neoneo-go/examples/engine/engine.go

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package enginecontract
import (
"github.com/nspcc-dev/neo-go/pkg/interop/runtime"
)
// Main is that famous Main() function, you know.
func Main() bool {
tx := runtime.GetScriptContainer()
runtime.Notify("Tx", tx.Hash)
callingScriptHash := runtime.GetCallingScriptHash()
runtime.Notify("Calling", callingScriptHash)
execScriptHash := runtime.GetExecutingScriptHash()
runtime.Notify("Executing", execScriptHash)
entryScriptHash := runtime.GetEntryScriptHash()
runtime.Notify("Entry", entryScriptHash)
return true
}