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a781d299e0
Function name now consists of 3 parts: 1) full package path 2) method receiver type (if any) 3) function name itself . Fix #1150. Signed-off-by: Evgenii Stratonikov <evgeniy@nspcc.ru>
155 lines
3.6 KiB
Go
155 lines
3.6 KiB
Go
package compiler
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import (
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"go/ast"
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"go/token"
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"go/types"
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)
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// A funcScope represents the scope within the function context.
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// It holds al the local variables along with the initialized struct positions.
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type funcScope struct {
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// Identifier of the function.
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name string
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// Selector of the function if there is any. Only functions imported
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// from other packages should have a selector.
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selector *ast.Ident
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// The declaration of the function in the AST. Nil if this scope is not a function.
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decl *ast.FuncDecl
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// Package where the function is defined.
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pkg *types.Package
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// Program label of the scope
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label uint16
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// Range of opcodes corresponding to the function.
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rng DebugRange
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// Variables together with it's type in neo-vm.
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variables []string
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// Local variables
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vars varScope
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// voidCalls are basically functions that return their value
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// into nothing. The stack has their return value but there
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// is nothing that consumes it. We need to keep track of
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// these functions so we can cleanup (drop) the returned
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// value from the stack. We also need to add every voidCall
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// return value to the stack size.
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voidCalls map[*ast.CallExpr]bool
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// Local variable counter.
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i int
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}
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func (c *codegen) newFuncScope(decl *ast.FuncDecl, label uint16) *funcScope {
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var name string
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if decl.Name != nil {
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name = decl.Name.Name
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}
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return &funcScope{
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name: name,
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decl: decl,
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label: label,
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pkg: c.currPkg,
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vars: newVarScope(),
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voidCalls: map[*ast.CallExpr]bool{},
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variables: []string{},
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i: -1,
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}
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}
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func (c *codegen) getFuncNameFromDecl(pkgPath string, decl *ast.FuncDecl) string {
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name := decl.Name.Name
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if decl.Recv != nil {
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name = decl.Recv.List[0].Type.(*ast.Ident).Name + "." + name
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}
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return c.getIdentName(pkgPath, name)
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}
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// analyzeVoidCalls checks for functions that are not assigned
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// and therefore we need to cleanup the return value from the stack.
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func (c *funcScope) analyzeVoidCalls(node ast.Node) bool {
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switch n := node.(type) {
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case *ast.AssignStmt:
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for i := 0; i < len(n.Rhs); i++ {
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switch n.Rhs[i].(type) {
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case *ast.CallExpr:
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return false
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}
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}
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case *ast.ReturnStmt:
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if len(n.Results) > 0 {
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switch n.Results[0].(type) {
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case *ast.CallExpr:
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return false
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}
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}
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case *ast.BinaryExpr:
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return false
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case *ast.CallExpr:
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c.voidCalls[n] = true
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return false
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}
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return true
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}
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func (c *funcScope) countLocals() int {
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size := 0
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ast.Inspect(c.decl, func(n ast.Node) bool {
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switch n := n.(type) {
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case *ast.FuncType:
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num := n.Results.NumFields()
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if num != 0 && len(n.Results.List[0].Names) != 0 {
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size += num
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}
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case *ast.AssignStmt:
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if n.Tok == token.DEFINE {
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size += len(n.Rhs)
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}
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case *ast.ReturnStmt, *ast.IfStmt:
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size++
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// This handles the inline GenDecl like "var x = 2"
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case *ast.ValueSpec:
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size += len(n.Names)
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case *ast.RangeStmt:
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if n.Tok == token.DEFINE {
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if n.Key != nil {
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size++
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}
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if n.Value != nil {
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size++
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}
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}
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}
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return true
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})
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return size
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}
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func (c *funcScope) countArgs() int {
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n := c.decl.Type.Params.NumFields()
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if c.decl.Recv != nil {
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n += c.decl.Recv.NumFields()
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}
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return n
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}
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func (c *funcScope) stackSize() int64 {
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size := c.countLocals()
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numArgs := c.countArgs()
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return int64(size + numArgs + len(c.voidCalls))
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}
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// newVariable creates a new local variable or argument in the scope of the function.
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func (c *funcScope) newVariable(t varType, name string) int {
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return c.vars.newVariable(t, name)
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}
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// newLocal creates a new local variable into the scope of the function.
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func (c *funcScope) newLocal(name string) int {
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return c.newVariable(varLocal, name)
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}
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