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https://github.com/nspcc-dev/neo-go.git
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4e6ed9021c
add pingInterval same as used in ref C# implementation with the same logic add pingTimeout which is used to check whether pong received. If not -- drop the peer. add pingLimit which is hardcoded to 4 in TCPPeer. It's limit for unsuccessful ping/pong calls (where pong wasn't received in pingTimeout interval)
25 lines
621 B
Go
25 lines
621 B
Go
package payload
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import (
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"testing"
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"github.com/CityOfZion/neo-go/pkg/io"
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"github.com/stretchr/testify/assert"
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)
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func TestEncodeDecodeBinary(t *testing.T) {
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payload := NewPing(uint32(1), uint32(2))
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assert.NotEqual(t, 0, payload.Timestamp)
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bufBinWriter := io.NewBufBinWriter()
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payload.EncodeBinary(bufBinWriter.BinWriter)
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assert.Nil(t, bufBinWriter.Err)
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binReader := io.NewBinReaderFromBuf(bufBinWriter.Bytes())
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decodedPing := &Ping{}
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decodedPing.DecodeBinary(binReader)
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assert.Nil(t, binReader.Err)
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assert.Equal(t, uint32(1), decodedPing.LastBlockIndex)
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assert.Equal(t, uint32(2), decodedPing.Nonce)
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}
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