mirror of
https://github.com/nspcc-dev/neo-go.git
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acb7ef7fbd
Convenience to avoid casts, uint64 is also a bit special in that it can't be converted to int64 without data loss.
298 lines
5.9 KiB
Go
298 lines
5.9 KiB
Go
package vm
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import (
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"encoding/binary"
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"encoding/json"
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"fmt"
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"math/big"
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"reflect"
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)
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// A StackItem represents the "real" value that is pushed on the stack.
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type StackItem interface {
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fmt.Stringer
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Value() interface{}
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}
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func makeStackItem(v interface{}) StackItem {
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switch val := v.(type) {
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case int:
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return &BigIntegerItem{
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value: big.NewInt(int64(val)),
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}
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case int64:
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return &BigIntegerItem{
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value: big.NewInt(val),
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}
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case uint8:
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return &BigIntegerItem{
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value: big.NewInt(int64(val)),
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}
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case uint16:
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return &BigIntegerItem{
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value: big.NewInt(int64(val)),
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}
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case uint32:
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return &BigIntegerItem{
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value: big.NewInt(int64(val)),
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}
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case uint64:
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b := make([]byte, 8)
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binary.BigEndian.PutUint64(b, val)
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bigInt := big.NewInt(0)
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bigInt.SetBytes(b)
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return &BigIntegerItem{
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value: bigInt,
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}
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case []byte:
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return &ByteArrayItem{
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value: val,
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}
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case string:
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return &ByteArrayItem{
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value: []byte(val),
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}
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case bool:
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return &BoolItem{
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value: val,
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}
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case []StackItem:
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return &ArrayItem{
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value: val,
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}
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case *big.Int:
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return &BigIntegerItem{
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value: val,
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}
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case StackItem:
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return val
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case []int:
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a := []StackItem{}
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for _, i := range val {
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a = append(a, makeStackItem(i))
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}
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return makeStackItem(a)
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default:
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panic(
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fmt.Sprintf(
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"invalid stack item type: %v (%v)",
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val,
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reflect.TypeOf(val),
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),
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)
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}
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}
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// StructItem represents a struct on the stack.
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type StructItem struct {
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value []StackItem
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}
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// NewStructItem returns an new StructItem object.
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func NewStructItem(items []StackItem) *StructItem {
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return &StructItem{
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value: items,
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}
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}
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// Value implements StackItem interface.
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func (i *StructItem) Value() interface{} {
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return i.value
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}
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func (i *StructItem) String() string {
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return "Struct"
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}
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// Clone returns a Struct with all Struct fields copied by value.
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// Array fields are still copied by reference.
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func (i *StructItem) Clone() *StructItem {
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ret := &StructItem{make([]StackItem, len(i.value))}
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for j := range i.value {
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switch t := i.value[j].(type) {
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case *StructItem:
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ret.value[j] = t.Clone()
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default:
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ret.value[j] = t
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}
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}
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return ret
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}
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// BigIntegerItem represents a big integer on the stack.
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type BigIntegerItem struct {
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value *big.Int
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}
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// NewBigIntegerItem returns an new BigIntegerItem object.
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func NewBigIntegerItem(value int) *BigIntegerItem {
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return &BigIntegerItem{
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value: big.NewInt(int64(value)),
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}
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}
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// Value implements StackItem interface.
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func (i *BigIntegerItem) Value() interface{} {
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return i.value
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}
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func (i *BigIntegerItem) String() string {
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return "BigInteger"
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}
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// MarshalJSON implements the json.Marshaler interface.
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func (i *BigIntegerItem) MarshalJSON() ([]byte, error) {
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return json.Marshal(i.value)
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}
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// BoolItem represents a boolean StackItem.
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type BoolItem struct {
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value bool
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}
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// NewBoolItem returns an new BoolItem object.
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func NewBoolItem(val bool) *BoolItem {
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return &BoolItem{
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value: val,
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}
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}
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// Value implements StackItem interface.
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func (i *BoolItem) Value() interface{} {
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return i.value
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}
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// MarshalJSON implements the json.Marshaler interface.
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func (i *BoolItem) MarshalJSON() ([]byte, error) {
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return json.Marshal(i.value)
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}
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func (i *BoolItem) String() string {
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return "Bool"
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}
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// ByteArrayItem represents a byte array on the stack.
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type ByteArrayItem struct {
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value []byte
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}
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// NewByteArrayItem returns an new ByteArrayItem object.
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func NewByteArrayItem(b []byte) *ByteArrayItem {
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return &ByteArrayItem{
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value: b,
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}
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}
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// Value implements StackItem interface.
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func (i *ByteArrayItem) Value() interface{} {
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return i.value
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}
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// MarshalJSON implements the json.Marshaler interface.
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func (i *ByteArrayItem) MarshalJSON() ([]byte, error) {
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return json.Marshal(string(i.value))
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}
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func (i *ByteArrayItem) String() string {
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return "ByteArray"
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}
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// ArrayItem represents a new ArrayItem object.
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type ArrayItem struct {
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value []StackItem
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}
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// NewArrayItem returns a new ArrayItem object.
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func NewArrayItem(items []StackItem) *ArrayItem {
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return &ArrayItem{
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value: items,
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}
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}
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// Value implements StackItem interface.
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func (i *ArrayItem) Value() interface{} {
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return i.value
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}
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// MarshalJSON implements the json.Marshaler interface.
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func (i *ArrayItem) MarshalJSON() ([]byte, error) {
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return json.Marshal(i.value)
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}
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func (i *ArrayItem) String() string {
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return "Array"
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}
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// MapItem represents Map object.
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type MapItem struct {
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value map[interface{}]StackItem
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}
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// NewMapItem returns new MapItem object.
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func NewMapItem() *MapItem {
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return &MapItem{
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value: make(map[interface{}]StackItem),
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}
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}
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// Value implements StackItem interface.
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func (i *MapItem) Value() interface{} {
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return i.value
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}
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// MarshalJSON implements the json.Marshaler interface.
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func (i *MapItem) String() string {
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return "Map"
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}
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// Has checks if map has specified key.
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func (i *MapItem) Has(key StackItem) (ok bool) {
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_, ok = i.value[toMapKey(key)]
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return
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}
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// Add adds key-value pair to the map.
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func (i *MapItem) Add(key, value StackItem) {
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i.value[toMapKey(key)] = value
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}
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// toMapKey converts StackItem so that it can be used as a map key.
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func toMapKey(key StackItem) interface{} {
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switch t := key.(type) {
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case *BoolItem:
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return t.value
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case *BigIntegerItem:
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return t.value.Int64()
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case *ByteArrayItem:
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return string(t.value)
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default:
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panic("wrong key type")
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}
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}
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// InteropItem represents interop data on the stack.
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type InteropItem struct {
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value interface{}
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}
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// NewInteropItem returns new InteropItem object.
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func NewInteropItem(value interface{}) *InteropItem {
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return &InteropItem{
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value: value,
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}
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}
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// Value implements StackItem interface.
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func (i *InteropItem) Value() interface{} {
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return i.value
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}
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// String implements stringer interface.
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func (i *InteropItem) String() string {
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return "InteropItem"
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}
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// MarshalJSON implements the json.Marshaler interface.
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func (i *InteropItem) MarshalJSON() ([]byte, error) {
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return json.Marshal(i.value)
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}
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