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https://github.com/nspcc-dev/neo-go.git
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c3f7832f3b
Buffer is a stack item type introduced in NEO3 which represents mutable byte-array.
190 lines
4.4 KiB
Go
190 lines
4.4 KiB
Go
package vm
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import (
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"errors"
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"github.com/nspcc-dev/neo-go/pkg/io"
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"github.com/nspcc-dev/neo-go/pkg/vm/emit"
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)
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// StackItemType represents type of the stack item.
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type StackItemType byte
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// This block defines all known stack item types.
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const (
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AnyT StackItemType = 0x00
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PointerT StackItemType = 0x10
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BooleanT StackItemType = 0x20
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IntegerT StackItemType = 0x21
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ByteArrayT StackItemType = 0x28
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BufferT StackItemType = 0x30
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ArrayT StackItemType = 0x40
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StructT StackItemType = 0x41
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MapT StackItemType = 0x48
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InteropT StackItemType = 0x60
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)
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// String implements fmt.Stringer interface.
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func (t StackItemType) String() string {
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switch t {
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case AnyT:
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return "Any"
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case PointerT:
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return "Pointer"
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case BooleanT:
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return "Boolean"
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case IntegerT:
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return "Integer"
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case ByteArrayT:
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return "ByteArray"
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case BufferT:
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return "Buffer"
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case ArrayT:
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return "Array"
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case StructT:
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return "Struct"
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case MapT:
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return "Map"
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case InteropT:
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return "Interop"
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default:
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return "INVALID"
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}
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}
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// IsValid checks if s is a well defined stack item type.
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func (t StackItemType) IsValid() bool {
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switch t {
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case AnyT, PointerT, BooleanT, IntegerT, ByteArrayT, BufferT, ArrayT, StructT, MapT, InteropT:
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return true
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default:
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return false
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}
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}
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// SerializeItem encodes given StackItem into the byte slice.
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func SerializeItem(item StackItem) ([]byte, error) {
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w := io.NewBufBinWriter()
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EncodeBinaryStackItem(item, w.BinWriter)
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if w.Err != nil {
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return nil, w.Err
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}
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return w.Bytes(), nil
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}
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// EncodeBinaryStackItem encodes given StackItem into the given BinWriter. It's
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// similar to io.Serializable's EncodeBinary, but works with StackItem
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// interface.
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func EncodeBinaryStackItem(item StackItem, w *io.BinWriter) {
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serializeItemTo(item, w, make(map[StackItem]bool))
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}
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func serializeItemTo(item StackItem, w *io.BinWriter, seen map[StackItem]bool) {
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if seen[item] {
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w.Err = errors.New("recursive structures can't be serialized")
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return
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}
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switch t := item.(type) {
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case *ByteArrayItem:
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w.WriteBytes([]byte{byte(ByteArrayT)})
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w.WriteVarBytes(t.value)
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case *BufferItem:
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w.WriteBytes([]byte{byte(BufferT)})
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w.WriteVarBytes(t.value)
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case *BoolItem:
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w.WriteBytes([]byte{byte(BooleanT)})
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w.WriteBool(t.value)
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case *BigIntegerItem:
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w.WriteBytes([]byte{byte(IntegerT)})
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w.WriteVarBytes(emit.IntToBytes(t.value))
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case *InteropItem:
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w.Err = errors.New("interop item can't be serialized")
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case *ArrayItem, *StructItem:
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seen[item] = true
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_, isArray := t.(*ArrayItem)
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if isArray {
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w.WriteBytes([]byte{byte(ArrayT)})
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} else {
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w.WriteBytes([]byte{byte(StructT)})
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}
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arr := t.Value().([]StackItem)
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w.WriteVarUint(uint64(len(arr)))
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for i := range arr {
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serializeItemTo(arr[i], w, seen)
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}
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case *MapItem:
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seen[item] = true
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w.WriteBytes([]byte{byte(MapT)})
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w.WriteVarUint(uint64(len(t.value)))
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for i := range t.value {
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serializeItemTo(t.value[i].Key, w, seen)
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serializeItemTo(t.value[i].Value, w, seen)
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}
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}
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}
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// DeserializeItem decodes StackItem from the given byte slice.
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func DeserializeItem(data []byte) (StackItem, error) {
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r := io.NewBinReaderFromBuf(data)
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item := DecodeBinaryStackItem(r)
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if r.Err != nil {
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return nil, r.Err
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}
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return item, nil
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}
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// DecodeBinaryStackItem decodes previously serialized StackItem from the given
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// reader. It's similar to the io.Serializable's DecodeBinary(), but implemented
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// as a function because StackItem itself is an interface. Caveat: always check
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// reader's error value before using the returned StackItem.
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func DecodeBinaryStackItem(r *io.BinReader) StackItem {
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var t = r.ReadB()
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if r.Err != nil {
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return nil
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}
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switch StackItemType(t) {
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case ByteArrayT:
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data := r.ReadVarBytes()
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return NewByteArrayItem(data)
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case BooleanT:
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var b = r.ReadBool()
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return NewBoolItem(b)
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case IntegerT:
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data := r.ReadVarBytes()
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num := emit.BytesToInt(data)
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return &BigIntegerItem{
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value: num,
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}
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case ArrayT, StructT:
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size := int(r.ReadVarUint())
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arr := make([]StackItem, size)
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for i := 0; i < size; i++ {
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arr[i] = DecodeBinaryStackItem(r)
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}
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if StackItemType(t) == ArrayT {
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return &ArrayItem{value: arr}
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}
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return &StructItem{value: arr}
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case MapT:
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size := int(r.ReadVarUint())
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m := NewMapItem()
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for i := 0; i < size; i++ {
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key := DecodeBinaryStackItem(r)
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value := DecodeBinaryStackItem(r)
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if r.Err != nil {
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break
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}
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m.Add(key, value)
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}
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return m
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default:
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r.Err = errors.New("unknown type")
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return nil
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}
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}
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