neoneo-go/pkg/interop/iterator/iterator.go

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/*
Package iterator provides functions to work with Neo iterators.
*/
package iterator
import "github.com/nspcc-dev/neo-go/pkg/interop/neogointernal"
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// Iterator represents a Neo iterator, it's an opaque data structure that can
// be properly created by Create or storage.Find. Unlike enumerators, iterators
// range over key-value pairs, so it's convenient to use them for maps. This
// structure is similar in function to Neo .net framework's Iterator.
type Iterator struct{}
// Create creates an iterator from the given items (array, struct, map, byte
// array or integer and boolean converted to byte array). A new iterator is set
// to point at element -1, so to access its first element you need to call Next
// first. This function uses `System.Iterator.Create` syscall.
func Create(items interface{}) Iterator {
return neogointernal.Syscall1("System.Iterator.Create", items).(Iterator)
}
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// Next advances the iterator returning true if it is was successful (and you
// can use Key or Value) and false otherwise (and there are no more elements in
// this Iterator). This function uses `System.Iterator.Next` syscall.
func Next(it Iterator) bool {
return neogointernal.Syscall1("System.Iterator.Next", it).(bool)
}
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// Value returns iterator's current value. It's only valid to call after
// successful Next call. This function uses `System.Iterator.Value` syscall.
// For slices the result is just value.
// For maps the result can be casted to a slice of 2 elements: key and value.
// For storage iterators refer to `storage.FindFlags` documentation.
func Value(it Iterator) interface{} {
return neogointernal.Syscall1("System.Iterator.Value", it)
}