mirror of
https://github.com/nspcc-dev/neo-go.git
synced 2024-11-23 13:38:35 +00:00
19ad31dc52
We use it a lot in (*Blockchain).IsTxStillRelevant(). name old time/op new time/op delta IsSignatureContract-8 19.1ns ± 5% 1.2ns ± 4% -93.81% (p=0.000 n=10+10) name old alloc/op new alloc/op delta IsSignatureContract-8 0.00B 0.00B ~ (all equal) name old allocs/op new allocs/op delta IsSignatureContract-8 0.00 0.00 ~ (all equal)
202 lines
5.6 KiB
Go
202 lines
5.6 KiB
Go
package vm
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import (
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"encoding/binary"
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"errors"
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"fmt"
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"github.com/nspcc-dev/neo-go/pkg/core/interop/interopnames"
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"github.com/nspcc-dev/neo-go/pkg/encoding/bigint"
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"github.com/nspcc-dev/neo-go/pkg/util/bitfield"
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"github.com/nspcc-dev/neo-go/pkg/vm/opcode"
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"github.com/nspcc-dev/neo-go/pkg/vm/stackitem"
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)
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// MaxMultisigKeys is the maximum number of keys allowed for correct multisig contract.
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const MaxMultisigKeys = 1024
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var (
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verifyInteropID = interopnames.ToID([]byte(interopnames.SystemCryptoCheckSig))
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multisigInteropID = interopnames.ToID([]byte(interopnames.SystemCryptoCheckMultisig))
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)
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func getNumOfThingsFromInstr(instr opcode.Opcode, param []byte) (int, bool) {
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var nthings int
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switch {
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case opcode.PUSH1 <= instr && instr <= opcode.PUSH16:
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nthings = int(instr-opcode.PUSH1) + 1
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case instr <= opcode.PUSHINT256:
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n := bigint.FromBytes(param)
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if !n.IsInt64() || n.Sign() < 0 || n.Int64() > MaxMultisigKeys {
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return 0, false
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}
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nthings = int(n.Int64())
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default:
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return 0, false
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}
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if nthings < 1 || nthings > MaxMultisigKeys {
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return 0, false
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}
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return nthings, true
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}
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// IsMultiSigContract checks whether the passed script is a multi-signature
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// contract.
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func IsMultiSigContract(script []byte) bool {
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_, _, ok := ParseMultiSigContract(script)
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return ok
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}
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// ParseMultiSigContract returns the number of signatures and a list of public keys
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// from the verification script of the contract.
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func ParseMultiSigContract(script []byte) (int, [][]byte, bool) {
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var nsigs, nkeys int
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if len(script) < 42 {
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return nsigs, nil, false
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}
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ctx := NewContext(script)
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instr, param, err := ctx.Next()
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if err != nil {
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return nsigs, nil, false
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}
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nsigs, ok := getNumOfThingsFromInstr(instr, param)
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if !ok {
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return nsigs, nil, false
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}
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var pubs [][]byte
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for {
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instr, param, err = ctx.Next()
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if err != nil {
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return nsigs, nil, false
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}
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if instr != opcode.PUSHDATA1 {
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break
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}
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if len(param) < 33 {
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return nsigs, nil, false
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}
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pubs = append(pubs, param)
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nkeys++
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if nkeys > MaxMultisigKeys {
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return nsigs, nil, false
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}
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}
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if nkeys < nsigs {
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return nsigs, nil, false
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}
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nkeys2, ok := getNumOfThingsFromInstr(instr, param)
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if !ok {
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return nsigs, nil, false
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}
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if nkeys2 != nkeys {
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return nsigs, nil, false
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}
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instr, param, err = ctx.Next()
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if err != nil || instr != opcode.SYSCALL || binary.LittleEndian.Uint32(param) != multisigInteropID {
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return nsigs, nil, false
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}
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instr, _, err = ctx.Next()
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if err != nil || instr != opcode.RET || ctx.ip != len(script) {
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return nsigs, nil, false
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}
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return nsigs, pubs, true
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}
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// IsSignatureContract checks whether the passed script is a signature check
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// contract.
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func IsSignatureContract(script []byte) bool {
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_, ok := ParseSignatureContract(script)
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return ok
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}
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// ParseSignatureContract parses a simple signature contract and returns
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// a public key.
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func ParseSignatureContract(script []byte) ([]byte, bool) {
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if len(script) != 40 {
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return nil, false
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}
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// We don't use Context for this simple case, it's more efficient this way.
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if script[0] == byte(opcode.PUSHDATA1) && // PUSHDATA1
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script[1] == 33 && // with a public key parameter
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script[35] == byte(opcode.SYSCALL) && // and a CheckSig SYSCALL.
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binary.LittleEndian.Uint32(script[36:]) == verifyInteropID {
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return script[2:35], true
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}
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return nil, false
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}
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// IsStandardContract checks whether the passed script is a signature or
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// multi-signature contract.
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func IsStandardContract(script []byte) bool {
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return IsSignatureContract(script) || IsMultiSigContract(script)
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}
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// IsScriptCorrect checks the script for errors and mask provided for correctness wrt
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// instruction boundaries. Normally, it returns nil, but it can return some specific
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// error if there is any.
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func IsScriptCorrect(script []byte, methods bitfield.Field) error {
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var (
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l = len(script)
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instrs = bitfield.New(l)
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jumps = bitfield.New(l)
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)
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ctx := NewContext(script)
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for ctx.nextip < l {
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op, param, err := ctx.Next()
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if err != nil {
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return err
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}
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instrs.Set(ctx.ip)
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switch op {
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case opcode.JMP, opcode.JMPIF, opcode.JMPIFNOT, opcode.JMPEQ, opcode.JMPNE,
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opcode.JMPGT, opcode.JMPGE, opcode.JMPLT, opcode.JMPLE,
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opcode.CALL, opcode.ENDTRY, opcode.JMPL, opcode.JMPIFL,
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opcode.JMPIFNOTL, opcode.JMPEQL, opcode.JMPNEL,
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opcode.JMPGTL, opcode.JMPGEL, opcode.JMPLTL, opcode.JMPLEL,
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opcode.ENDTRYL, opcode.CALLL, opcode.PUSHA:
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off, _, err := calcJumpOffset(ctx, param)
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if err != nil {
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return err
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}
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// `calcJumpOffset` does bounds checking but can return `len(script)`.
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// This check avoids panic in bitset when script length is a multiple of 64.
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if off != len(script) {
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jumps.Set(off)
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}
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case opcode.TRY, opcode.TRYL:
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catchP, finallyP := getTryParams(op, param)
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off, _, err := calcJumpOffset(ctx, catchP)
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if err != nil {
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return err
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}
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if off != len(script) {
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jumps.Set(off)
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}
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off, _, err = calcJumpOffset(ctx, finallyP)
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if err != nil {
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return err
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}
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if off != len(script) {
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jumps.Set(off)
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}
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case opcode.NEWARRAYT, opcode.ISTYPE, opcode.CONVERT:
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typ := stackitem.Type(param[0])
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if !typ.IsValid() {
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return fmt.Errorf("invalid type specification at offset %d", ctx.ip)
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}
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if typ == stackitem.AnyT && op != opcode.NEWARRAYT {
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return fmt.Errorf("using type ANY is incorrect at offset %d", ctx.ip)
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}
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}
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}
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if !jumps.IsSubset(instrs) {
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return errors.New("some jumps are done to wrong offsets (not to instruction boundary)")
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}
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if methods != nil && !methods.IsSubset(instrs) {
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return errors.New("some methods point to wrong offsets (not to instruction boundary)")
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}
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return nil
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}
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