neoneo-go/pkg/network/peer.go

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package network
import (
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"github.com/CityOfZion/neo-go/pkg/util"
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)
// Peer is the local representation of a remote node. It's an interface that may
// be backed by any concrete transport: local, HTTP, tcp.
type Peer interface {
id() uint32
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addr() util.Endpoint
disconnect()
callVersion(*Message) error
callGetaddr(*Message) error
callVerack(*Message) error
callGetdata(*Message) error
}
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// LocalPeer is the simplest kind of peer, mapped to a server in the
// same process-space.
type LocalPeer struct {
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s *Server
nonce uint32
endpoint util.Endpoint
}
// NewLocalPeer return a LocalPeer.
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func NewLocalPeer(s *Server) *LocalPeer {
e, _ := util.EndpointFromString("1.1.1.1:1111")
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return &LocalPeer{endpoint: e, s: s}
}
func (p *LocalPeer) callVersion(msg *Message) error {
return p.s.handleVersionCmd(msg, p)
}
func (p *LocalPeer) callVerack(msg *Message) error {
return nil
}
func (p *LocalPeer) callGetaddr(msg *Message) error {
return p.s.handleGetaddrCmd(msg, p)
}
func (p *LocalPeer) callGetdata(msg *Message) error {
return nil
}
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func (p *LocalPeer) id() uint32 { return p.nonce }
func (p *LocalPeer) addr() util.Endpoint { return p.endpoint }
func (p *LocalPeer) disconnect() {}