compiler: manage variables in a separate varScope struct
Abstract var scope management from the funcScope.
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8065114da6
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1ee4acbdbc
3 changed files with 72 additions and 20 deletions
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@ -166,10 +166,9 @@ func (c *codegen) emitStoreStructField(i int) {
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// according to current scope.
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func (c *codegen) getVarIndex(name string) (varType, int) {
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if c.scope != nil {
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if i, ok := c.scope.arguments[name]; ok {
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return varArgument, i
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} else if i, ok := c.scope.locals[name]; ok {
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return varLocal, i
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vt, val := c.scope.vars.getVarIndex(name)
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if val >= 0 {
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return vt, val
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}
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}
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if i, ok := c.globals[name]; ok {
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@ -311,6 +310,9 @@ func (c *codegen) convertFuncDecl(file ast.Node, decl *ast.FuncDecl) {
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emit.Instruction(c.prog.BinWriter, opcode.INITSLOT, []byte{byte(sizeLoc), byte(sizeArg)})
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}
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f.vars.newScope()
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defer f.vars.dropScope()
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// We need to handle methods, which in Go, is just syntactic sugar.
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// The method receiver will be passed in as first argument.
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// We check if this declaration has a receiver and load it into scope.
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@ -31,8 +31,7 @@ type funcScope struct {
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variables []string
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// Local variables
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locals map[string]int
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arguments map[string]int
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vars varScope
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// voidCalls are basically functions that return their value
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// into nothing. The stack has their return value but there
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@ -55,8 +54,7 @@ func newFuncScope(decl *ast.FuncDecl, label uint16) *funcScope {
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name: name,
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decl: decl,
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label: label,
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locals: map[string]int{},
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arguments: map[string]int{},
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vars: newVarScope(),
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voidCalls: map[*ast.CallExpr]bool{},
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variables: []string{},
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i: -1,
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@ -139,18 +137,7 @@ func (c *funcScope) stackSize() int64 {
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// newVariable creates a new local variable or argument in the scope of the function.
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func (c *funcScope) newVariable(t varType, name string) int {
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var n int
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switch t {
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case varLocal:
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n = len(c.locals)
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c.locals[name] = n
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case varArgument:
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n = len(c.arguments)
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c.arguments[name] = n
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default:
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panic("invalid type")
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}
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return n
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return c.vars.newVariable(t, name)
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}
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// newLocal creates a new local variable into the scope of the function.
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63
pkg/compiler/vars.go
Normal file
63
pkg/compiler/vars.go
Normal file
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@ -0,0 +1,63 @@
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package compiler
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type varScope struct {
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localsCnt int
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argCnt int
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arguments map[string]int
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locals []map[string]int
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}
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func newVarScope() varScope {
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return varScope{
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arguments: make(map[string]int),
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}
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}
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func (c *varScope) newScope() {
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c.locals = append(c.locals, map[string]int{})
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}
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func (c *varScope) dropScope() {
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c.locals = c.locals[:len(c.locals)-1]
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}
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func (c *varScope) getVarIndex(name string) (varType, int) {
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for i := len(c.locals) - 1; i >= 0; i-- {
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if i, ok := c.locals[i][name]; ok {
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return varLocal, i
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}
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}
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if i, ok := c.arguments[name]; ok {
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return varArgument, i
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}
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return 0, -1
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}
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// newVariable creates a new local variable or argument in the scope of the function.
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func (c *varScope) newVariable(t varType, name string) int {
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var n int
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switch t {
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case varLocal:
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return c.newLocal(name)
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case varArgument:
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_, ok := c.arguments[name]
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if ok {
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panic("argument is already allocated")
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}
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n = len(c.arguments)
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c.arguments[name] = n
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default:
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panic("invalid type")
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}
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return n
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}
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// newLocal creates a new local variable in the current scope.
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func (c *varScope) newLocal(name string) int {
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idx := len(c.locals) - 1
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m := c.locals[idx]
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m[name] = c.localsCnt
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c.localsCnt++
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c.locals[idx] = m
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return c.localsCnt - 1
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}
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