mirror of
https://github.com/nspcc-dev/neo-go.git
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9591d64e53
There is nothing requiring us to do so. It also is bad because it allows for new transaction to replace some already existing one with the same fee parameters just because it has "better" hash. But the other thing is that for transactions with equal fees it's always better for us to append them to the end of the list, instead of inserting them in the middle, so this change allows to reduce slice item movements and gain some 6-7% increase for single-node TPS.
314 lines
9.4 KiB
Go
314 lines
9.4 KiB
Go
package mempool
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import (
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"errors"
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"math/big"
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"sort"
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"sync"
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"github.com/nspcc-dev/neo-go/pkg/core/transaction"
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"github.com/nspcc-dev/neo-go/pkg/util"
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)
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var (
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// ErrInsufficientFunds is returned when Sender is not able to pay for
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// transaction being added irrespective of the other contents of the
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// pool.
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ErrInsufficientFunds = errors.New("insufficient funds")
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// ErrConflict is returned when transaction being added is incompatible
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// with the contents of the memory pool (Sender doesn't have enough GAS
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// to pay for all transactions in the pool).
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ErrConflict = errors.New("conflicts with the memory pool")
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// ErrDup is returned when transaction being added is already present
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// in the memory pool.
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ErrDup = errors.New("already in the memory pool")
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// ErrOOM is returned when transaction just doesn't fit in the memory
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// pool because of its capacity constraints.
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ErrOOM = errors.New("out of memory")
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)
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// item represents a transaction in the the Memory pool.
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type item struct {
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txn *transaction.Transaction
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blockStamp uint32
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}
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// items is a slice of item.
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type items []item
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// utilityBalanceAndFees stores sender's balance and overall fees of
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// sender's transactions which are currently in mempool
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type utilityBalanceAndFees struct {
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balance *big.Int
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feeSum *big.Int
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}
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// Pool stores the unconfirms transactions.
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type Pool struct {
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lock sync.RWMutex
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verifiedMap map[util.Uint256]item
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verifiedTxes items
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fees map[util.Uint160]utilityBalanceAndFees
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capacity int
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feePerByte int64
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}
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func (p items) Len() int { return len(p) }
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func (p items) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
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func (p items) Less(i, j int) bool { return p[i].CompareTo(p[j]) < 0 }
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// CompareTo returns the difference between two items.
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// difference < 0 implies p < otherP.
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// difference = 0 implies p = otherP.
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// difference > 0 implies p > otherP.
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func (p item) CompareTo(otherP item) int {
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pHigh := p.txn.HasAttribute(transaction.HighPriority)
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otherHigh := otherP.txn.HasAttribute(transaction.HighPriority)
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if pHigh && !otherHigh {
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return 1
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} else if !pHigh && otherHigh {
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return -1
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}
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// Fees sorted ascending.
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if ret := int(p.txn.FeePerByte() - otherP.txn.FeePerByte()); ret != 0 {
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return ret
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}
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return int(p.txn.NetworkFee - otherP.txn.NetworkFee)
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}
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// Count returns the total number of uncofirm transactions.
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func (mp *Pool) Count() int {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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return mp.count()
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}
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// count is an internal unlocked version of Count.
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func (mp *Pool) count() int {
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return len(mp.verifiedTxes)
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}
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// ContainsKey checks if a transactions hash is in the Pool.
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func (mp *Pool) ContainsKey(hash util.Uint256) bool {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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return mp.containsKey(hash)
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}
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// containsKey is an internal unlocked version of ContainsKey.
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func (mp *Pool) containsKey(hash util.Uint256) bool {
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if _, ok := mp.verifiedMap[hash]; ok {
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return true
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}
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return false
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}
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// tryAddSendersFee tries to add system fee and network fee to the total sender`s fee in mempool
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// and returns false if both balance check is required and sender has not enough GAS to pay
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func (mp *Pool) tryAddSendersFee(tx *transaction.Transaction, feer Feer, needCheck bool) bool {
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senderFee, ok := mp.fees[tx.Sender()]
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if !ok {
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senderFee.balance = feer.GetUtilityTokenBalance(tx.Sender())
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senderFee.feeSum = big.NewInt(0)
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mp.fees[tx.Sender()] = senderFee
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}
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if needCheck && checkBalance(tx, senderFee) != nil {
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return false
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}
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senderFee.feeSum.Add(senderFee.feeSum, big.NewInt(tx.SystemFee+tx.NetworkFee))
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mp.fees[tx.Sender()] = senderFee
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return true
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}
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// checkBalance returns nil in case when sender has enough GAS to pay for the
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// transaction
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func checkBalance(tx *transaction.Transaction, balance utilityBalanceAndFees) error {
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txFee := big.NewInt(tx.SystemFee + tx.NetworkFee)
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if balance.balance.Cmp(txFee) < 0 {
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return ErrInsufficientFunds
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}
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needFee := txFee.Add(txFee, balance.feeSum)
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if balance.balance.Cmp(needFee) < 0 {
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return ErrConflict
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}
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return nil
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}
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// Add tries to add given transaction to the Pool.
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func (mp *Pool) Add(t *transaction.Transaction, fee Feer) error {
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var pItem = item{
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txn: t,
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blockStamp: fee.BlockHeight(),
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}
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mp.lock.Lock()
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if mp.containsKey(t.Hash()) {
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mp.lock.Unlock()
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return ErrDup
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}
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err := mp.checkTxConflicts(t, fee)
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if err != nil {
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mp.lock.Unlock()
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return err
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}
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mp.verifiedMap[t.Hash()] = pItem
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// Insert into sorted array (from max to min, that could also be done
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// using sort.Sort(sort.Reverse()), but it incurs more overhead. Notice
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// also that we're searching for position that is strictly more
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// prioritized than our new item because we do expect a lot of
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// transactions with the same priority and appending to the end of the
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// slice is always more efficient.
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n := sort.Search(len(mp.verifiedTxes), func(n int) bool {
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return pItem.CompareTo(mp.verifiedTxes[n]) > 0
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})
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// We've reached our capacity already.
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if len(mp.verifiedTxes) == mp.capacity {
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// Less prioritized than the least prioritized we already have, won't fit.
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if n == len(mp.verifiedTxes) {
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mp.lock.Unlock()
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return ErrOOM
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}
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// Ditch the last one.
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unlucky := mp.verifiedTxes[len(mp.verifiedTxes)-1]
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delete(mp.verifiedMap, unlucky.txn.Hash())
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mp.verifiedTxes[len(mp.verifiedTxes)-1] = pItem
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} else {
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mp.verifiedTxes = append(mp.verifiedTxes, pItem)
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}
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if n != len(mp.verifiedTxes)-1 {
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copy(mp.verifiedTxes[n+1:], mp.verifiedTxes[n:])
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mp.verifiedTxes[n] = pItem
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}
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// we already checked balance in checkTxConflicts, so don't need to check again
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mp.tryAddSendersFee(pItem.txn, fee, false)
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updateMempoolMetrics(len(mp.verifiedTxes))
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mp.lock.Unlock()
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return nil
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}
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// Remove removes an item from the mempool, if it exists there (and does
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// nothing if it doesn't).
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func (mp *Pool) Remove(hash util.Uint256) {
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mp.lock.Lock()
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if it, ok := mp.verifiedMap[hash]; ok {
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var num int
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delete(mp.verifiedMap, hash)
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for num = range mp.verifiedTxes {
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if hash.Equals(mp.verifiedTxes[num].txn.Hash()) {
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break
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}
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}
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if num < len(mp.verifiedTxes)-1 {
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mp.verifiedTxes = append(mp.verifiedTxes[:num], mp.verifiedTxes[num+1:]...)
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} else if num == len(mp.verifiedTxes)-1 {
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mp.verifiedTxes = mp.verifiedTxes[:num]
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}
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senderFee := mp.fees[it.txn.Sender()]
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senderFee.feeSum.Sub(senderFee.feeSum, big.NewInt(it.txn.SystemFee+it.txn.NetworkFee))
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mp.fees[it.txn.Sender()] = senderFee
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}
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updateMempoolMetrics(len(mp.verifiedTxes))
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mp.lock.Unlock()
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}
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// RemoveStale filters verified transactions through the given function keeping
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// only the transactions for which it returns a true result. It's used to quickly
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// drop part of the mempool that is now invalid after the block acceptance.
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func (mp *Pool) RemoveStale(isOK func(*transaction.Transaction) bool, feer Feer) {
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mp.lock.Lock()
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policyChanged := mp.loadPolicy(feer)
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// We can reuse already allocated slice
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// because items are iterated one-by-one in increasing order.
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newVerifiedTxes := mp.verifiedTxes[:0]
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mp.fees = make(map[util.Uint160]utilityBalanceAndFees) // it'd be nice to reuse existing map, but we can't easily clear it
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for _, itm := range mp.verifiedTxes {
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if isOK(itm.txn) && mp.checkPolicy(itm.txn, policyChanged) && mp.tryAddSendersFee(itm.txn, feer, true) {
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newVerifiedTxes = append(newVerifiedTxes, itm)
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} else {
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delete(mp.verifiedMap, itm.txn.Hash())
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}
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}
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mp.verifiedTxes = newVerifiedTxes
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mp.lock.Unlock()
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}
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// loadPolicy updates feePerByte field and returns whether policy has been
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// changed.
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func (mp *Pool) loadPolicy(feer Feer) bool {
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newFeePerByte := feer.FeePerByte()
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if newFeePerByte > mp.feePerByte {
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mp.feePerByte = newFeePerByte
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return true
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}
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return false
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}
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// checkPolicy checks whether transaction fits policy.
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func (mp *Pool) checkPolicy(tx *transaction.Transaction, policyChanged bool) bool {
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if !policyChanged || tx.FeePerByte() >= mp.feePerByte {
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return true
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}
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return false
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}
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// New returns a new Pool struct.
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func New(capacity int) *Pool {
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return &Pool{
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verifiedMap: make(map[util.Uint256]item),
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verifiedTxes: make([]item, 0, capacity),
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capacity: capacity,
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fees: make(map[util.Uint160]utilityBalanceAndFees),
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}
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}
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// TryGetValue returns a transaction and its fee if it exists in the memory pool.
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func (mp *Pool) TryGetValue(hash util.Uint256) (*transaction.Transaction, bool) {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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if pItem, ok := mp.verifiedMap[hash]; ok {
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return pItem.txn, ok
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}
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return nil, false
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}
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// GetVerifiedTransactions returns a slice of transactions with their fees.
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func (mp *Pool) GetVerifiedTransactions() []*transaction.Transaction {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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var t = make([]*transaction.Transaction, len(mp.verifiedTxes))
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for i := range mp.verifiedTxes {
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t[i] = mp.verifiedTxes[i].txn
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}
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return t
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}
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// checkTxConflicts is an internal unprotected version of Verify.
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func (mp *Pool) checkTxConflicts(tx *transaction.Transaction, fee Feer) error {
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senderFee, ok := mp.fees[tx.Sender()]
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if !ok {
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senderFee.balance = fee.GetUtilityTokenBalance(tx.Sender())
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senderFee.feeSum = big.NewInt(0)
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}
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return checkBalance(tx, senderFee)
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}
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// Verify checks if a Sender of tx is able to pay for it (and all the other
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// transactions in the pool). If yes, the transaction tx is a valid
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// transaction and the function returns true. If no, the transaction tx is
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// considered to be invalid the function returns false.
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func (mp *Pool) Verify(tx *transaction.Transaction, feer Feer) bool {
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mp.lock.RLock()
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defer mp.lock.RUnlock()
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return mp.checkTxConflicts(tx, feer) == nil
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}
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