network: remove priority queue from block queue
Use circular buffer which is a bit more appropriate. The problem is that priority queue accepts and stores equal items which wastes memory even in normal usage scenario, but it's especially dangerous if the node is stuck for some reason. In this case it'll accept from peers and put into queue the same blocks again and again leaking memory up to OOM condition. Notice that queue length calculation might be wrong in case circular buffer wraps, but it's not very likely to happen (usually blocks not coming from the queue are added by consensus and it's not very fast in doing so).
This commit is contained in:
parent
fdf80dbdc5
commit
8bb1ecb45a
7 changed files with 70 additions and 63 deletions
1
go.mod
1
go.mod
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@ -1,7 +1,6 @@
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module github.com/nspcc-dev/neo-go
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require (
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github.com/Workiva/go-datastructures v1.0.53
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github.com/abiosoft/ishell/v2 v2.0.2
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github.com/abiosoft/readline v0.0.0-20180607040430-155bce2042db
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github.com/alicebob/miniredis/v2 v2.15.1
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5
go.sum
5
go.sum
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@ -10,8 +10,6 @@ github.com/DataDog/zstd v1.4.1/go.mod h1:1jcaCB/ufaK+sKp1NBhlGmpz41jOoPQ35bpF36t
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github.com/OneOfOne/xxhash v1.2.2 h1:KMrpdQIwFcEqXDklaen+P1axHaj9BSKzvpUUfnHldSE=
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github.com/OneOfOne/xxhash v1.2.2/go.mod h1:HSdplMjZKSmBqAxg5vPj2TmRDmfkzw+cTzAElWljhcU=
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github.com/Workiva/go-datastructures v1.0.50/go.mod h1:Z+F2Rca0qCsVYDS8z7bAGm8f3UkzuWYS/oBZz5a7VVA=
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github.com/Workiva/go-datastructures v1.0.53 h1:J6Y/52yX10Xc5JjXmGtWoSSxs3mZnGSaq37xZZh7Yig=
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github.com/Workiva/go-datastructures v1.0.53/go.mod h1:1yZL+zfsztete+ePzZz/Zb1/t5BnDuE2Ya2MMGhzP6A=
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github.com/abiosoft/ishell v2.0.0+incompatible h1:zpwIuEHc37EzrsIYah3cpevrIc8Oma7oZPxr03tlmmw=
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github.com/abiosoft/ishell v2.0.0+incompatible/go.mod h1:HQR9AqF2R3P4XXpMpI0NAzgHf/aS6+zVXRj14cVk9qg=
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github.com/abiosoft/ishell/v2 v2.0.2 h1:5qVfGiQISaYM8TkbBl7RFO6MddABoXpATrsFbVI+SNo=
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@ -228,7 +226,6 @@ github.com/onsi/gomega v1.7.1/go.mod h1:XdKZgCCFLUoM/7CFJVPcG8C1xQ1AJ0vpAezJrB7J
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github.com/onsi/gomega v1.10.1 h1:o0+MgICZLuZ7xjH7Vx6zS/zcu93/BEp1VwkIW1mEXCE=
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github.com/onsi/gomega v1.10.1/go.mod h1:iN09h71vgCQne3DLsj+A5owkum+a2tYe+TOCB1ybHNo=
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github.com/pelletier/go-toml v1.2.0/go.mod h1:5z9KED0ma1S8pY6P1sdut58dfprrGBbd/94hg7ilaic=
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github.com/philhofer/fwd v1.1.1/go.mod h1:gk3iGcWd9+svBvR0sR+KPcfE+RNWozjowpeBVG3ZVNU=
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github.com/pierrec/lz4 v2.5.2+incompatible/go.mod h1:pdkljMzZIN41W+lC3N2tnIh5sFi+IEE17M5jbnwPHcY=
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github.com/pierrec/lz4 v2.6.1+incompatible h1:9UY3+iC23yxF0UfGaYrGplQ+79Rg+h/q9FV9ix19jjM=
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github.com/pierrec/lz4 v2.6.1+incompatible/go.mod h1:pdkljMzZIN41W+lC3N2tnIh5sFi+IEE17M5jbnwPHcY=
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@ -289,8 +286,6 @@ github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/
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github.com/syndtr/goleveldb v0.0.0-20180307113352-169b1b37be73/go.mod h1:Z4AUp2Km+PwemOoO/VB5AOx9XSsIItzFjoJlOSiYmn0=
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github.com/syndtr/goleveldb v1.0.1-0.20210305035536-64b5b1c73954 h1:xQdMZ1WLrgkkvOZ/LDQxjVxMLdby7osSh4ZEVa5sIjs=
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github.com/syndtr/goleveldb v1.0.1-0.20210305035536-64b5b1c73954/go.mod h1:u2MKkTVTVJWe5D1rCvame8WqhBd88EuIwODJZ1VHCPM=
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github.com/tinylib/msgp v1.1.5/go.mod h1:eQsjooMTnV42mHu917E26IogZ2930nFyBQdofk10Udg=
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github.com/ttacon/chalk v0.0.0-20160626202418-22c06c80ed31/go.mod h1:onvgF043R+lC5RZ8IT9rBXDaEDnpnw/Cl+HFiw+v/7Q=
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github.com/twmb/murmur3 v1.1.5 h1:i9OLS9fkuLzBXjt6dptlAEyk58fJsSTXbRg3SgVyqgk=
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github.com/twmb/murmur3 v1.1.5/go.mod h1:Qq/R7NUyOfr65zD+6Q5IHKsJLwP7exErjN6lyyq3OSQ=
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github.com/ugorji/go/codec v0.0.0-20181204163529-d75b2dcb6bc8/go.mod h1:VFNgLljTbGfSG7qAOspJ7OScBnGdDN/yBr0sguwnwf0=
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@ -484,7 +484,7 @@ func (s *FakeStateSync) AddMPTNodes(nodes [][]byte) error {
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// BlockHeight implements StateSync interface.
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func (s *FakeStateSync) BlockHeight() uint32 {
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panic("TODO")
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return 0
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}
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// IsActive implements StateSync interface.
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@ -5,7 +5,6 @@ import (
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"errors"
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"math"
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"github.com/Workiva/go-datastructures/queue"
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"github.com/nspcc-dev/neo-go/pkg/core/transaction"
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"github.com/nspcc-dev/neo-go/pkg/crypto/hash"
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"github.com/nspcc-dev/neo-go/pkg/io"
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@ -155,19 +154,6 @@ func (b *Block) EncodeBinary(bw *io.BinWriter) {
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}
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}
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// Compare implements the queue Item interface.
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func (b *Block) Compare(item queue.Item) int {
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other := item.(*Block)
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switch {
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case b.Index > other.Index:
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return 1
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case b.Index == other.Index:
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return 0
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default:
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return -1
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}
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}
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// MarshalJSON implements json.Marshaler interface.
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func (b Block) MarshalJSON() ([]byte, error) {
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auxb, err := json.Marshal(auxBlockOut{
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@ -204,15 +204,6 @@ func TestBlockSizeCalculation(t *testing.T) {
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assert.Equal(t, rawBlock, base64.StdEncoding.EncodeToString(benc))
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}
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func TestBlockCompare(t *testing.T) {
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b1 := Block{Header: Header{Index: 1}}
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b2 := Block{Header: Header{Index: 2}}
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b3 := Block{Header: Header{Index: 3}}
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assert.Equal(t, 1, b2.Compare(&b1))
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assert.Equal(t, 0, b2.Compare(&b2))
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assert.Equal(t, -1, b2.Compare(&b3))
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}
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func TestBlockEncodeDecode(t *testing.T) {
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t.Run("positive", func(t *testing.T) {
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b := newDumbBlock()
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@ -1,7 +1,8 @@
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package network
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import (
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"github.com/Workiva/go-datastructures/queue"
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"sync"
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"github.com/nspcc-dev/neo-go/pkg/core/block"
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"github.com/nspcc-dev/neo-go/pkg/core/blockchainer"
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"go.uber.org/atomic"
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type blockQueue struct {
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log *zap.Logger
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queue *queue.PriorityQueue
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queueLock sync.Mutex
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queue []*block.Block
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checkBlocks chan struct{}
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chain blockchainer.Blockqueuer
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relayF func(*block.Block)
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discarded *atomic.Bool
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len int
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}
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const (
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@ -30,7 +33,7 @@ func newBlockQueue(capacity int, bc blockchainer.Blockqueuer, log *zap.Logger, r
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return &blockQueue{
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log: log,
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queue: queue.NewPriorityQueue(capacity, false),
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queue: make([]*block.Block, blockCacheSize),
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checkBlocks: make(chan struct{}, 1),
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chain: bc,
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relayF: relayer,
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}
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func (bq *blockQueue) run() {
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var lastHeight = bq.chain.BlockHeight()
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for {
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_, ok := <-bq.checkBlocks
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if !ok {
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break
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}
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for {
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item := bq.queue.Peek()
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if item == nil {
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break
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}
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minblock := item.(*block.Block)
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if minblock.Index <= bq.chain.BlockHeight()+1 {
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_, _ = bq.queue.Get(1)
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updateBlockQueueLenMetric(bq.length())
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if minblock.Index == bq.chain.BlockHeight()+1 {
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err := bq.chain.AddBlock(minblock)
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if err != nil {
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// The block might already be added by consensus.
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if bq.chain.BlockHeight() < minblock.Index {
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bq.log.Warn("blockQueue: failed adding block into the blockchain",
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zap.String("error", err.Error()),
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zap.Uint32("blockHeight", bq.chain.BlockHeight()),
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zap.Uint32("nextIndex", minblock.Index))
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}
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} else if bq.relayF != nil {
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bq.relayF(minblock)
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}
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h := bq.chain.BlockHeight()
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pos := int(h+1) % blockCacheSize
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bq.queueLock.Lock()
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b := bq.queue[pos]
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// The chain moved forward using blocks from other sources (consensus).
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for i := lastHeight; i < h; i++ {
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old := int(i+1) % blockCacheSize
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if bq.queue[old] != nil && bq.queue[old].Index == i {
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bq.len--
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bq.queue[old] = nil
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}
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} else {
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}
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bq.queueLock.Unlock()
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lastHeight = h
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if b == nil {
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break
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}
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err := bq.chain.AddBlock(b)
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if err != nil {
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// The block might already be added by consensus.
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if bq.chain.BlockHeight() < b.Index {
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bq.log.Warn("blockQueue: failed adding block into the blockchain",
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zap.String("error", err.Error()),
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zap.Uint32("blockHeight", bq.chain.BlockHeight()),
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zap.Uint32("nextIndex", b.Index))
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}
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} else if bq.relayF != nil {
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bq.relayF(b)
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}
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bq.queueLock.Lock()
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bq.len--
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l := bq.len
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if bq.queue[pos] == b {
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bq.queue[pos] = nil
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}
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bq.queueLock.Unlock()
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updateBlockQueueLenMetric(l)
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}
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}
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}
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func (bq *blockQueue) putBlock(block *block.Block) error {
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h := bq.chain.BlockHeight()
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bq.queueLock.Lock()
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if block.Index <= h || h+blockCacheSize < block.Index {
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// can easily happen when fetching the same blocks from
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// different peers, thus not considered as error
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bq.queueLock.Unlock()
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return nil
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}
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err := bq.queue.Put(block)
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pos := block.Index % blockCacheSize
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// If we already have it, keep the old block, throw away new one.
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if bq.queue[pos] == nil || bq.queue[pos].Index < block.Index {
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bq.len++
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bq.queue[pos] = block
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}
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l := bq.len
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bq.queueLock.Unlock()
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// update metrics
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updateBlockQueueLenMetric(bq.length())
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updateBlockQueueLenMetric(l)
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select {
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case bq.checkBlocks <- struct{}{}:
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// ok, signalled to goroutine processing queue
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default:
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// it's already busy processing blocks
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}
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return err
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return nil
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}
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func (bq *blockQueue) discard() {
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if bq.discarded.CAS(false, true) {
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close(bq.checkBlocks)
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bq.queue.Dispose()
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bq.queueLock.Lock()
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// Technically we could bq.queue = nil, but this would cost
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// another if in run().
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for i := 0; i < len(bq.queue); i++ {
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bq.queue[i] = nil
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}
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bq.len = 0
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bq.queueLock.Unlock()
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}
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}
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func (bq *blockQueue) length() int {
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return bq.queue.Len()
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}
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bq.discard()
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assert.Equal(t, 0, bq.length())
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}
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// length wraps len access for tests to make them thread-safe.
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func (bq *blockQueue) length() int {
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bq.queueLock.Lock()
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defer bq.queueLock.Unlock()
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return bq.len
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}
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