neo-go/pkg/vm/stackitem/item.go
Roman Khimov cfe41abd35 vm: fix OOM during nested structure cloning
Resulting item can't have more than MaxStackSize elements. Technically this
limits to MaxStackSize cloned elements but it's considered to be enough to
mitigate the issue (the next size check is going to happen during push to the
stack). See neo-project/neo#2534, thanks @vang1ong7ang.
2021-07-11 18:47:50 +03:00

1164 lines
25 KiB
Go

package stackitem
import (
"bytes"
"encoding/binary"
"encoding/hex"
"encoding/json"
"errors"
"fmt"
"math"
"math/big"
"reflect"
"unicode/utf8"
"github.com/nspcc-dev/neo-go/pkg/crypto/hash"
"github.com/nspcc-dev/neo-go/pkg/encoding/bigint"
"github.com/nspcc-dev/neo-go/pkg/util"
)
const (
// MaxBigIntegerSizeBits is the maximum size of BigInt item in bits.
MaxBigIntegerSizeBits = 32 * 8
// MaxArraySize is the maximum array size allowed in the VM.
MaxArraySize = 1024
// MaxSize is the maximum item size allowed in the VM.
MaxSize = 1024 * 1024
// MaxByteArrayComparableSize is the maximum allowed length of ByteArray for Equals method.
// It is set to be the maximum uint16 value.
MaxByteArrayComparableSize = math.MaxUint16
// MaxKeySize is the maximum size of map key.
MaxKeySize = 64
)
// Item represents the "real" value that is pushed on the stack.
type Item interface {
fmt.Stringer
Value() interface{}
// Dup duplicates current Item.
Dup() Item
// TryBool converts Item to a boolean value.
TryBool() (bool, error)
// TryBytes converts Item to a byte slice. If the underlying type is a
// byte slice, it's returned as is without copying.
TryBytes() ([]byte, error)
// TryInteger converts Item to an integer.
TryInteger() (*big.Int, error)
// Equals checks if 2 StackItems are equal.
Equals(s Item) bool
// Type returns stack item type.
Type() Type
// Convert converts Item to another type.
Convert(Type) (Item, error)
}
var (
// ErrInvalidConversion is returned on attempt to make an incorrect
// conversion between item types.
ErrInvalidConversion = errors.New("invalid conversion")
// ErrTooBig is returned when item exceeds some size constraints like
// maximum allowed integer value of number of elements in array. It
// can also be returned by serialization functions if resulting
// value exceeds MaxSize.
ErrTooBig = errors.New("too big")
errTooBigComparable = fmt.Errorf("%w: uncomparable", ErrTooBig)
errTooBigInteger = fmt.Errorf("%w: integer", ErrTooBig)
errTooBigKey = fmt.Errorf("%w: map key", ErrTooBig)
errTooBigSize = fmt.Errorf("%w: size", ErrTooBig)
)
// mkInvConversion creates conversion error with additional metadata (from and
// to types).
func mkInvConversion(from Item, to Type) error {
return fmt.Errorf("%w: %s/%s", ErrInvalidConversion, from, to)
}
// Make tries to make appropriate stack item from provided value.
// It will panic if it's not possible.
func Make(v interface{}) Item {
switch val := v.(type) {
case int:
return &BigInteger{
value: big.NewInt(int64(val)),
}
case int64:
return &BigInteger{
value: big.NewInt(val),
}
case uint8:
return &BigInteger{
value: big.NewInt(int64(val)),
}
case uint16:
return &BigInteger{
value: big.NewInt(int64(val)),
}
case uint32:
return &BigInteger{
value: big.NewInt(int64(val)),
}
case uint64:
b := make([]byte, 8)
binary.BigEndian.PutUint64(b, val)
bigInt := big.NewInt(0)
bigInt.SetBytes(b)
return &BigInteger{
value: bigInt,
}
case []byte:
return &ByteArray{
value: val,
}
case string:
return &ByteArray{
value: []byte(val),
}
case bool:
return &Bool{
value: val,
}
case []Item:
return &Array{
value: val,
}
case *big.Int:
return NewBigInteger(val)
case Item:
return val
case []int:
var a []Item
for _, i := range val {
a = append(a, Make(i))
}
return Make(a)
default:
i64T := reflect.TypeOf(int64(0))
if reflect.TypeOf(val).ConvertibleTo(i64T) {
i64Val := reflect.ValueOf(val).Convert(i64T).Interface()
return Make(i64Val)
}
panic(
fmt.Sprintf(
"invalid stack item type: %v (%v)",
val,
reflect.TypeOf(val),
),
)
}
}
// ToString converts Item to string if it is a valid UTF-8.
func ToString(item Item) (string, error) {
bs, err := item.TryBytes()
if err != nil {
return "", err
}
if !utf8.Valid(bs) {
return "", fmt.Errorf("%w: not UTF-8", ErrInvalidValue)
}
return string(bs), nil
}
// convertPrimitive converts primitive item to a specified type.
func convertPrimitive(item Item, typ Type) (Item, error) {
if item.Type() == typ {
return item, nil
}
switch typ {
case IntegerT:
bi, err := item.TryInteger()
if err != nil {
return nil, err
}
return NewBigInteger(bi), nil
case ByteArrayT, BufferT:
b, err := item.TryBytes()
if err != nil {
return nil, err
}
if typ == BufferT {
newb := make([]byte, len(b))
copy(newb, b)
return NewBuffer(newb), nil
}
// ByteArray can't really be changed, so it's OK to reuse `b`.
return NewByteArray(b), nil
case BooleanT:
b, err := item.TryBool()
if err != nil {
return nil, err
}
return NewBool(b), nil
default:
return nil, mkInvConversion(item, typ)
}
}
// Struct represents a struct on the stack.
type Struct struct {
value []Item
}
// NewStruct returns an new Struct object.
func NewStruct(items []Item) *Struct {
return &Struct{
value: items,
}
}
// Value implements Item interface.
func (i *Struct) Value() interface{} {
return i.value
}
// Remove removes element at `pos` index from Struct value.
// It will panics on bad index.
func (i *Struct) Remove(pos int) {
i.value = append(i.value[:pos], i.value[pos+1:]...)
}
// Append adds Item at the end of Struct value.
func (i *Struct) Append(item Item) {
i.value = append(i.value, item)
}
// Clear removes all elements from Struct item value.
func (i *Struct) Clear() {
i.value = i.value[:0]
}
// Len returns length of Struct value.
func (i *Struct) Len() int {
return len(i.value)
}
// String implements Item interface.
func (i *Struct) String() string {
return "Struct"
}
// Dup implements Item interface.
func (i *Struct) Dup() Item {
// it's a reference type, so no copying here.
return i
}
// TryBool implements Item interface.
func (i *Struct) TryBool() (bool, error) { return true, nil }
// TryBytes implements Item interface.
func (i *Struct) TryBytes() ([]byte, error) {
return nil, mkInvConversion(i, ByteArrayT)
}
// TryInteger implements Item interface.
func (i *Struct) TryInteger() (*big.Int, error) {
return nil, mkInvConversion(i, IntegerT)
}
// Equals implements Item interface.
func (i *Struct) Equals(s Item) bool {
if i == s {
return true
} else if s == nil {
return false
}
val, ok := s.(*Struct)
if !ok || len(i.value) != len(val.value) {
return false
}
for j := range i.value {
if !i.value[j].Equals(val.value[j]) {
return false
}
}
return true
}
// Type implements Item interface.
func (i *Struct) Type() Type { return StructT }
// Convert implements Item interface.
func (i *Struct) Convert(typ Type) (Item, error) {
switch typ {
case StructT:
return i, nil
case ArrayT:
arr := make([]Item, len(i.value))
copy(arr, i.value)
return NewArray(arr), nil
case BooleanT:
return NewBool(true), nil
default:
return nil, mkInvConversion(i, typ)
}
}
// Clone returns a Struct with all Struct fields copied by value.
// Array fields are still copied by reference.
func (i *Struct) Clone(limit int) (*Struct, error) {
return i.clone(&limit)
}
func (i *Struct) clone(limit *int) (*Struct, error) {
ret := &Struct{make([]Item, len(i.value))}
for j := range i.value {
switch t := i.value[j].(type) {
case *Struct:
var err error
ret.value[j], err = t.clone(limit)
if err != nil {
return nil, err
}
*limit--
default:
ret.value[j] = t
}
if *limit < 0 {
return nil, ErrTooBig
}
}
return ret, nil
}
// Null represents null on the stack.
type Null struct{}
// String implements Item interface.
func (i Null) String() string {
return "Null"
}
// Value implements Item interface.
func (i Null) Value() interface{} {
return nil
}
// Dup implements Item interface.
// There is no need to perform a real copy here,
// as Null has no internal state.
func (i Null) Dup() Item {
return i
}
// TryBool implements Item interface.
func (i Null) TryBool() (bool, error) { return false, nil }
// TryBytes implements Item interface.
func (i Null) TryBytes() ([]byte, error) {
return nil, mkInvConversion(i, ByteArrayT)
}
// TryInteger implements Item interface.
func (i Null) TryInteger() (*big.Int, error) {
return nil, mkInvConversion(i, IntegerT)
}
// Equals implements Item interface.
func (i Null) Equals(s Item) bool {
_, ok := s.(Null)
return ok
}
// Type implements Item interface.
func (i Null) Type() Type { return AnyT }
// Convert implements Item interface.
func (i Null) Convert(typ Type) (Item, error) {
if typ == AnyT || !typ.IsValid() {
return nil, mkInvConversion(i, typ)
}
return i, nil
}
// BigInteger represents a big integer on the stack.
type BigInteger struct {
value *big.Int
}
// NewBigInteger returns an new BigInteger object.
func NewBigInteger(value *big.Int) *BigInteger {
// There are 2 cases, when `BitLen` differs from actual size:
// 1. Positive integer with highest bit on byte boundary = 1.
// 2. Negative integer with highest bit on byte boundary = 1
// minus some value. (-0x80 -> 0x80, -0x7F -> 0x81, -0x81 -> 0x7FFF).
sz := value.BitLen()
if sz > MaxBigIntegerSizeBits {
panic(errTooBigInteger)
} else if sz == MaxBigIntegerSizeBits {
if value.Sign() == 1 || value.TrailingZeroBits() != MaxBigIntegerSizeBits-1 {
panic(errTooBigInteger)
}
}
return &BigInteger{
value: value,
}
}
// Bytes converts i to a slice of bytes.
func (i *BigInteger) Bytes() []byte {
return bigint.ToBytes(i.value)
}
// TryBool implements Item interface.
func (i *BigInteger) TryBool() (bool, error) {
return i.value.Sign() != 0, nil
}
// TryBytes implements Item interface.
func (i *BigInteger) TryBytes() ([]byte, error) {
return i.Bytes(), nil
}
// TryInteger implements Item interface.
func (i *BigInteger) TryInteger() (*big.Int, error) {
return i.value, nil
}
// Equals implements Item interface.
func (i *BigInteger) Equals(s Item) bool {
if i == s {
return true
} else if s == nil {
return false
}
val, ok := s.(*BigInteger)
return ok && i.value.Cmp(val.value) == 0
}
// Value implements Item interface.
func (i *BigInteger) Value() interface{} {
return i.value
}
func (i *BigInteger) String() string {
return "BigInteger"
}
// Dup implements Item interface.
func (i *BigInteger) Dup() Item {
n := new(big.Int)
return &BigInteger{n.Set(i.value)}
}
// Type implements Item interface.
func (i *BigInteger) Type() Type { return IntegerT }
// Convert implements Item interface.
func (i *BigInteger) Convert(typ Type) (Item, error) {
return convertPrimitive(i, typ)
}
// MarshalJSON implements the json.Marshaler interface.
func (i *BigInteger) MarshalJSON() ([]byte, error) {
return json.Marshal(i.value)
}
// Bool represents a boolean Item.
type Bool struct {
value bool
}
// NewBool returns an new Bool object.
func NewBool(val bool) *Bool {
return &Bool{
value: val,
}
}
// Value implements Item interface.
func (i *Bool) Value() interface{} {
return i.value
}
// MarshalJSON implements the json.Marshaler interface.
func (i *Bool) MarshalJSON() ([]byte, error) {
return json.Marshal(i.value)
}
func (i *Bool) String() string {
return "Boolean"
}
// Dup implements Item interface.
func (i *Bool) Dup() Item {
return &Bool{i.value}
}
// TryBool implements Item interface.
func (i *Bool) TryBool() (bool, error) { return i.value, nil }
// Bytes converts Bool to bytes.
func (i *Bool) Bytes() []byte {
if i.value {
return []byte{1}
}
return []byte{0}
}
// TryBytes implements Item interface.
func (i *Bool) TryBytes() ([]byte, error) {
return i.Bytes(), nil
}
// TryInteger implements Item interface.
func (i *Bool) TryInteger() (*big.Int, error) {
if i.value {
return big.NewInt(1), nil
}
return big.NewInt(0), nil
}
// Equals implements Item interface.
func (i *Bool) Equals(s Item) bool {
if i == s {
return true
} else if s == nil {
return false
}
val, ok := s.(*Bool)
return ok && i.value == val.value
}
// Type implements Item interface.
func (i *Bool) Type() Type { return BooleanT }
// Convert implements Item interface.
func (i *Bool) Convert(typ Type) (Item, error) {
return convertPrimitive(i, typ)
}
// ByteArray represents a byte array on the stack.
type ByteArray struct {
value []byte
}
// NewByteArray returns an new ByteArray object.
func NewByteArray(b []byte) *ByteArray {
return &ByteArray{
value: b,
}
}
// Value implements Item interface.
func (i *ByteArray) Value() interface{} {
return i.value
}
// MarshalJSON implements the json.Marshaler interface.
func (i *ByteArray) MarshalJSON() ([]byte, error) {
return json.Marshal(hex.EncodeToString(i.value))
}
func (i *ByteArray) String() string {
return "ByteString"
}
// TryBool implements Item interface.
func (i *ByteArray) TryBool() (bool, error) {
if len(i.value) > MaxBigIntegerSizeBits/8 {
return false, errTooBigInteger
}
for _, b := range i.value {
if b != 0 {
return true, nil
}
}
return false, nil
}
// TryBytes implements Item interface.
func (i *ByteArray) TryBytes() ([]byte, error) {
return i.value, nil
}
// TryInteger implements Item interface.
func (i *ByteArray) TryInteger() (*big.Int, error) {
if len(i.value) > MaxBigIntegerSizeBits/8 {
return nil, errTooBigInteger
}
return bigint.FromBytes(i.value), nil
}
// Equals implements Item interface.
func (i *ByteArray) Equals(s Item) bool {
if len(i.value) > MaxByteArrayComparableSize {
panic(errTooBigComparable)
}
if i == s {
return true
} else if s == nil {
return false
}
val, ok := s.(*ByteArray)
if !ok {
return false
}
if len(val.value) > MaxByteArrayComparableSize {
panic(errTooBigComparable)
}
return bytes.Equal(i.value, val.value)
}
// Dup implements Item interface.
func (i *ByteArray) Dup() Item {
a := make([]byte, len(i.value))
copy(a, i.value)
return &ByteArray{a}
}
// Type implements Item interface.
func (i *ByteArray) Type() Type { return ByteArrayT }
// Convert implements Item interface.
func (i *ByteArray) Convert(typ Type) (Item, error) {
return convertPrimitive(i, typ)
}
// Array represents a new Array object.
type Array struct {
value []Item
}
// NewArray returns a new Array object.
func NewArray(items []Item) *Array {
return &Array{
value: items,
}
}
// Value implements Item interface.
func (i *Array) Value() interface{} {
return i.value
}
// Remove removes element at `pos` index from Array value.
// It will panics on bad index.
func (i *Array) Remove(pos int) {
i.value = append(i.value[:pos], i.value[pos+1:]...)
}
// Append adds Item at the end of Array value.
func (i *Array) Append(item Item) {
i.value = append(i.value, item)
}
// Clear removes all elements from Array item value.
func (i *Array) Clear() {
i.value = i.value[:0]
}
// Len returns length of Array value.
func (i *Array) Len() int {
return len(i.value)
}
// MarshalJSON implements the json.Marshaler interface.
func (i *Array) MarshalJSON() ([]byte, error) {
return json.Marshal(i.value)
}
func (i *Array) String() string {
return "Array"
}
// TryBool implements Item interface.
func (i *Array) TryBool() (bool, error) { return true, nil }
// TryBytes implements Item interface.
func (i *Array) TryBytes() ([]byte, error) {
return nil, mkInvConversion(i, ByteArrayT)
}
// TryInteger implements Item interface.
func (i *Array) TryInteger() (*big.Int, error) {
return nil, mkInvConversion(i, IntegerT)
}
// Equals implements Item interface.
func (i *Array) Equals(s Item) bool {
return i == s
}
// Dup implements Item interface.
func (i *Array) Dup() Item {
// reference type
return i
}
// Type implements Item interface.
func (i *Array) Type() Type { return ArrayT }
// Convert implements Item interface.
func (i *Array) Convert(typ Type) (Item, error) {
switch typ {
case ArrayT:
return i, nil
case StructT:
arr := make([]Item, len(i.value))
copy(arr, i.value)
return NewStruct(arr), nil
case BooleanT:
return NewBool(true), nil
default:
return nil, mkInvConversion(i, typ)
}
}
// MapElement is a key-value pair of StackItems.
type MapElement struct {
Key Item
Value Item
}
// Map represents Map object. It's ordered, so we use slice representation
// which should be fine for maps with less than 32 or so elements. Given that
// our VM has quite low limit of overall stack items, it should be good enough,
// but it can be extended with a real map for fast random access in the future
// if need be.
type Map struct {
value []MapElement
}
// NewMap returns new Map object.
func NewMap() *Map {
return &Map{
value: make([]MapElement, 0),
}
}
// NewMapWithValue returns new Map object filled with specified value.
func NewMapWithValue(value []MapElement) *Map {
if value != nil {
return &Map{
value: value,
}
}
return NewMap()
}
// Value implements Item interface.
func (i *Map) Value() interface{} {
return i.value
}
// Clear removes all elements from Map item value.
func (i *Map) Clear() {
i.value = i.value[:0]
}
// Len returns length of Map value.
func (i *Map) Len() int {
return len(i.value)
}
// TryBool implements Item interface.
func (i *Map) TryBool() (bool, error) { return true, nil }
// TryBytes implements Item interface.
func (i *Map) TryBytes() ([]byte, error) {
return nil, mkInvConversion(i, ByteArrayT)
}
// TryInteger implements Item interface.
func (i *Map) TryInteger() (*big.Int, error) {
return nil, mkInvConversion(i, IntegerT)
}
// Equals implements Item interface.
func (i *Map) Equals(s Item) bool {
return i == s
}
func (i *Map) String() string {
return "Map"
}
// Index returns an index of the key in map.
func (i *Map) Index(key Item) int {
for k := range i.value {
if i.value[k].Key.Equals(key) {
return k
}
}
return -1
}
// Has checks if map has specified key.
func (i *Map) Has(key Item) bool {
return i.Index(key) >= 0
}
// Dup implements Item interface.
func (i *Map) Dup() Item {
// reference type
return i
}
// Type implements Item interface.
func (i *Map) Type() Type { return MapT }
// Convert implements Item interface.
func (i *Map) Convert(typ Type) (Item, error) {
switch typ {
case MapT:
return i, nil
case BooleanT:
return NewBool(true), nil
default:
return nil, mkInvConversion(i, typ)
}
}
// Add adds key-value pair to the map.
func (i *Map) Add(key, value Item) {
if err := IsValidMapKey(key); err != nil {
panic(err)
}
index := i.Index(key)
if index >= 0 {
i.value[index].Value = value
} else {
i.value = append(i.value, MapElement{key, value})
}
}
// Drop removes given index from the map (no bounds check done here).
func (i *Map) Drop(index int) {
copy(i.value[index:], i.value[index+1:])
i.value = i.value[:len(i.value)-1]
}
// IsValidMapKey checks whether it's possible to use given Item as a Map
// key.
func IsValidMapKey(key Item) error {
switch key.(type) {
case *Bool, *BigInteger:
return nil
case *ByteArray:
size := len(key.Value().([]byte))
if size > MaxKeySize {
return errTooBigKey
}
return nil
default:
return fmt.Errorf("%w: %s map key", ErrInvalidType, key.Type())
}
}
// Interop represents interop data on the stack.
type Interop struct {
value interface{}
}
// NewInterop returns new Interop object.
func NewInterop(value interface{}) *Interop {
return &Interop{
value: value,
}
}
// Value implements Item interface.
func (i *Interop) Value() interface{} {
return i.value
}
// String implements stringer interface.
func (i *Interop) String() string {
return "Interop"
}
// Dup implements Item interface.
func (i *Interop) Dup() Item {
// reference type
return i
}
// TryBool implements Item interface.
func (i *Interop) TryBool() (bool, error) { return true, nil }
// TryBytes implements Item interface.
func (i *Interop) TryBytes() ([]byte, error) {
return nil, mkInvConversion(i, ByteArrayT)
}
// TryInteger implements Item interface.
func (i *Interop) TryInteger() (*big.Int, error) {
return nil, mkInvConversion(i, IntegerT)
}
// Equals implements Item interface.
func (i *Interop) Equals(s Item) bool {
if i == s {
return true
} else if s == nil {
return false
}
val, ok := s.(*Interop)
return ok && i.value == val.value
}
// Type implements Item interface.
func (i *Interop) Type() Type { return InteropT }
// Convert implements Item interface.
func (i *Interop) Convert(typ Type) (Item, error) {
switch typ {
case InteropT:
return i, nil
case BooleanT:
return NewBool(true), nil
default:
return nil, mkInvConversion(i, typ)
}
}
// MarshalJSON implements the json.Marshaler interface.
func (i *Interop) MarshalJSON() ([]byte, error) {
return json.Marshal(i.value)
}
// Pointer represents VM-level instruction pointer.
type Pointer struct {
pos int
script []byte
hash util.Uint160
}
// NewPointer returns new pointer on the specified position.
func NewPointer(pos int, script []byte) *Pointer {
return &Pointer{
pos: pos,
script: script,
hash: hash.Hash160(script),
}
}
// NewPointerWithHash returns new pointer on the specified position of the
// specified script. It differs from NewPointer in that the script hash is being
// passed explicitly to save on hash calculcation. This hash is then being used
// for pointer comparisons.
func NewPointerWithHash(pos int, script []byte, h util.Uint160) *Pointer {
return &Pointer{
pos: pos,
script: script,
hash: h,
}
}
// String implements Item interface.
func (p *Pointer) String() string {
return "Pointer"
}
// Value implements Item interface.
func (p *Pointer) Value() interface{} {
return p.pos
}
// Dup implements Item interface.
func (p *Pointer) Dup() Item {
return &Pointer{
pos: p.pos,
script: p.script,
hash: p.hash,
}
}
// TryBool implements Item interface.
func (p *Pointer) TryBool() (bool, error) {
return true, nil
}
// TryBytes implements Item interface.
func (p *Pointer) TryBytes() ([]byte, error) {
return nil, mkInvConversion(p, ByteArrayT)
}
// TryInteger implements Item interface.
func (p *Pointer) TryInteger() (*big.Int, error) {
return nil, mkInvConversion(p, IntegerT)
}
// Equals implements Item interface.
func (p *Pointer) Equals(s Item) bool {
if p == s {
return true
}
ptr, ok := s.(*Pointer)
return ok && p.pos == ptr.pos && p.hash == ptr.hash
}
// Type implements Item interface.
func (p *Pointer) Type() Type {
return PointerT
}
// Convert implements Item interface.
func (p *Pointer) Convert(typ Type) (Item, error) {
switch typ {
case PointerT:
return p, nil
case BooleanT:
return NewBool(true), nil
default:
return nil, mkInvConversion(p, typ)
}
}
// ScriptHash returns pointer item hash.
func (p *Pointer) ScriptHash() util.Uint160 {
return p.hash
}
// Position returns pointer item position.
func (p *Pointer) Position() int {
return p.pos
}
// Buffer represents represents Buffer stack item.
type Buffer struct {
value []byte
}
// NewBuffer returns a new Buffer object.
func NewBuffer(b []byte) *Buffer {
return &Buffer{
value: b,
}
}
// Value implements Item interface.
func (i *Buffer) Value() interface{} {
return i.value
}
// String implements fmt.Stringer interface.
func (i *Buffer) String() string {
return "Buffer"
}
// TryBool implements Item interface.
func (i *Buffer) TryBool() (bool, error) {
return true, nil
}
// TryBytes implements Item interface.
func (i *Buffer) TryBytes() ([]byte, error) {
return i.value, nil
}
// TryInteger implements Item interface.
func (i *Buffer) TryInteger() (*big.Int, error) {
return nil, mkInvConversion(i, IntegerT)
}
// Equals implements Item interface.
func (i *Buffer) Equals(s Item) bool {
return i == s
}
// Dup implements Item interface.
func (i *Buffer) Dup() Item {
return i
}
// MarshalJSON implements the json.Marshaler interface.
func (i *Buffer) MarshalJSON() ([]byte, error) {
return json.Marshal(hex.EncodeToString(i.value))
}
// Type implements Item interface.
func (i *Buffer) Type() Type { return BufferT }
// Convert implements Item interface.
func (i *Buffer) Convert(typ Type) (Item, error) {
switch typ {
case BooleanT:
return NewBool(true), nil
case BufferT:
return i, nil
case ByteArrayT:
val := make([]byte, len(i.value))
copy(val, i.value)
return NewByteArray(val), nil
case IntegerT:
if len(i.value) > MaxBigIntegerSizeBits/8 {
return nil, errTooBigInteger
}
return NewBigInteger(bigint.FromBytes(i.value)), nil
default:
return nil, mkInvConversion(i, typ)
}
}
// Len returns length of Buffer value.
func (i *Buffer) Len() int {
return len(i.value)
}
// DeepCopy returns new deep copy of the provided item.
// Values of Interop items are not deeply copied.
// It does preserve duplicates only for non-primitive types.
func DeepCopy(item Item) Item {
seen := make(map[Item]Item)
return deepCopy(item, seen)
}
func deepCopy(item Item, seen map[Item]Item) Item {
if it := seen[item]; it != nil {
return it
}
switch it := item.(type) {
case Null:
return Null{}
case *Array:
arr := NewArray(make([]Item, len(it.value)))
seen[item] = arr
for i := range it.value {
arr.value[i] = deepCopy(it.value[i], seen)
}
return arr
case *Struct:
arr := NewStruct(make([]Item, len(it.value)))
seen[item] = arr
for i := range it.value {
arr.value[i] = deepCopy(it.value[i], seen)
}
return arr
case *Map:
m := NewMap()
seen[item] = m
for i := range it.value {
key := deepCopy(it.value[i].Key, seen)
value := deepCopy(it.value[i].Value, seen)
m.Add(key, value)
}
return m
case *BigInteger:
bi := new(big.Int).SetBytes(it.value.Bytes())
if it.value.Sign() == -1 {
bi.Neg(bi)
}
return NewBigInteger(bi)
case *ByteArray:
val := make([]byte, len(it.value))
copy(val, it.value)
return NewByteArray(val)
case *Buffer:
val := make([]byte, len(it.value))
copy(val, it.value)
return NewBuffer(val)
case *Bool:
return NewBool(it.value)
case *Pointer:
return NewPointerWithHash(it.pos, it.script, it.hash)
case *Interop:
return NewInterop(it.value)
default:
return nil
}
}