mirror of
https://github.com/nspcc-dev/neo-go.git
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30e5aa8f48
* [database] - Add Prefix method to interface - Convert leveldb error to `database error` - Be explicit with prefixedKey in `Table` as slices can be pointers * [protocol] - Add stringer method to protocol * [Chaindb] - Added saveBlock() which will allow us to save a block into the database. The block is broken up into transactions and Headers. The headers are saved as is. The transactions are saved as is, then the utxos in the transactions are collected to make the utxo db. - Verification for blocks and transactions will reside in the same package. Note that the save methods are all unexported, while the Get methods are exported. Making it so that any can call a get method, but only code in this package may save to the database. The other code which will reside in this package will be code verification logic. * [chaindb] - Added saveHeader function which saveHeaders uses - Update the latest header, each time we save a header instead of after a batch. This is so that we can call saveHeader without saveHeaders. This functionality can be rolled back if the performance of updating the header after a batch is significant - small refactor in test code
114 lines
2.6 KiB
Go
114 lines
2.6 KiB
Go
package database
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import (
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/errors"
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ldbutil "github.com/syndtr/goleveldb/leveldb/util"
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)
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//DbDir is the folder which all database files will be put under
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// Structure /DbDir/net
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const DbDir = "db/"
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// LDB represents a leveldb object
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type LDB struct {
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db *leveldb.DB
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Path string
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}
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// ErrNotFound means that the value was not found in the db
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var ErrNotFound = errors.New("value not found for that key")
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// Database contains all methods needed for an object to be a database
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type Database interface {
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// Has checks whether the key is in the database
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Has(key []byte) (bool, error)
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// Put adds the key value pair into the pair
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Put(key []byte, value []byte) error
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// Get returns the value for the given key
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Get(key []byte) ([]byte, error)
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// Delete deletes the given value for the key from the database
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Delete(key []byte) error
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//Prefix returns all values that start with key
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Prefix(key []byte) ([][]byte, error)
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// Close closes the underlying db object
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Close() error
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}
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// New will return a new leveldb instance
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func New(path string) (*LDB, error) {
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dbPath := DbDir + path
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db, err := leveldb.OpenFile(dbPath, nil)
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if err != nil {
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return nil, err
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}
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if _, corrupted := err.(*errors.ErrCorrupted); corrupted {
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db, err = leveldb.RecoverFile(path, nil)
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if err != nil {
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return nil, err
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}
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}
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return &LDB{
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db,
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dbPath,
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}, nil
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}
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// Has implements the database interface
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func (l *LDB) Has(key []byte) (bool, error) {
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return l.db.Has(key, nil)
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}
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// Put implements the database interface
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func (l *LDB) Put(key []byte, value []byte) error {
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return l.db.Put(key, value, nil)
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}
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// Get implements the database interface
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func (l *LDB) Get(key []byte) ([]byte, error) {
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val, err := l.db.Get(key, nil)
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if err == nil {
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return val, nil
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}
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if err == leveldb.ErrNotFound {
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return val, ErrNotFound
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}
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return val, err
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}
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// Delete implements the database interface
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func (l *LDB) Delete(key []byte) error {
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return l.db.Delete(key, nil)
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}
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// Close implements the database interface
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func (l *LDB) Close() error {
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return l.db.Close()
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}
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// Prefix implements the database interface
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func (l *LDB) Prefix(key []byte) ([][]byte, error) {
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var results [][]byte
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iter := l.db.NewIterator(ldbutil.BytesPrefix(key), nil)
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for iter.Next() {
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value := iter.Value()
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// Copy the data, as we cannot modify it
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// Once the iter has been released
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deref := make([]byte, len(value))
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copy(deref, value)
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// Append result
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results = append(results, deref)
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}
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iter.Release()
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err := iter.Error()
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return results, err
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}
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