CHANGELOG: release v0.95.4
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CHANGELOG.md
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CHANGELOG.md
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This document outlines major changes between releases.
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## 0.95.4 "Yatter" (09 Jul 2021)
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Making a fully compliant Neo node is not easy, there are lots of minuscule
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details that could be done in a little different way where both ways are
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technically correct but at the same time just different which is enough to
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create some interoperability problems. We've seen that with Legacy node
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implementation where we were functionally complete with 0.74.0 release but
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some fixes kept coming up to the most recent 0.78.3 version. It was a bit
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easier with Legacy because we already had some years-long chains to test the
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node against while N3 is a completely new territory.
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So we'd like to thank all RC3 hackathon participants as well as all other
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people playing with N3 RC3 network, your joint efforts gave enough material
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to keep us busy fixing things for some time. The chain moving forward hit more
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and more edge cases with every block and this is actually very helpful, we saw
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a lot of things that could be improved in our node and we improved them.
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Now we're releasing 0.95.4 with all of these fixes which is still
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RC3-compatible and it's stateroot-compatible with C# implementation up to 281K
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blocks. Please resynchronize to get identic testnet state. And most likely
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that's the last RC3-compatible release as we're moving forward to the official
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3.0.0 release of C# version NeoGo will be updated with appropriate changes
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(some of which are not compatible with RC3).
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New features:
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* 'sysgas' parameter for invocation and transfer CLI commands to manually add
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some system fee GAS (#2033)
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Behavior changes:
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* contract calls are now checked against specified permissions by the
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compiler (#2025)
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* stack items with nesting levels of 10 and more won't be serialized to JSON
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for purposes like including them into RPC call reply (#2045)
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Improvements:
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* AddHeaders() with multiple headers added at the same time now works with
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StateRootInHeader option (#2028)
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* cached GAS per vote value leads to substantially improved block processing
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speed (#2032)
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* failed native NEP17 transfers now still re-save the old value to the
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storage making state dumps compatible with C# (#2034)
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* refactored and renamed some stackitem package functions, added proper error
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values in all cases (#2045)
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* RPC calls (and application logs) can now return real serialization errors
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if there are any (previously all errors were reported as "recursive
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reference", #2045)
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* better tests (#2039, #2050)
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Bugs fixed:
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* wrong onNEP11Payment name in contract configuration examples (#2023)
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* missing permission sections in contract configuration examples (#2023)
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* buffer stack item deserialization created byte string (#2026)
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* Extra contract manifest field serialization was reworked to match C#
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implementation more closely (#2021)
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* wildcard permission in manifest allowed any methods, while it shouldn't
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(#2030)
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* group permission in manifest worked incorrectly for a set of groups (#2030)
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* call flags were JSONized in incompatible way (#2041)
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* MPT update left branch nodes with 1 child in some cases (#2034, #2047)
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* JSON marshalling code for stack items detected item recursion in some cases
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where no actual recursion was present (#2045)
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* binary serialization code for stack items could overwrite old errors in
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some cases (#2045)
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* binary serialization code for stack items wasn't ensuring maximum size
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limit during serialization which could lead to OOM (#2045)
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* batched MPT update create excessive extension nodes for the last child of
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branch node in some cases (#2047)
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* in some cases "TCP accept error" was logged during node shutdown (#2050)
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* contract updating code was updating caches before they should've been
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updated (#2050)
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* INVERT/ABS/NEGATE unary operations were not copying their arguments (#2052)
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## 0.95.3 "Yuppification" (17 Jun 2021)
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One more N3 RC3-compatible release that fixes testnet state difference at
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