mirror of
https://github.com/nspcc-dev/neo-go.git
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d77354db66
* added runtime serialize and deserialize functions * removed getCurrentBlock from runtime functions * Added block and header stdlib interop functions * added transaction interop api * added asset interop api * bumped version * Added missing storage.Find storage API function * Fixed wrong example in the compiler README * updated the compiler README to be more accurate on compiler features
31 lines
1.1 KiB
Go
31 lines
1.1 KiB
Go
package asset
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import "github.com/CityOfZion/neo-go/pkg/core"
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// GetAssetID returns the id of the given asset.
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func GetAssetID(asset *core.AssetState) []byte { return nil }
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// TODO: Verify if we need to return a uint8 here.
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// GetAssetType returns the type of the given asset.
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func GetAssetType(asset *core.AssetState) uint8 { return 0x00 }
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// GetAmount returns the amount of the given asset.
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func GetAmount(asset *core.AssetState) uint64 { return 0 }
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// GetAvailable returns the available amount of the given asset.
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func GetAvailable(asset *core.AssetState) uint64 { return 0 }
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// GetPrecision returns the precision the given asset.
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func GetPrecision(asset *core.AssetState) uint8 { return 0 }
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// GetOwner returns the owner the given asset.
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func GetOwner(asset *core.AssetState) []byte { return nil }
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// GetIssuer returns the issuer the given asset.
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func GetIssuer(asset *core.AssetState) []byte { return nil }
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// Create a new asset specified by the given parameters.
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func Create(typ uint8, name string, amount uint64, owner, admin, issuer []byte) {}
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// Renew the given asset for the given x years.
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func Renew(asset *core.AssetState, years uint32) {}
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