neoneo-go/pkg/network/tcp_peer.go

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package network
import (
"errors"
"net"
"strconv"
"sync"
"github.com/CityOfZion/neo-go/pkg/io"
"github.com/CityOfZion/neo-go/pkg/network/payload"
)
type handShakeStage uint8
const (
versionSent handShakeStage = 1 << iota
versionReceived
verAckSent
verAckReceived
)
var (
errStateMismatch = errors.New("tried to send protocol message before handshake completed")
)
// TCPPeer represents a connected remote node in the
// network over TCP.
type TCPPeer struct {
// underlying TCP connection.
conn net.Conn
// The version of the peer.
version *payload.Version
// Index of the last block.
lastBlockIndex uint32
lock sync.RWMutex
handShake handShakeStage
done chan error
wg sync.WaitGroup
// number of sent pings.
pingSent int
}
// NewTCPPeer returns a TCPPeer structure based on the given connection.
func NewTCPPeer(conn net.Conn) *TCPPeer {
return &TCPPeer{
conn: conn,
done: make(chan error, 1),
}
}
// WriteMsg implements the Peer interface. This will write/encode the message
// to the underlying connection, this only works for messages other than Version
// or VerAck.
func (p *TCPPeer) WriteMsg(msg *Message) error {
if !p.Handshaked() {
return errStateMismatch
}
return p.writeMsg(msg)
}
func (p *TCPPeer) writeMsg(msg *Message) error {
select {
case err := <-p.done:
return err
default:
w := io.NewBufBinWriter()
if err := msg.Encode(w.BinWriter); err != nil {
return err
}
_, err := p.conn.Write(w.Bytes())
return err
}
}
// Handshaked returns status of the handshake, whether it's completed or not.
func (p *TCPPeer) Handshaked() bool {
p.lock.RLock()
defer p.lock.RUnlock()
return p.handShake == (verAckReceived | verAckSent | versionReceived | versionSent)
}
// SendVersion checks for the handshake state and sends a message to the peer.
func (p *TCPPeer) SendVersion(msg *Message) error {
p.lock.Lock()
defer p.lock.Unlock()
if p.handShake&versionSent != 0 {
return errors.New("invalid handshake: already sent Version")
}
err := p.writeMsg(msg)
if err == nil {
p.handShake |= versionSent
}
return err
}
// HandleVersion checks for the handshake state and version message contents.
func (p *TCPPeer) HandleVersion(version *payload.Version) error {
p.lock.Lock()
defer p.lock.Unlock()
if p.handShake&versionReceived != 0 {
return errors.New("invalid handshake: already received Version")
}
p.version = version
p.lastBlockIndex = version.StartHeight
p.handShake |= versionReceived
return nil
}
// SendVersionAck checks for the handshake state and sends a message to the peer.
func (p *TCPPeer) SendVersionAck(msg *Message) error {
p.lock.Lock()
defer p.lock.Unlock()
if p.handShake&versionReceived == 0 {
return errors.New("invalid handshake: tried to send VersionAck, but no version received yet")
}
if p.handShake&versionSent == 0 {
return errors.New("invalid handshake: tried to send VersionAck, but didn't send Version yet")
}
if p.handShake&verAckSent != 0 {
return errors.New("invalid handshake: already sent VersionAck")
}
err := p.writeMsg(msg)
if err == nil {
p.handShake |= verAckSent
}
return err
}
// HandleVersionAck checks handshake sequence correctness when VerAck message
// is received.
func (p *TCPPeer) HandleVersionAck() error {
p.lock.Lock()
defer p.lock.Unlock()
if p.handShake&versionSent == 0 {
return errors.New("invalid handshake: received VersionAck, but no version sent yet")
}
if p.handShake&versionReceived == 0 {
return errors.New("invalid handshake: received VersionAck, but no version received yet")
}
if p.handShake&verAckReceived != 0 {
return errors.New("invalid handshake: already received VersionAck")
}
p.handShake |= verAckReceived
return nil
}
// RemoteAddr implements the Peer interface.
func (p *TCPPeer) RemoteAddr() net.Addr {
return p.conn.RemoteAddr()
}
// PeerAddr implements the Peer interface.
func (p *TCPPeer) PeerAddr() net.Addr {
remote := p.conn.RemoteAddr()
// The network can be non-tcp in unit tests.
if !p.Handshaked() || remote.Network() != "tcp" {
return p.RemoteAddr()
}
host, _, err := net.SplitHostPort(remote.String())
if err != nil {
return p.RemoteAddr()
}
addrString := net.JoinHostPort(host, strconv.Itoa(int(p.version.Port)))
tcpAddr, err := net.ResolveTCPAddr("tcp", addrString)
if err != nil {
return p.RemoteAddr()
}
return tcpAddr
}
// Done implements the Peer interface and notifies
// all other resources operating on it that this peer
// is no longer running.
func (p *TCPPeer) Done() chan error {
return p.done
}
// Disconnect will fill the peer's done channel with the given error.
func (p *TCPPeer) Disconnect(err error) {
p.conn.Close()
select {
case p.done <- err:
// one message to the queue
default:
// the other side may already be gone, it's OK
}
}
// Version implements the Peer interface.
func (p *TCPPeer) Version() *payload.Version {
return p.version
}
// LastBlockIndex returns last block index.
func (p *TCPPeer) LastBlockIndex() uint32 {
p.lock.RLock()
defer p.lock.RUnlock()
return p.lastBlockIndex
}
// UpdateLastBlockIndex updates last block index.
func (p *TCPPeer) UpdateLastBlockIndex(newIndex uint32) {
p.lock.Lock()
defer p.lock.Unlock()
p.lastBlockIndex = newIndex
}
// GetPingSent returns flag whether ping was sent or not.
func (p *TCPPeer) GetPingSent() int {
p.lock.RLock()
defer p.lock.RUnlock()
return p.pingSent
}
// UpdatePingSent updates pingSent value.
func (p *TCPPeer) UpdatePingSent(newValue int) {
p.lock.Lock()
defer p.lock.Unlock()
p.pingSent = newValue
}