mirror of
https://github.com/nspcc-dev/neo-go.git
synced 2024-11-23 13:38:35 +00:00
174 lines
4.9 KiB
Go
174 lines
4.9 KiB
Go
package core
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import (
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"fmt"
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"github.com/CityOfZion/neo-go/pkg/core/storage"
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"github.com/CityOfZion/neo-go/pkg/crypto/keys"
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"github.com/CityOfZion/neo-go/pkg/io"
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"github.com/CityOfZion/neo-go/pkg/util"
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)
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// Validators is a mapping between public keys and ValidatorState.
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type Validators map[*keys.PublicKey]*ValidatorState
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func (v Validators) getAndUpdate(s storage.Store, publicKey *keys.PublicKey) (*ValidatorState, error) {
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if validator, ok := v[publicKey]; ok {
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return validator, nil
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}
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validatorState, err := getValidatorStateFromStore(s, publicKey)
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if err != nil {
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if err != storage.ErrKeyNotFound {
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return nil, err
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}
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validatorState = &ValidatorState{PublicKey: publicKey}
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}
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v[publicKey] = validatorState
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return validatorState, nil
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}
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// getValidatorsFromStore returns all validators from store.
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func getValidatorsFromStore(s storage.Store) []*ValidatorState {
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var validators []*ValidatorState
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s.Seek(storage.STValidator.Bytes(), func(k, v []byte) {
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r := io.NewBinReaderFromBuf(v)
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validator := &ValidatorState{}
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validator.DecodeBinary(r)
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if r.Err != nil {
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return
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}
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validators = append(validators, validator)
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})
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return validators
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}
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// getValidatorStateFromStore returns validator by publicKey.
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func getValidatorStateFromStore(s storage.Store, publicKey *keys.PublicKey) (*ValidatorState, error) {
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validatorState := &ValidatorState{}
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key := storage.AppendPrefix(storage.STValidator, publicKey.Bytes())
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if b, err := s.Get(key); err == nil {
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r := io.NewBinReaderFromBuf(b)
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validatorState.DecodeBinary(r)
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if r.Err != nil {
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return nil, fmt.Errorf("failed to decode (ValidatorState): %s", r.Err)
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}
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} else {
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return nil, err
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}
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return validatorState, nil
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}
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// commit writes all validator states to the given Batch.
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func (v Validators) commit(store storage.Store) error {
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for _, validator := range v {
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if err := putValidatorStateIntoStore(store, validator); err != nil {
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return err
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}
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}
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return nil
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}
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// putValidatorStateIntoStore puts given ValidatorState into the given store.
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func putValidatorStateIntoStore(store storage.Store, vs *ValidatorState) error {
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buf := io.NewBufBinWriter()
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vs.EncodeBinary(buf.BinWriter)
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if buf.Err != nil {
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return buf.Err
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}
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key := storage.AppendPrefix(storage.STValidator, vs.PublicKey.Bytes())
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return store.Put(key, buf.Bytes())
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}
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// ValidatorState holds the state of a validator.
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type ValidatorState struct {
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PublicKey *keys.PublicKey
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Registered bool
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Votes util.Fixed8
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}
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// RegisteredAndHasVotes returns true or false whether Validator is registered and has votes.
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func (vs *ValidatorState) RegisteredAndHasVotes() bool {
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return vs.Registered && vs.Votes > util.Fixed8(0)
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}
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// EncodeBinary encodes ValidatorState to the given BinWriter.
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func (vs *ValidatorState) EncodeBinary(bw *io.BinWriter) {
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vs.PublicKey.EncodeBinary(bw)
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bw.WriteLE(vs.Registered)
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bw.WriteLE(vs.Votes)
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}
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// DecodeBinary decodes ValidatorState from the given BinReader.
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func (vs *ValidatorState) DecodeBinary(reader *io.BinReader) {
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vs.PublicKey = &keys.PublicKey{}
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vs.PublicKey.DecodeBinary(reader)
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reader.ReadLE(&vs.Registered)
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reader.ReadLE(&vs.Votes)
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}
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// GetValidatorsWeightedAverage applies weighted filter based on votes for validator and returns number of validators.
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// Get back to it with further investigation in https://github.com/nspcc-dev/neo-go/issues/512.
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func GetValidatorsWeightedAverage(validators []*ValidatorState) int {
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return int(weightedAverage(applyWeightedFilter(validators)))
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}
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// applyWeightedFilter is an implementation of the filter for validators votes.
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// C# reference https://github.com/neo-project/neo/blob/41caff115c28d6c7665b2a7ac72967e7ce82e921/neo/Helper.cs#L273
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func applyWeightedFilter(validators []*ValidatorState) map[*ValidatorState]float64 {
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var validatorsWithVotes []*ValidatorState
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var amount float64
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weightedVotes := make(map[*ValidatorState]float64)
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start := 0.25
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end := 0.75
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sum := float64(0)
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current := float64(0)
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for _, validator := range validators {
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if validator.Votes > util.Fixed8(0) {
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validatorsWithVotes = append(validatorsWithVotes, validator)
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amount += validator.Votes.FloatValue()
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}
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}
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for _, validator := range validatorsWithVotes {
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if current >= end {
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break
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}
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weight := validator.Votes.FloatValue()
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sum += weight
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old := current
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current = sum / amount
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if current <= start {
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continue
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}
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if old < start {
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if current > end {
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weight = (end - start) * amount
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} else {
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weight = (current - start) * amount
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}
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} else if current > end {
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weight = (end - old) * amount
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}
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weightedVotes[validator] = weight
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}
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return weightedVotes
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}
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func weightedAverage(weightedVotes map[*ValidatorState]float64) float64 {
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sumWeight := float64(0)
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sumValue := float64(0)
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for vState, weight := range weightedVotes {
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sumWeight += weight
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sumValue += vState.Votes.FloatValue() * weight
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}
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if sumValue == 0 || sumWeight == 0 {
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return 0
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}
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return sumValue / sumWeight
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}
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