_pkg.dev: drop server
Nothing useful here for master, it has it all implemented already. Refs. #307.
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8 changed files with 0 additions and 345 deletions
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@ -1,7 +0,0 @@
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package server
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// etAddress will return a viable address to connect to
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// Currently it is hardcoded to be one neo node until address manager is implemented
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func (s *Server) getAddress() (string, error) {
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return "seed1.ngd.network:10333", nil
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}
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@ -1,15 +0,0 @@
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package server
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import (
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"github.com/CityOfZion/neo-go/pkg/chain"
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"github.com/CityOfZion/neo-go/pkg/database"
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"github.com/CityOfZion/neo-go/pkg/wire/protocol"
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)
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func setupChain(db database.Database, net protocol.Magic) (*chain.Chain, error) {
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chain, err := chain.New(db, net)
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if err != nil {
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return nil, err
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}
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return chain, nil
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}
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@ -1,47 +0,0 @@
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package server
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import (
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"fmt"
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"net"
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"strconv"
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"github.com/CityOfZion/neo-go/pkg/connmgr"
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"github.com/CityOfZion/neo-go/pkg/peer"
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iputils "github.com/CityOfZion/neo-go/pkg/wire/util/ip"
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)
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func setupConnManager(s *Server, port uint16) (*connmgr.Connmgr, error) {
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cfg := connmgr.Config{
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GetAddress: s.getAddress,
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OnAccept: s.onAccept,
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OnConnection: s.onConnection,
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AddressPort: iputils.GetLocalIP().String() + ":" + strconv.FormatUint(uint64(port), 10),
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}
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return connmgr.New(cfg)
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}
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func (s *Server) onConnection(conn net.Conn, addr string) {
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fmt.Println("We have connected successfully to: ", addr)
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p := peer.NewPeer(conn, false, *s.peerCfg)
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err := p.Run()
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if err != nil {
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fmt.Println("Error running peer" + err.Error())
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return
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}
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s.pmg.AddPeer(p)
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}
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func (s *Server) onAccept(conn net.Conn) {
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fmt.Println("A peer with address: ", conn.RemoteAddr().String(), "has connect to us")
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p := peer.NewPeer(conn, true, *s.peerCfg)
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err := p.Run()
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if err != nil {
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fmt.Println("Error running peer" + err.Error())
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return
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}
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s.pmg.AddPeer(p)
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}
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@ -1,14 +0,0 @@
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package server
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import (
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"github.com/CityOfZion/neo-go/pkg/database"
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"github.com/CityOfZion/neo-go/pkg/wire/protocol"
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)
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func setupDatabase(net protocol.Magic) (database.Database, error) {
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db, err := database.New(net.String())
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if err != nil {
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return nil, err
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}
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return db, nil
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}
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@ -1,23 +0,0 @@
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package server
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import (
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"math/rand"
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"github.com/CityOfZion/neo-go/pkg/peer"
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"github.com/CityOfZion/neo-go/pkg/wire/protocol"
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)
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func setupPeerConfig(s *Server, port uint16, net protocol.Magic) *peer.LocalConfig {
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return &peer.LocalConfig{
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Net: net,
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UserAgent: "NEO-GO",
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Services: protocol.NodePeerService,
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Nonce: rand.Uint32(),
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ProtocolVer: 0,
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Relay: false,
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Port: port,
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StartHeight: s.chain.CurrentHeight,
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OnHeader: s.onHeader,
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OnBlock: s.onBlock,
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}
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}
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@ -1,9 +0,0 @@
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package server
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import (
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"github.com/CityOfZion/neo-go/pkg/peermgr"
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)
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func setupPeerManager() *peermgr.PeerMgr {
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return peermgr.New()
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}
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@ -1,120 +0,0 @@
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package server
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import (
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"fmt"
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"github.com/CityOfZion/neo-go/pkg/peermgr"
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"github.com/CityOfZion/neo-go/pkg/chain"
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"github.com/CityOfZion/neo-go/pkg/connmgr"
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"github.com/CityOfZion/neo-go/pkg/peer"
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"github.com/CityOfZion/neo-go/pkg/syncmgr"
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"github.com/CityOfZion/neo-go/pkg/database"
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"github.com/CityOfZion/neo-go/pkg/wire/protocol"
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)
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// Server orchestrates all of the modules
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type Server struct {
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net protocol.Magic
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stopCh chan error
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// Modules
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db database.Database
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smg *syncmgr.Syncmgr
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cmg *connmgr.Connmgr
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pmg *peermgr.PeerMgr
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chain *chain.Chain
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peerCfg *peer.LocalConfig
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}
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//New creates a new server object for a particular network and sets up each module
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func New(net protocol.Magic, port uint16) (*Server, error) {
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s := &Server{
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net: net,
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stopCh: make(chan error, 0),
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}
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// Setup database
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db, err := setupDatabase(net)
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if err != nil {
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return nil, err
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}
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s.db = db
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// setup peermgr
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peermgr := setupPeerManager()
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s.pmg = peermgr
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// Setup chain
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chain, err := setupChain(db, net)
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if err != nil {
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return nil, err
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}
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s.chain = chain
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// Setup sync manager
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syncmgr, err := setupSyncManager(s)
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if err != nil {
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return nil, err
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}
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s.smg = syncmgr
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// Setup connection manager
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connmgr, err := setupConnManager(s, port)
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if err != nil {
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return nil, err
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}
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s.cmg = connmgr
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// Setup peer config
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peerCfg := setupPeerConfig(s, port, net)
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s.peerCfg = peerCfg
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return s, nil
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}
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// Run starts the daemon by connecting to previously nodes or connectng to seed nodes.
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// This should be called once all modules have been setup
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func (s *Server) Run() error {
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fmt.Println("Server is starting up")
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// start the connmgr
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err := s.cmg.Run()
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if err != nil {
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return err
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}
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// Attempt to connect to a peer
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err = s.cmg.NewRequest()
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if err != nil {
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return err
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}
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// Request header to start synchronisation
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bestHeader, err := s.chain.Db.GetLastHeader()
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if err != nil {
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return err
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}
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err = s.pmg.RequestHeaders(bestHeader.Hash)
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if err != nil {
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return err
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}
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fmt.Println("Server Successfully started")
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return s.wait()
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}
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func (s *Server) wait() error {
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err := <-s.stopCh
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return err
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}
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// Stop stops the server
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func (s *Server) Stop(err error) error {
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fmt.Println("Server is shutting down")
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s.stopCh <- err
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return nil
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}
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@ -1,110 +0,0 @@
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package server
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import (
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"encoding/binary"
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"github.com/CityOfZion/neo-go/pkg/peermgr"
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"github.com/CityOfZion/neo-go/pkg/peer"
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"github.com/CityOfZion/neo-go/pkg/syncmgr"
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"github.com/CityOfZion/neo-go/pkg/wire/payload"
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"github.com/CityOfZion/neo-go/pkg/wire/util"
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)
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func setupSyncManager(s *Server) (*syncmgr.Syncmgr, error) {
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cfg := &syncmgr.Config{
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ProcessBlock: s.processBlock,
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ProcessHeaders: s.processHeaders,
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RequestBlock: s.requestBlock,
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RequestHeaders: s.requestHeaders,
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GetNextBlockHash: s.getNextBlockHash,
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AskForNewBlocks: s.askForNewBlocks,
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FetchHeadersAgain: s.fetchHeadersAgain,
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FetchBlockAgain: s.fetchBlockAgain,
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}
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// Add nextBlockIndex in syncmgr
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lastBlock, err := s.chain.Db.GetLastBlock()
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if err != nil {
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return nil, err
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}
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nextBlockIndex := lastBlock.Index + 1
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return syncmgr.New(cfg, nextBlockIndex), nil
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}
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func (s *Server) onHeader(peer *peer.Peer, hdrsMessage *payload.HeadersMessage) {
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s.pmg.MsgReceived(peer, hdrsMessage.Command())
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s.smg.OnHeader(peer, hdrsMessage)
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}
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func (s *Server) onBlock(peer *peer.Peer, blockMsg *payload.BlockMessage) {
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s.pmg.BlockMsgReceived(peer, peermgr.BlockInfo{
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BlockHash: blockMsg.Hash,
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BlockIndex: blockMsg.Index,
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})
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s.smg.OnBlock(peer, blockMsg)
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}
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func (s *Server) processBlock(block payload.Block) error {
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return s.chain.ProcessBlock(block)
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}
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func (s *Server) processHeaders(hdrs []*payload.BlockBase) error {
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return s.chain.ProcessHeaders(hdrs)
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}
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func (s *Server) requestHeaders(hash util.Uint256) error {
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return s.pmg.RequestHeaders(hash)
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}
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func (s *Server) requestBlock(hash util.Uint256, index uint32) error {
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return s.pmg.RequestBlock(peermgr.BlockInfo{
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BlockHash: hash,
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BlockIndex: index,
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})
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}
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// getNextBlockHash searches the database for the blockHash
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// that is the height above our best block. The hash will be taken from a header.
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func (s *Server) getNextBlockHash() (util.Uint256, error) {
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bestBlock, err := s.chain.Db.GetLastBlock()
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if err != nil {
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// Panic!
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// XXX: One alternative, is to get the network, erase the database and then start again from scratch.
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// This should never happen. The latest block will always be atleast the genesis block
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panic("could not get best block from database" + err.Error())
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}
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index := make([]byte, 4)
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binary.BigEndian.PutUint32(index, bestBlock.Index+1)
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hdr, err := s.chain.Db.GetHeaderFromHeight(index)
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if err != nil {
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return util.Uint256{}, err
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}
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return hdr.Hash, nil
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}
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func (s *Server) getBestBlockHash() (util.Uint256, error) {
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return util.Uint256{}, nil
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}
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func (s *Server) askForNewBlocks() {
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// send a getblocks message with the latest block saved
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// when we receive something then send get data
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}
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func (s *Server) fetchHeadersAgain(util.Uint256) error {
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return nil
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}
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func (s *Server) fetchBlockAgain(util.Uint256) error {
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return nil
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}
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