core: adjust System.Contract.Update interop

Part of #1055.

We should check contract scripthash against the one provided in manifest
and manifest groups. We shouldn't put on stack anything after return.
And ofcourse, we mast not destroy the old contract at the end, as
`contractDestroy` removes all storage items associated with the
old contract ID (which equals to the new contract ID). We just remove
old contract state - it's enough.
This commit is contained in:
Anna Shaleva 2020-07-16 11:32:32 +03:00
parent fddad0b475
commit 842feb2533
3 changed files with 275 additions and 24 deletions

View file

@ -8,6 +8,7 @@ import (
"github.com/nspcc-dev/neo-go/pkg/core/interop"
"github.com/nspcc-dev/neo-go/pkg/core/state"
"github.com/nspcc-dev/neo-go/pkg/crypto/hash"
"github.com/nspcc-dev/neo-go/pkg/smartcontract/manifest"
"github.com/nspcc-dev/neo-go/pkg/vm"
"github.com/nspcc-dev/neo-go/pkg/vm/stackitem"
@ -109,45 +110,77 @@ func contractCreate(ic *interop.Context, v *vm.VM) error {
return nil
}
// contractUpdate migrates a contract.
// contractUpdate migrates a contract. This method assumes that Manifest and Script
// of the contract can be updated independently.
func contractUpdate(ic *interop.Context, v *vm.VM) error {
contract, err := ic.DAO.GetContractState(v.GetCurrentScriptHash())
contract, _ := ic.DAO.GetContractState(v.GetCurrentScriptHash())
if contract == nil {
return errors.New("contract doesn't exist")
}
newcontract, err := createContractStateFromVM(ic, v)
if err != nil {
return err
script := v.Estack().Pop().Bytes()
if len(script) > MaxContractScriptSize {
return errors.New("the script is too big")
}
if newcontract.Script != nil {
if l := len(newcontract.Script); l == 0 || l > MaxContractScriptSize {
manifestBytes := v.Estack().Pop().Bytes()
if len(manifestBytes) > manifest.MaxManifestSize {
return errors.New("manifest is too big")
}
if !v.AddGas(int64(StoragePrice * (len(script) + len(manifestBytes)))) {
return errGasLimitExceeded
}
// if script was provided, update the old contract script and Manifest.ABI hash
if l := len(script); l > 0 {
if l > MaxContractScriptSize {
return errors.New("invalid script len")
}
h := newcontract.ScriptHash()
if h.Equals(contract.ScriptHash()) {
newHash := hash.Hash160(script)
if newHash.Equals(contract.ScriptHash()) {
return errors.New("the script is the same")
} else if _, err := ic.DAO.GetContractState(h); err == nil {
} else if _, err := ic.DAO.GetContractState(newHash); err == nil {
return errors.New("contract already exists")
}
newcontract.ID = contract.ID
if err := ic.DAO.PutContractState(newcontract); err != nil {
return err
oldHash := contract.ScriptHash()
// re-write existing contract variable, as we need it to be up-to-date during manifest update
contract = &state.Contract{
ID: contract.ID,
Script: script,
Manifest: contract.Manifest,
}
if err := ic.DAO.DeleteContractState(contract.ScriptHash()); err != nil {
return err
contract.Manifest.ABI.Hash = newHash
if err := ic.DAO.PutContractState(contract); err != nil {
return fmt.Errorf("failed to update script: %v", err)
}
if err := ic.DAO.DeleteContractState(oldHash); err != nil {
return fmt.Errorf("failed to update script: %v", err)
}
}
if !newcontract.HasStorage() {
siMap, err := ic.DAO.GetStorageItems(contract.ID)
// if manifest was provided, update the old contract manifest and check associated
// storage items if needed
if len(manifestBytes) > 0 {
var newManifest manifest.Manifest
err := newManifest.UnmarshalJSON(manifestBytes)
if err != nil {
return err
return fmt.Errorf("unable to retrieve manifest from stack: %v", err)
}
if len(siMap) != 0 {
return errors.New("old contract shouldn't have storage")
// we don't have to perform `GetContractState` one more time as it's already up-to-date
contract.Manifest = newManifest
if !contract.Manifest.IsValid(contract.ScriptHash()) {
return errors.New("failed to check contract script hash against new manifest")
}
if !contract.HasStorage() {
siMap, err := ic.DAO.GetStorageItems(contract.ID)
if err != nil {
return fmt.Errorf("failed to update manifest: %v", err)
}
if len(siMap) != 0 {
return errors.New("old contract shouldn't have storage")
}
}
if err := ic.DAO.PutContractState(contract); err != nil {
return fmt.Errorf("failed to update manifest: %v", err)
}
}
v.Estack().PushVal(stackitem.NewInterop(contract))
return contractDestroy(ic, v)
return nil
}
// runtimeSerialize serializes top stack item into a ByteArray.