network: micro-optimize relayInventory
Do less allocations, we're sending the same message with the same payload.
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parent
9eb880a095
commit
0420d48e56
1 changed files with 5 additions and 14 deletions
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@ -676,12 +676,14 @@ func (s *Server) requestTx(hashes ...util.Uint256) {
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}
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func (s *Server) relayInventory(t payload.InventoryType, hashes ...util.Uint256) {
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payload := payload.NewInventory(t, hashes)
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msg := NewMessage(s.Net, CMDInv, payload)
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for peer := range s.Peers() {
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if !peer.Handshaked() {
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if !peer.Handshaked() || !peer.Version().Relay {
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continue
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}
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payload := payload.NewInventory(t, hashes)
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s.RelayDirectly(peer, payload)
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peer.WriteMsg(msg)
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}
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}
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@ -713,14 +715,3 @@ func (s *Server) RelayTxn(t *transaction.Transaction) RelayReason {
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return RelaySucceed
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}
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// RelayDirectly relays directly the inventory to the remote peers.
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// Reference: the method OnRelayDirectly in C#: https://github.com/neo-project/neo/blob/master/neo/Network/P2P/LocalNode.cs#L166
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func (s *Server) RelayDirectly(p Peer, inv *payload.Inventory) {
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if !p.Version().Relay {
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return
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}
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p.WriteMsg(NewMessage(s.Net, CMDInv, inv))
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}
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