compiler: make DebugInfo.convertToManifest public
Allow to generate manifest when using compiler as a library.
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7d8fead1fd
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04bf357fa5
3 changed files with 4 additions and 4 deletions
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@ -134,7 +134,7 @@ func CompileAndSave(src string, o *Options) ([]byte, error) {
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}
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if o.ManifestFile != "" {
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m, err := di.convertToManifest(o.ContractFeatures)
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m, err := di.ConvertToManifest(o.ContractFeatures)
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if err != nil {
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return b, errors.Wrap(err, "failed to convert debug info to manifest")
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}
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@ -338,9 +338,9 @@ func parsePairJSON(data []byte, sep string) (string, string, error) {
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return ss[0], ss[1], nil
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}
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// convertToManifest converts contract to the manifest.Manifest struct for debugger.
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// ConvertToManifest converts contract to the manifest.Manifest struct for debugger.
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// Note: manifest is taken from the external source, however it can be generated ad-hoc. See #1038.
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func (di *DebugInfo) convertToManifest(fs smartcontract.PropertyState) (*manifest.Manifest, error) {
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func (di *DebugInfo) ConvertToManifest(fs smartcontract.PropertyState) (*manifest.Manifest, error) {
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var (
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mainNamespace string
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err error
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@ -127,7 +127,7 @@ func unexportedMethod() int { return 1 }
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}
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t.Run("convert to Manifest", func(t *testing.T) {
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actual, err := d.convertToManifest(smartcontract.HasStorage)
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actual, err := d.ConvertToManifest(smartcontract.HasStorage)
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require.NoError(t, err)
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// note: offsets are hard to predict, so we just take them from the output
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expected := &manifest.Manifest{
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