compiler: initialize struct fields explicitly
By default VM initializes every field of a new struct to a Boolean. If field contains another struct, we need to initialize it to default value explicitly. This commit sets default values for uninitialized field.
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parent
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5b0e73ddf0
3 changed files with 35 additions and 37 deletions
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@ -2,9 +2,7 @@ package compiler
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import (
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"errors"
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"fmt"
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"go/ast"
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"go/constant"
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"go/types"
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"github.com/nspcc-dev/neo-go/pkg/vm/emit"
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@ -23,33 +21,6 @@ var (
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}
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)
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// typeAndValueForField returns a zero initialized typeAndValue for the given type.Var.
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func typeAndValueForField(fld *types.Var) (types.TypeAndValue, error) {
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switch t := fld.Type().(type) {
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case *types.Basic:
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switch t.Kind() {
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case types.Int:
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return types.TypeAndValue{
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Type: t,
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Value: constant.MakeInt64(0),
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}, nil
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case types.String:
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return types.TypeAndValue{
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Type: t,
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Value: constant.MakeString(""),
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}, nil
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case types.Bool, types.UntypedBool:
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return types.TypeAndValue{
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Type: t,
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Value: constant.MakeBool(false),
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}, nil
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default:
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return types.TypeAndValue{}, fmt.Errorf("could not initialize struct field %s to zero, type: %s", fld.Name(), t)
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}
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}
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return types.TypeAndValue{}, nil
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}
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// newGlobal creates new global variable.
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func (c *codegen) newGlobal(name string) {
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c.globals[name] = len(c.globals)
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