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https://github.com/nspcc-dev/neo-go.git
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23464401bc
This change reduces pressure on DB by doing the following things: * not storing additional KV pair for SpentCoin * storing Output right in the UnspentCoin, thus eliminating the need to get a full transaction from DB At the same time it makes UnspentCoin more fat and hot, but it should probably worth it. Also drop `GetUnspentCoinStateOrNew` as it shouldn't ever existed, UTXOs can't come out of nowhere. 1.5M block import time (VerifyBlocks disabled) on AMD Ryzen 5 1600/16GB/HDD, before: real 302m9.895s user 96m17.200s sys 13m37.084s after: real 159m16.551s user 69m58.279s sys 7m34.334s So it's almost two-fold which is a great improvement.
60 lines
1.5 KiB
Go
60 lines
1.5 KiB
Go
package state
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import (
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"github.com/nspcc-dev/neo-go/pkg/core/transaction"
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"github.com/nspcc-dev/neo-go/pkg/io"
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)
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// UnspentCoin hold the state of a unspent coin.
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type UnspentCoin struct {
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Height uint32
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States []OutputState
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}
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// OutputState combines transaction output (UTXO) and its state
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// (spent/claimed...) along with the height of spend (if it's spent).
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type OutputState struct {
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transaction.Output
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SpendHeight uint32
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State Coin
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}
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// NewUnspentCoin returns a new unspent coin state with N confirmed states.
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func NewUnspentCoin(height uint32, tx *transaction.Transaction) *UnspentCoin {
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u := &UnspentCoin{
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Height: height,
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States: make([]OutputState, len(tx.Outputs)),
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}
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for i := range tx.Outputs {
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u.States[i] = OutputState{Output: tx.Outputs[i]}
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}
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return u
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}
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// EncodeBinary encodes UnspentCoin to the given BinWriter.
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func (s *UnspentCoin) EncodeBinary(bw *io.BinWriter) {
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bw.WriteU32LE(s.Height)
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bw.WriteArray(s.States)
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bw.WriteVarUint(uint64(len(s.States)))
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}
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// DecodeBinary decodes UnspentCoin from the given BinReader.
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func (s *UnspentCoin) DecodeBinary(br *io.BinReader) {
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s.Height = br.ReadU32LE()
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br.ReadArray(&s.States)
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}
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// EncodeBinary implements Serializable interface.
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func (o *OutputState) EncodeBinary(w *io.BinWriter) {
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o.Output.EncodeBinary(w)
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w.WriteU32LE(o.SpendHeight)
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w.WriteB(byte(o.State))
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}
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// DecodeBinary implements Serializable interface.
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func (o *OutputState) DecodeBinary(r *io.BinReader) {
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o.Output.DecodeBinary(r)
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o.SpendHeight = r.ReadU32LE()
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o.State = Coin(r.ReadB())
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}
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