mirror of
https://github.com/nspcc-dev/neo-go.git
synced 2024-12-29 09:27:36 +00:00
29d321b5e1
1. Completely remove miner transaction 2. Change validation rule for block: block without transactions is valid.
902 lines
24 KiB
Go
902 lines
24 KiB
Go
package network
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import (
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"crypto/rand"
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"encoding/binary"
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"errors"
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"fmt"
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"net"
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"strconv"
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"sync"
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"time"
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"github.com/nspcc-dev/neo-go/pkg/consensus"
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"github.com/nspcc-dev/neo-go/pkg/core"
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"github.com/nspcc-dev/neo-go/pkg/core/block"
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"github.com/nspcc-dev/neo-go/pkg/core/blockchainer"
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"github.com/nspcc-dev/neo-go/pkg/core/transaction"
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"github.com/nspcc-dev/neo-go/pkg/network/payload"
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"github.com/nspcc-dev/neo-go/pkg/util"
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"go.uber.org/atomic"
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"go.uber.org/zap"
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)
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const (
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// peer numbers are arbitrary at the moment.
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defaultMinPeers = 5
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defaultAttemptConnPeers = 20
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defaultMaxPeers = 100
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maxBlockBatch = 200
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maxAddrsToSend = 200
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minPoolCount = 30
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)
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var (
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errAlreadyConnected = errors.New("already connected")
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errIdenticalID = errors.New("identical node id")
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errInvalidHandshake = errors.New("invalid handshake")
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errInvalidNetwork = errors.New("invalid network")
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errMaxPeers = errors.New("max peers reached")
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errServerShutdown = errors.New("server shutdown")
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errInvalidInvType = errors.New("invalid inventory type")
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errInvalidHashStart = errors.New("invalid requested HashStart")
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)
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type (
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// Server represents the local Node in the network. Its transport could
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// be of any kind.
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Server struct {
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// ServerConfig holds the Server configuration.
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ServerConfig
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// id also known as the nonce of the server.
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id uint32
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transport Transporter
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discovery Discoverer
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chain blockchainer.Blockchainer
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bQueue *blockQueue
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consensus consensus.Service
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lock sync.RWMutex
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peers map[Peer]bool
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register chan Peer
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unregister chan peerDrop
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quit chan struct{}
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transactions chan *transaction.Transaction
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consensusStarted *atomic.Bool
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log *zap.Logger
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}
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peerDrop struct {
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peer Peer
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reason error
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}
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)
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func randomID() uint32 {
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buf := make([]byte, 4)
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_, _ = rand.Read(buf)
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return binary.BigEndian.Uint32(buf)
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}
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// NewServer returns a new Server, initialized with the given configuration.
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func NewServer(config ServerConfig, chain blockchainer.Blockchainer, log *zap.Logger) (*Server, error) {
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if log == nil {
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return nil, errors.New("logger is a required parameter")
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}
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s := &Server{
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ServerConfig: config,
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chain: chain,
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id: randomID(),
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quit: make(chan struct{}),
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register: make(chan Peer),
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unregister: make(chan peerDrop),
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peers: make(map[Peer]bool),
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consensusStarted: atomic.NewBool(false),
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log: log,
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transactions: make(chan *transaction.Transaction, 64),
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}
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s.bQueue = newBlockQueue(maxBlockBatch, chain, log, func(b *block.Block) {
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if s.consensusStarted.Load() {
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s.consensus.OnNewBlock()
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} else {
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s.tryStartConsensus()
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}
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s.relayBlock(b)
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})
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srv, err := consensus.NewService(consensus.Config{
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Logger: log,
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Broadcast: s.handleNewPayload,
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RelayBlock: s.relayBlock,
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Chain: chain,
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RequestTx: s.requestTx,
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Wallet: config.Wallet,
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TimePerBlock: config.TimePerBlock,
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})
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if err != nil {
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return nil, err
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}
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s.consensus = srv
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if s.MinPeers < 0 {
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s.log.Info("bad MinPeers configured, using the default value",
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zap.Int("configured", s.MinPeers),
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zap.Int("actual", defaultMinPeers))
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s.MinPeers = defaultMinPeers
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}
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if s.MaxPeers <= 0 {
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s.log.Info("bad MaxPeers configured, using the default value",
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zap.Int("configured", s.MaxPeers),
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zap.Int("actual", defaultMaxPeers))
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s.MaxPeers = defaultMaxPeers
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}
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if s.AttemptConnPeers <= 0 {
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s.log.Info("bad AttemptConnPeers configured, using the default value",
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zap.Int("configured", s.AttemptConnPeers),
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zap.Int("actual", defaultAttemptConnPeers))
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s.AttemptConnPeers = defaultAttemptConnPeers
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}
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s.transport = NewTCPTransport(s, fmt.Sprintf("%s:%d", config.Address, config.Port), s.log)
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s.discovery = NewDefaultDiscovery(
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s.DialTimeout,
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s.transport,
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)
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return s, nil
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}
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// MkMsg creates a new message based on the server configured network and given
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// parameters.
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func (s *Server) MkMsg(cmd CommandType, p payload.Payload) *Message {
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return NewMessage(s.Net, cmd, p)
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}
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// ID returns the servers ID.
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func (s *Server) ID() uint32 {
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return s.id
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}
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// Start will start the server and its underlying transport.
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func (s *Server) Start(errChan chan error) {
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s.log.Info("node started",
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zap.Uint32("blockHeight", s.chain.BlockHeight()),
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zap.Uint32("headerHeight", s.chain.HeaderHeight()))
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s.tryStartConsensus()
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s.discovery.BackFill(s.Seeds...)
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go s.broadcastTxLoop()
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go s.bQueue.run()
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go s.transport.Accept()
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setServerAndNodeVersions(s.UserAgent, strconv.FormatUint(uint64(s.id), 10))
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s.run()
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}
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// Shutdown disconnects all peers and stops listening.
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func (s *Server) Shutdown() {
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s.log.Info("shutting down server", zap.Int("peers", s.PeerCount()))
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s.transport.Close()
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s.discovery.Close()
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for p := range s.peers {
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p.Disconnect(errServerShutdown)
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}
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s.bQueue.discard()
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close(s.quit)
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}
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// UnconnectedPeers returns a list of peers that are in the discovery peer list
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// but are not connected to the server.
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func (s *Server) UnconnectedPeers() []string {
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return s.discovery.UnconnectedPeers()
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}
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// BadPeers returns a list of peers the are flagged as "bad" peers.
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func (s *Server) BadPeers() []string {
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return s.discovery.BadPeers()
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}
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// ConnectedPeers returns a list of currently connected peers.
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func (s *Server) ConnectedPeers() []string {
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s.lock.RLock()
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defer s.lock.RUnlock()
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peers := make([]string, 0, len(s.peers))
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for k := range s.peers {
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peers = append(peers, k.PeerAddr().String())
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}
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return peers
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}
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// run is a goroutine that starts another goroutine to manage protocol specifics
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// while itself dealing with peers management (handling connects/disconnects).
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func (s *Server) run() {
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go s.runProto()
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for {
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if s.PeerCount() < s.MinPeers {
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s.discovery.RequestRemote(s.AttemptConnPeers)
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}
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if s.discovery.PoolCount() < minPoolCount {
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s.broadcastHPMessage(s.MkMsg(CMDGetAddr, payload.NewNullPayload()))
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}
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select {
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case <-s.quit:
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return
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case p := <-s.register:
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s.lock.Lock()
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s.peers[p] = true
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s.lock.Unlock()
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peerCount := s.PeerCount()
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s.log.Info("new peer connected", zap.Stringer("addr", p.RemoteAddr()), zap.Int("peerCount", peerCount))
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if peerCount > s.MaxPeers {
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s.lock.RLock()
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// Pick a random peer and drop connection to it.
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for peer := range s.peers {
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// It will send us unregister signal.
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go peer.Disconnect(errMaxPeers)
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break
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}
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s.lock.RUnlock()
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}
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updatePeersConnectedMetric(s.PeerCount())
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case drop := <-s.unregister:
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s.lock.Lock()
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if s.peers[drop.peer] {
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delete(s.peers, drop.peer)
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s.lock.Unlock()
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s.log.Warn("peer disconnected",
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zap.Stringer("addr", drop.peer.RemoteAddr()),
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zap.String("reason", drop.reason.Error()),
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zap.Int("peerCount", s.PeerCount()))
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addr := drop.peer.PeerAddr().String()
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if drop.reason == errIdenticalID {
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s.discovery.RegisterBadAddr(addr)
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} else if drop.reason != errAlreadyConnected {
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s.discovery.UnregisterConnectedAddr(addr)
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s.discovery.BackFill(addr)
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}
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updatePeersConnectedMetric(s.PeerCount())
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} else {
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// else the peer is already gone, which can happen
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// because we have two goroutines sending signals here
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s.lock.Unlock()
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}
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}
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}
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}
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// runProto is a goroutine that manages server-wide protocol events.
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func (s *Server) runProto() {
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pingTimer := time.NewTimer(s.PingInterval)
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for {
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prevHeight := s.chain.BlockHeight()
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select {
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case <-s.quit:
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return
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case <-pingTimer.C:
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if s.chain.BlockHeight() == prevHeight {
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// Get a copy of s.peers to avoid holding a lock while sending.
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for peer := range s.Peers() {
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_ = peer.SendPing(s.MkMsg(CMDPing, payload.NewPing(s.id, s.chain.HeaderHeight())))
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}
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}
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pingTimer.Reset(s.PingInterval)
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}
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}
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}
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func (s *Server) tryStartConsensus() {
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if s.Wallet == nil || s.consensusStarted.Load() {
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return
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}
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if s.IsInSync() {
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s.log.Info("node reached synchronized state, starting consensus")
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if s.consensusStarted.CAS(false, true) {
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s.consensus.Start()
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}
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}
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}
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// Peers returns the current list of peers connected to
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// the server.
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func (s *Server) Peers() map[Peer]bool {
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s.lock.RLock()
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defer s.lock.RUnlock()
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peers := make(map[Peer]bool, len(s.peers))
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for k, v := range s.peers {
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peers[k] = v
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}
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return peers
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}
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// PeerCount returns the number of current connected peers.
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func (s *Server) PeerCount() int {
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s.lock.RLock()
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defer s.lock.RUnlock()
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return len(s.peers)
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}
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// HandshakedPeersCount returns the number of connected peers
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// which have already performed handshake.
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func (s *Server) HandshakedPeersCount() int {
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s.lock.RLock()
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defer s.lock.RUnlock()
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var count int
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for p := range s.peers {
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if p.Handshaked() {
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count++
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}
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}
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return count
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}
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// getVersionMsg returns current version message.
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func (s *Server) getVersionMsg() *Message {
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payload := payload.NewVersion(
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s.id,
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s.Port,
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s.UserAgent,
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s.chain.BlockHeight(),
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s.Relay,
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)
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return s.MkMsg(CMDVersion, payload)
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}
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// IsInSync answers the question of whether the server is in sync with the
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// network or not (at least how the server itself sees it). The server operates
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// with the data that it has, the number of peers (that has to be more than
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// minimum number) and height of these peers (our chain has to be not lower
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// than 2/3 of our peers have). Ideally we would check for the highest of the
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// peers, but the problem is that they can lie to us and send whatever height
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// they want to.
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func (s *Server) IsInSync() bool {
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var peersNumber int
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var notHigher int
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if s.MinPeers == 0 {
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return true
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}
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ourLastBlock := s.chain.BlockHeight()
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s.lock.RLock()
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for p := range s.peers {
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if p.Handshaked() {
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peersNumber++
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if ourLastBlock >= p.LastBlockIndex() {
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notHigher++
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}
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}
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}
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s.lock.RUnlock()
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// Checking bQueue would also be nice, but it can be filled with garbage
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// easily at the moment.
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return peersNumber >= s.MinPeers && (3*notHigher > 2*peersNumber) // && s.bQueue.length() == 0
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}
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// When a peer sends out his version we reply with verack after validating
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// the version.
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func (s *Server) handleVersionCmd(p Peer, version *payload.Version) error {
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err := p.HandleVersion(version)
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if err != nil {
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return err
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}
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if s.id == version.Nonce {
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return errIdenticalID
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}
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peerAddr := p.PeerAddr().String()
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s.discovery.RegisterConnectedAddr(peerAddr)
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s.lock.RLock()
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for peer := range s.peers {
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if p == peer {
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continue
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}
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ver := peer.Version()
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// Already connected, drop this connection.
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if ver != nil && ver.Nonce == version.Nonce && peer.PeerAddr().String() == peerAddr {
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s.lock.RUnlock()
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return errAlreadyConnected
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}
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}
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s.lock.RUnlock()
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return p.SendVersionAck(s.MkMsg(CMDVerack, nil))
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}
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// handleHeadersCmd processes the headers received from its peer.
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// If the headerHeight of the blockchain still smaller then the peer
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// the server will request more headers.
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// This method could best be called in a separate routine.
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func (s *Server) handleHeadersCmd(p Peer, headers *payload.Headers) {
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if err := s.chain.AddHeaders(headers.Hdrs...); err != nil {
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s.log.Warn("failed processing headers", zap.Error(err))
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return
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}
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// The peer will respond with a maximum of 2000 headers in one batch.
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// We will ask one more batch here if needed. Eventually we will get synced
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// due to the startProtocol routine that will ask headers every protoTick.
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if s.chain.HeaderHeight() < p.LastBlockIndex() {
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s.requestHeaders(p)
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}
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}
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// handleBlockCmd processes the received block received from its peer.
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func (s *Server) handleBlockCmd(p Peer, block *block.Block) error {
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return s.bQueue.putBlock(block)
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}
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// handlePing processes ping request.
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func (s *Server) handlePing(p Peer, ping *payload.Ping) error {
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return p.EnqueueP2PMessage(s.MkMsg(CMDPong, payload.NewPing(s.chain.BlockHeight(), s.id)))
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}
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// handlePing processes pong request.
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func (s *Server) handlePong(p Peer, pong *payload.Ping) error {
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err := p.HandlePong(pong)
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if err != nil {
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return err
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}
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if s.chain.HeaderHeight() < pong.LastBlockIndex {
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return s.requestHeaders(p)
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}
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return nil
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}
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// handleInvCmd processes the received inventory.
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func (s *Server) handleInvCmd(p Peer, inv *payload.Inventory) error {
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reqHashes := make([]util.Uint256, 0)
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var typExists = map[payload.InventoryType]func(util.Uint256) bool{
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payload.TXType: s.chain.HasTransaction,
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payload.BlockType: s.chain.HasBlock,
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payload.ConsensusType: func(h util.Uint256) bool {
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cp := s.consensus.GetPayload(h)
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return cp != nil
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},
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}
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if exists := typExists[inv.Type]; exists != nil {
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for _, hash := range inv.Hashes {
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if !exists(hash) {
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reqHashes = append(reqHashes, hash)
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}
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}
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}
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if len(reqHashes) > 0 {
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msg := s.MkMsg(CMDGetData, payload.NewInventory(inv.Type, reqHashes))
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pkt, err := msg.Bytes()
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if err != nil {
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return err
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}
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if inv.Type == payload.ConsensusType {
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return p.EnqueueHPPacket(pkt)
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}
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return p.EnqueueP2PPacket(pkt)
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}
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return nil
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}
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// handleInvCmd processes the received inventory.
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func (s *Server) handleGetDataCmd(p Peer, inv *payload.Inventory) error {
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for _, hash := range inv.Hashes {
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var msg *Message
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switch inv.Type {
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case payload.TXType:
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tx, _, err := s.chain.GetTransaction(hash)
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if err == nil {
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msg = s.MkMsg(CMDTX, tx)
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}
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case payload.BlockType:
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b, err := s.chain.GetBlock(hash)
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if err == nil {
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msg = s.MkMsg(CMDBlock, b)
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}
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case payload.ConsensusType:
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if cp := s.consensus.GetPayload(hash); cp != nil {
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msg = s.MkMsg(CMDConsensus, cp)
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}
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}
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if msg != nil {
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pkt, err := msg.Bytes()
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if err == nil {
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if inv.Type == payload.ConsensusType {
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err = p.EnqueueHPPacket(pkt)
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} else {
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err = p.EnqueueP2PPacket(pkt)
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}
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}
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if err != nil {
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return err
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}
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}
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}
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return nil
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}
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// handleGetBlocksCmd processes the getblocks request.
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|
func (s *Server) handleGetBlocksCmd(p Peer, gb *payload.GetBlocks) error {
|
|
if len(gb.HashStart) < 1 {
|
|
return errInvalidHashStart
|
|
}
|
|
startHash := gb.HashStart[0]
|
|
if startHash.Equals(gb.HashStop) {
|
|
return nil
|
|
}
|
|
start, err := s.chain.GetHeader(startHash)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
blockHashes := make([]util.Uint256, 0)
|
|
for i := start.Index + 1; i < start.Index+1+payload.MaxHashesCount; i++ {
|
|
hash := s.chain.GetHeaderHash(int(i))
|
|
if hash.Equals(util.Uint256{}) || hash.Equals(gb.HashStop) {
|
|
break
|
|
}
|
|
blockHashes = append(blockHashes, hash)
|
|
}
|
|
|
|
if len(blockHashes) == 0 {
|
|
return nil
|
|
}
|
|
payload := payload.NewInventory(payload.BlockType, blockHashes)
|
|
msg := s.MkMsg(CMDInv, payload)
|
|
return p.EnqueueP2PMessage(msg)
|
|
}
|
|
|
|
// handleGetHeadersCmd processes the getheaders request.
|
|
func (s *Server) handleGetHeadersCmd(p Peer, gh *payload.GetBlocks) error {
|
|
if len(gh.HashStart) < 1 {
|
|
return errInvalidHashStart
|
|
}
|
|
startHash := gh.HashStart[0]
|
|
start, err := s.chain.GetHeader(startHash)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
resp := payload.Headers{}
|
|
resp.Hdrs = make([]*block.Header, 0, payload.MaxHeadersAllowed)
|
|
for i := start.Index + 1; i < start.Index+1+payload.MaxHeadersAllowed; i++ {
|
|
hash := s.chain.GetHeaderHash(int(i))
|
|
if hash.Equals(util.Uint256{}) || hash.Equals(gh.HashStop) {
|
|
break
|
|
}
|
|
header, err := s.chain.GetHeader(hash)
|
|
if err != nil {
|
|
break
|
|
}
|
|
resp.Hdrs = append(resp.Hdrs, header)
|
|
}
|
|
if len(resp.Hdrs) == 0 {
|
|
return nil
|
|
}
|
|
msg := s.MkMsg(CMDHeaders, &resp)
|
|
return p.EnqueueP2PMessage(msg)
|
|
}
|
|
|
|
// handleConsensusCmd processes received consensus payload.
|
|
// It never returns an error.
|
|
func (s *Server) handleConsensusCmd(cp *consensus.Payload) error {
|
|
s.consensus.OnPayload(cp)
|
|
return nil
|
|
}
|
|
|
|
// handleTxCmd processes received transaction.
|
|
// It never returns an error.
|
|
func (s *Server) handleTxCmd(tx *transaction.Transaction) error {
|
|
// It's OK for it to fail for various reasons like tx already existing
|
|
// in the pool.
|
|
if s.verifyAndPoolTX(tx) == RelaySucceed {
|
|
s.consensus.OnTransaction(tx)
|
|
s.broadcastTX(tx)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// handleAddrCmd will process received addresses.
|
|
func (s *Server) handleAddrCmd(p Peer, addrs *payload.AddressList) error {
|
|
for _, a := range addrs.Addrs {
|
|
s.discovery.BackFill(a.IPPortString())
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// handleGetAddrCmd sends to the peer some good addresses that we know of.
|
|
func (s *Server) handleGetAddrCmd(p Peer) error {
|
|
addrs := s.discovery.GoodPeers()
|
|
if len(addrs) > maxAddrsToSend {
|
|
addrs = addrs[:maxAddrsToSend]
|
|
}
|
|
alist := payload.NewAddressList(len(addrs))
|
|
ts := time.Now()
|
|
for i, addr := range addrs {
|
|
// we know it's a good address, so it can't fail
|
|
netaddr, _ := net.ResolveTCPAddr("tcp", addr)
|
|
alist.Addrs[i] = payload.NewAddressAndTime(netaddr, ts)
|
|
}
|
|
return p.EnqueueP2PMessage(s.MkMsg(CMDAddr, alist))
|
|
}
|
|
|
|
// requestHeaders sends a getheaders message to the peer.
|
|
// The peer will respond with headers op to a count of 2000.
|
|
func (s *Server) requestHeaders(p Peer) error {
|
|
start := []util.Uint256{s.chain.CurrentHeaderHash()}
|
|
payload := payload.NewGetBlocks(start, util.Uint256{})
|
|
return p.EnqueueP2PMessage(s.MkMsg(CMDGetHeaders, payload))
|
|
}
|
|
|
|
// requestBlocks sends a getdata message to the peer
|
|
// to sync up in blocks. A maximum of maxBlockBatch will
|
|
// send at once.
|
|
func (s *Server) requestBlocks(p Peer) error {
|
|
var (
|
|
hashes []util.Uint256
|
|
hashStart = s.chain.BlockHeight() + 1
|
|
headerHeight = s.chain.HeaderHeight()
|
|
)
|
|
for hashStart <= headerHeight && len(hashes) < maxBlockBatch {
|
|
hash := s.chain.GetHeaderHash(int(hashStart))
|
|
hashes = append(hashes, hash)
|
|
hashStart++
|
|
}
|
|
if len(hashes) > 0 {
|
|
payload := payload.NewInventory(payload.BlockType, hashes)
|
|
return p.EnqueueP2PMessage(s.MkMsg(CMDGetData, payload))
|
|
} else if s.chain.HeaderHeight() < p.LastBlockIndex() {
|
|
return s.requestHeaders(p)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// handleMessage processes the given message.
|
|
func (s *Server) handleMessage(peer Peer, msg *Message) error {
|
|
s.log.Debug("got msg",
|
|
zap.Stringer("addr", peer.RemoteAddr()),
|
|
zap.String("type", string(msg.CommandType())))
|
|
|
|
// Make sure both server and peer are operating on
|
|
// the same network.
|
|
if msg.Magic != s.Net {
|
|
return errInvalidNetwork
|
|
}
|
|
|
|
if peer.Handshaked() {
|
|
if inv, ok := msg.Payload.(*payload.Inventory); ok {
|
|
if !inv.Type.Valid() || len(inv.Hashes) == 0 {
|
|
return errInvalidInvType
|
|
}
|
|
}
|
|
switch msg.CommandType() {
|
|
case CMDAddr:
|
|
addrs := msg.Payload.(*payload.AddressList)
|
|
return s.handleAddrCmd(peer, addrs)
|
|
case CMDGetAddr:
|
|
// it has no payload
|
|
return s.handleGetAddrCmd(peer)
|
|
case CMDGetBlocks:
|
|
gb := msg.Payload.(*payload.GetBlocks)
|
|
return s.handleGetBlocksCmd(peer, gb)
|
|
case CMDGetData:
|
|
inv := msg.Payload.(*payload.Inventory)
|
|
return s.handleGetDataCmd(peer, inv)
|
|
case CMDGetHeaders:
|
|
gh := msg.Payload.(*payload.GetBlocks)
|
|
return s.handleGetHeadersCmd(peer, gh)
|
|
case CMDHeaders:
|
|
headers := msg.Payload.(*payload.Headers)
|
|
go s.handleHeadersCmd(peer, headers)
|
|
case CMDInv:
|
|
inventory := msg.Payload.(*payload.Inventory)
|
|
return s.handleInvCmd(peer, inventory)
|
|
case CMDBlock:
|
|
block := msg.Payload.(*block.Block)
|
|
return s.handleBlockCmd(peer, block)
|
|
case CMDConsensus:
|
|
cp := msg.Payload.(*consensus.Payload)
|
|
return s.handleConsensusCmd(cp)
|
|
case CMDTX:
|
|
tx := msg.Payload.(*transaction.Transaction)
|
|
return s.handleTxCmd(tx)
|
|
case CMDPing:
|
|
ping := msg.Payload.(*payload.Ping)
|
|
return s.handlePing(peer, ping)
|
|
case CMDPong:
|
|
pong := msg.Payload.(*payload.Ping)
|
|
return s.handlePong(peer, pong)
|
|
case CMDVersion, CMDVerack:
|
|
return fmt.Errorf("received '%s' after the handshake", msg.CommandType())
|
|
}
|
|
} else {
|
|
switch msg.CommandType() {
|
|
case CMDVersion:
|
|
version := msg.Payload.(*payload.Version)
|
|
return s.handleVersionCmd(peer, version)
|
|
case CMDVerack:
|
|
err := peer.HandleVersionAck()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
go peer.StartProtocol()
|
|
|
|
s.tryStartConsensus()
|
|
default:
|
|
return fmt.Errorf("received '%s' during handshake", msg.CommandType())
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func (s *Server) handleNewPayload(p *consensus.Payload) {
|
|
msg := s.MkMsg(CMDInv, payload.NewInventory(payload.ConsensusType, []util.Uint256{p.Hash()}))
|
|
// It's high priority because it directly affects consensus process,
|
|
// even though it's just an inv.
|
|
s.broadcastHPMessage(msg)
|
|
}
|
|
|
|
func (s *Server) requestTx(hashes ...util.Uint256) {
|
|
if len(hashes) == 0 {
|
|
return
|
|
}
|
|
|
|
msg := s.MkMsg(CMDGetData, payload.NewInventory(payload.TXType, hashes))
|
|
// It's high priority because it directly affects consensus process,
|
|
// even though it's getdata.
|
|
s.broadcastHPMessage(msg)
|
|
}
|
|
|
|
// iteratePeersWithSendMsg sends given message to all peers using two functions
|
|
// passed, one is to send the message and the other is to filtrate peers (the
|
|
// peer is considered invalid if it returns false).
|
|
func (s *Server) iteratePeersWithSendMsg(msg *Message, send func(Peer, []byte) error, peerOK func(Peer) bool) {
|
|
pkt, err := msg.Bytes()
|
|
if err != nil {
|
|
return
|
|
}
|
|
// Get a copy of s.peers to avoid holding a lock while sending.
|
|
for peer := range s.Peers() {
|
|
if peerOK != nil && !peerOK(peer) {
|
|
continue
|
|
}
|
|
// Who cares about these messages anyway?
|
|
_ = send(peer, pkt)
|
|
}
|
|
}
|
|
|
|
// broadcastMessage sends the message to all available peers.
|
|
func (s *Server) broadcastMessage(msg *Message) {
|
|
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, nil)
|
|
}
|
|
|
|
// broadcastHPMessage sends the high-priority message to all available peers.
|
|
func (s *Server) broadcastHPMessage(msg *Message) {
|
|
s.iteratePeersWithSendMsg(msg, Peer.EnqueueHPPacket, nil)
|
|
}
|
|
|
|
// relayBlock tells all the other connected nodes about the given block.
|
|
func (s *Server) relayBlock(b *block.Block) {
|
|
msg := s.MkMsg(CMDInv, payload.NewInventory(payload.BlockType, []util.Uint256{b.Hash()}))
|
|
// Filter out nodes that are more current (avoid spamming the network
|
|
// during initial sync).
|
|
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, func(p Peer) bool {
|
|
return p.Handshaked() && p.LastBlockIndex() < b.Index
|
|
})
|
|
}
|
|
|
|
// verifyAndPoolTX verifies the TX and adds it to the local mempool.
|
|
func (s *Server) verifyAndPoolTX(t *transaction.Transaction) RelayReason {
|
|
if err := s.chain.PoolTx(t); err != nil {
|
|
switch err {
|
|
case core.ErrAlreadyExists:
|
|
return RelayAlreadyExists
|
|
case core.ErrOOM:
|
|
return RelayOutOfMemory
|
|
case core.ErrPolicy:
|
|
return RelayPolicyFail
|
|
default:
|
|
return RelayInvalid
|
|
}
|
|
}
|
|
return RelaySucceed
|
|
}
|
|
|
|
// RelayTxn a new transaction to the local node and the connected peers.
|
|
// Reference: the method OnRelay in C#: https://github.com/neo-project/neo/blob/master/neo/Network/P2P/LocalNode.cs#L159
|
|
func (s *Server) RelayTxn(t *transaction.Transaction) RelayReason {
|
|
ret := s.verifyAndPoolTX(t)
|
|
if ret == RelaySucceed {
|
|
s.broadcastTX(t)
|
|
}
|
|
return ret
|
|
}
|
|
|
|
// broadcastTX broadcasts an inventory message about new transaction.
|
|
func (s *Server) broadcastTX(t *transaction.Transaction) {
|
|
select {
|
|
case s.transactions <- t:
|
|
case <-s.quit:
|
|
}
|
|
}
|
|
|
|
func (s *Server) broadcastTxHashes(hs []util.Uint256) {
|
|
msg := s.MkMsg(CMDInv, payload.NewInventory(payload.TXType, hs))
|
|
|
|
// We need to filter out non-relaying nodes, so plain broadcast
|
|
// functions don't fit here.
|
|
s.iteratePeersWithSendMsg(msg, Peer.EnqueuePacket, func(p Peer) bool {
|
|
return p.Handshaked() && p.Version().Relay
|
|
})
|
|
}
|
|
|
|
// broadcastTxLoop is a loop for batching and sending
|
|
// transactions hashes in an INV payload.
|
|
func (s *Server) broadcastTxLoop() {
|
|
const (
|
|
batchTime = time.Millisecond * 50
|
|
batchSize = 32
|
|
)
|
|
|
|
txs := make([]util.Uint256, 0, batchSize)
|
|
var timer *time.Timer
|
|
|
|
timerCh := func() <-chan time.Time {
|
|
if timer == nil {
|
|
return nil
|
|
}
|
|
return timer.C
|
|
}
|
|
|
|
broadcast := func() {
|
|
s.broadcastTxHashes(txs)
|
|
txs = txs[:0]
|
|
if timer != nil {
|
|
timer.Stop()
|
|
}
|
|
}
|
|
|
|
for {
|
|
select {
|
|
case <-s.quit:
|
|
loop:
|
|
for {
|
|
select {
|
|
case <-s.transactions:
|
|
default:
|
|
break loop
|
|
}
|
|
}
|
|
return
|
|
case <-timerCh():
|
|
if len(txs) > 0 {
|
|
broadcast()
|
|
}
|
|
case tx := <-s.transactions:
|
|
if len(txs) == 0 {
|
|
timer = time.NewTimer(batchTime)
|
|
}
|
|
|
|
txs = append(txs, tx.Hash())
|
|
if len(txs) == batchSize {
|
|
broadcast()
|
|
}
|
|
}
|
|
}
|
|
}
|