network: refactor blockqueuer interface
Remove unused argument.
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parent
e57e74692f
commit
91a77c25a2
3 changed files with 4 additions and 4 deletions
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@ -37,7 +37,7 @@ func indexToPosition(i uint32) int {
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return int(i) % blockCacheSize
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return int(i) % blockCacheSize
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}
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}
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func newBlockQueue(capacity int, bc Blockqueuer, log *zap.Logger, relayer func(*block.Block)) *blockQueue {
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func newBlockQueue(bc Blockqueuer, log *zap.Logger, relayer func(*block.Block)) *blockQueue {
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if log == nil {
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if log == nil {
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return nil
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return nil
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}
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}
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@ -13,7 +13,7 @@ import (
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func TestBlockQueue(t *testing.T) {
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func TestBlockQueue(t *testing.T) {
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chain := fakechain.NewFakeChain()
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chain := fakechain.NewFakeChain()
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// notice, it's not yet running
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// notice, it's not yet running
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bq := newBlockQueue(0, chain, zaptest.NewLogger(t), nil)
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bq := newBlockQueue(chain, zaptest.NewLogger(t), nil)
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blocks := make([]*block.Block, 11)
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blocks := make([]*block.Block, 11)
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for i := 1; i < 11; i++ {
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for i := 1; i < 11; i++ {
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blocks[i] = &block.Block{Header: block.Header{Index: uint32(i)}}
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blocks[i] = &block.Block{Header: block.Header{Index: uint32(i)}}
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@ -204,11 +204,11 @@ func newServerFromConstructors(config ServerConfig, chain Ledger, stSync StateSy
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}, s.notaryFeer)
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}, s.notaryFeer)
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})
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})
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}
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}
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s.bQueue = newBlockQueue(maxBlockBatch, chain, log, func(b *block.Block) {
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s.bQueue = newBlockQueue(chain, log, func(b *block.Block) {
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s.tryStartServices()
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s.tryStartServices()
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})
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})
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s.bSyncQueue = newBlockQueue(maxBlockBatch, s.stateSync, log, nil)
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s.bSyncQueue = newBlockQueue(s.stateSync, log, nil)
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if s.MinPeers < 0 {
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if s.MinPeers < 0 {
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s.log.Info("bad MinPeers configured, using the default value",
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s.log.Info("bad MinPeers configured, using the default value",
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