mirror of
https://github.com/nspcc-dev/neo-go.git
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ee05f73b6f
Hiding refcounter inside a slot is actually a good idea, but it makes the structure somewhat bigger, especially given that the refcounter is the same and belongs more to VM or Context. New structure is a bit more efficient: name old time/op new time/op delta ScriptFibonacci-8 672µs ± 2% 644µs ± 0% -4.15% (p=0.008 n=5+5) ScriptNestedRefCount-8 1.08ms ± 1% 1.05ms ± 2% -2.56% (p=0.008 n=5+5) ScriptPushPop/4-8 1.52µs ± 1% 1.47µs ± 1% -3.14% (p=0.008 n=5+5) ScriptPushPop/16-8 3.66µs ± 1% 3.54µs ± 1% -3.24% (p=0.008 n=5+5) ScriptPushPop/128-8 24.7µs ± 1% 23.2µs ± 1% -6.14% (p=0.008 n=5+5) ScriptPushPop/1024-8 183µs ± 1% 173µs ± 1% -5.01% (p=0.008 n=5+5) name old alloc/op new alloc/op delta ScriptFibonacci-8 114kB ± 0% 114kB ± 0% ~ (p=0.079 n=4+5) ScriptNestedRefCount-8 241kB ± 0% 241kB ± 0% ~ (p=0.333 n=5+4) ScriptPushPop/4-8 160B ± 0% 160B ± 0% ~ (all equal) ScriptPushPop/16-8 640B ± 0% 640B ± 0% ~ (all equal) ScriptPushPop/128-8 8.70kB ± 0% 8.70kB ± 0% ~ (all equal) ScriptPushPop/1024-8 73.2kB ± 0% 73.2kB ± 0% ~ (all equal) name old allocs/op new allocs/op delta ScriptFibonacci-8 3.17k ± 0% 3.17k ± 0% -0.03% (p=0.008 n=5+5) ScriptNestedRefCount-8 10.7k ± 0% 10.7k ± 0% ~ (all equal) ScriptPushPop/4-8 8.00 ± 0% 8.00 ± 0% ~ (all equal) ScriptPushPop/16-8 32.0 ± 0% 32.0 ± 0% ~ (all equal) ScriptPushPop/128-8 259 ± 0% 259 ± 0% ~ (all equal) ScriptPushPop/1024-8 2.05k ± 0% 2.05k ± 0% ~ (all equal) It'd be especially nice to internalize static slot, but as we can't compare slices it's not possible.
315 lines
7.9 KiB
Go
315 lines
7.9 KiB
Go
package vm
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import (
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"encoding/binary"
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"encoding/json"
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"errors"
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"fmt"
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"math/big"
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"github.com/nspcc-dev/neo-go/pkg/crypto/hash"
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"github.com/nspcc-dev/neo-go/pkg/smartcontract/callflag"
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"github.com/nspcc-dev/neo-go/pkg/smartcontract/nef"
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"github.com/nspcc-dev/neo-go/pkg/util"
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"github.com/nspcc-dev/neo-go/pkg/vm/opcode"
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"github.com/nspcc-dev/neo-go/pkg/vm/stackitem"
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)
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// Context represents the current execution context of the VM.
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type Context struct {
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// Instruction pointer.
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ip int
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// The next instruction pointer.
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nextip int
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// The raw program script.
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prog []byte
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// Breakpoints.
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breakPoints []int
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// Evaluation stack pointer.
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estack *Stack
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static *slot
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local slot
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arguments slot
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// Exception context stack.
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tryStack Stack
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// Script hash of the prog.
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scriptHash util.Uint160
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// Caller's contract script hash.
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callingScriptHash util.Uint160
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// Call flags this context was created with.
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callFlag callflag.CallFlag
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// retCount specifies number of return values.
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retCount int
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// NEF represents NEF file for the current contract.
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NEF *nef.File
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// invTree is an invocation tree (or branch of it) for this context.
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invTree *InvocationTree
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}
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var errNoInstParam = errors.New("failed to read instruction parameter")
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// NewContext returns a new Context object.
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func NewContext(b []byte) *Context {
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return NewContextWithParams(b, -1, 0)
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}
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// NewContextWithParams creates new Context objects using script, parameter count,
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// return value count and initial position in script.
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func NewContextWithParams(b []byte, rvcount int, pos int) *Context {
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return &Context{
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prog: b,
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retCount: rvcount,
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nextip: pos,
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}
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}
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// Estack returns the evaluation stack of c.
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func (c *Context) Estack() *Stack {
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return c.estack
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}
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// NextIP returns next instruction pointer.
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func (c *Context) NextIP() int {
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return c.nextip
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}
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// Jump unconditionally moves the next instruction pointer to specified location.
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func (c *Context) Jump(pos int) {
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c.nextip = pos
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}
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// Next returns the next instruction to execute with its parameter if any.
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// The parameter is not copied and shouldn't be written to. After its invocation
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// the instruction pointer points to the instruction being returned.
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func (c *Context) Next() (opcode.Opcode, []byte, error) {
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var err error
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c.ip = c.nextip
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if c.ip >= len(c.prog) {
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return opcode.RET, nil, nil
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}
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var instrbyte = c.prog[c.ip]
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instr := opcode.Opcode(instrbyte)
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if !opcode.IsValid(instr) {
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return instr, nil, fmt.Errorf("incorrect opcode %s", instr.String())
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}
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c.nextip++
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var numtoread int
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switch instr {
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case opcode.PUSHDATA1:
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if c.nextip >= len(c.prog) {
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err = errNoInstParam
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} else {
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numtoread = int(c.prog[c.nextip])
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c.nextip++
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}
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case opcode.PUSHDATA2:
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if c.nextip+1 >= len(c.prog) {
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err = errNoInstParam
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} else {
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numtoread = int(binary.LittleEndian.Uint16(c.prog[c.nextip : c.nextip+2]))
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c.nextip += 2
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}
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case opcode.PUSHDATA4:
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if c.nextip+3 >= len(c.prog) {
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err = errNoInstParam
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} else {
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var n = binary.LittleEndian.Uint32(c.prog[c.nextip : c.nextip+4])
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if n > stackitem.MaxSize {
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return instr, nil, errors.New("parameter is too big")
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}
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numtoread = int(n)
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c.nextip += 4
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}
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case opcode.JMP, opcode.JMPIF, opcode.JMPIFNOT, opcode.JMPEQ, opcode.JMPNE,
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opcode.JMPGT, opcode.JMPGE, opcode.JMPLT, opcode.JMPLE,
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opcode.CALL, opcode.ISTYPE, opcode.CONVERT, opcode.NEWARRAYT,
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opcode.ENDTRY,
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opcode.INITSSLOT, opcode.LDSFLD, opcode.STSFLD, opcode.LDARG, opcode.STARG, opcode.LDLOC, opcode.STLOC:
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numtoread = 1
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case opcode.INITSLOT, opcode.TRY, opcode.CALLT:
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numtoread = 2
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case opcode.JMPL, opcode.JMPIFL, opcode.JMPIFNOTL, opcode.JMPEQL, opcode.JMPNEL,
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opcode.JMPGTL, opcode.JMPGEL, opcode.JMPLTL, opcode.JMPLEL,
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opcode.ENDTRYL,
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opcode.CALLL, opcode.SYSCALL, opcode.PUSHA:
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numtoread = 4
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case opcode.TRYL:
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numtoread = 8
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default:
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if instr <= opcode.PUSHINT256 {
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numtoread = 1 << instr
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} else {
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// No parameters, can just return.
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return instr, nil, nil
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}
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}
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if c.nextip+numtoread-1 >= len(c.prog) {
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err = errNoInstParam
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}
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if err != nil {
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return instr, nil, err
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}
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parameter := c.prog[c.nextip : c.nextip+numtoread]
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c.nextip += numtoread
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return instr, parameter, nil
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}
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// IP returns current instruction offset in the context script.
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func (c *Context) IP() int {
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return c.ip
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}
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// LenInstr returns the number of instructions loaded.
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func (c *Context) LenInstr() int {
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return len(c.prog)
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}
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// CurrInstr returns the current instruction and opcode.
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func (c *Context) CurrInstr() (int, opcode.Opcode) {
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return c.ip, opcode.Opcode(c.prog[c.ip])
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}
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// NextInstr returns the next instruction and opcode.
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func (c *Context) NextInstr() (int, opcode.Opcode) {
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op := opcode.RET
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if c.nextip < len(c.prog) {
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op = opcode.Opcode(c.prog[c.nextip])
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}
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return c.nextip, op
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}
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// Copy returns an new exact copy of c.
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func (c *Context) Copy() *Context {
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ctx := new(Context)
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*ctx = *c
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return ctx
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}
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// GetCallFlags returns calling flags context was created with.
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func (c *Context) GetCallFlags() callflag.CallFlag {
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return c.callFlag
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}
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// Program returns the loaded program.
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func (c *Context) Program() []byte {
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return c.prog
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}
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// ScriptHash returns a hash of the script in the current context.
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func (c *Context) ScriptHash() util.Uint160 {
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if c.scriptHash.Equals(util.Uint160{}) {
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c.scriptHash = hash.Hash160(c.prog)
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}
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return c.scriptHash
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}
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// Value implements stackitem.Item interface.
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func (c *Context) Value() interface{} {
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return c
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}
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// Dup implements stackitem.Item interface.
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func (c *Context) Dup() stackitem.Item {
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return c
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}
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// TryBool implements stackitem.Item interface.
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func (c *Context) TryBool() (bool, error) { panic("can't convert Context to Bool") }
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// TryBytes implements stackitem.Item interface.
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func (c *Context) TryBytes() ([]byte, error) {
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return nil, errors.New("can't convert Context to ByteArray")
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}
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// TryInteger implements stackitem.Item interface.
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func (c *Context) TryInteger() (*big.Int, error) {
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return nil, errors.New("can't convert Context to Integer")
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}
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// Type implements stackitem.Item interface.
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func (c *Context) Type() stackitem.Type { panic("Context cannot appear on evaluation stack") }
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// Convert implements stackitem.Item interface.
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func (c *Context) Convert(_ stackitem.Type) (stackitem.Item, error) {
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panic("Context cannot be converted to anything")
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}
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// Equals implements stackitem.Item interface.
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func (c *Context) Equals(s stackitem.Item) bool {
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return c == s
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}
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func (c *Context) atBreakPoint() bool {
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for _, n := range c.breakPoints {
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if n == c.nextip {
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return true
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}
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}
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return false
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}
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func (c *Context) String() string {
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return "execution context"
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}
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// IsDeployed returns whether this context contains deployed contract.
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func (c *Context) IsDeployed() bool {
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return c.NEF != nil
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}
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// DumpStaticSlot returns json formatted representation of the given slot.
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func (c *Context) DumpStaticSlot() string {
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return dumpSlot(c.static)
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}
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// DumpLocalSlot returns json formatted representation of the given slot.
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func (c *Context) DumpLocalSlot() string {
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return dumpSlot(&c.local)
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}
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// DumpArgumentsSlot returns json formatted representation of the given slot.
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func (c *Context) DumpArgumentsSlot() string {
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return dumpSlot(&c.arguments)
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}
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// dumpSlot returns json formatted representation of the given slot.
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func dumpSlot(s *slot) string {
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if s == nil || *s == nil {
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return "[]"
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}
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b, _ := json.MarshalIndent(s, "", " ")
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return string(b)
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}
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// getContextScriptHash returns script hash of the invocation stack element
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// number n.
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func (v *VM) getContextScriptHash(n int) util.Uint160 {
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istack := v.Istack()
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if istack.Len() <= n {
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return util.Uint160{}
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}
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element := istack.Peek(n)
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ctx := element.value.(*Context)
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return ctx.ScriptHash()
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}
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// PushContextScriptHash pushes to evaluation stack the script hash of the
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// invocation stack element number n.
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func (v *VM) PushContextScriptHash(n int) error {
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h := v.getContextScriptHash(n)
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v.Estack().PushItem(stackitem.NewByteArray(h.BytesBE()))
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return nil
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}
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