core: pop all args from stack before validation checks in Notify
We should match the C# behaviour.
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793f27084b
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2 changed files with 3 additions and 3 deletions
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@ -52,11 +52,11 @@ func GetTrigger(ic *interop.Context) error {
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// in neo-go the only meaningful thing to do here is to log.
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// in neo-go the only meaningful thing to do here is to log.
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func Notify(ic *interop.Context) error {
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func Notify(ic *interop.Context) error {
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name := ic.VM.Estack().Pop().String()
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name := ic.VM.Estack().Pop().String()
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elem := ic.VM.Estack().Pop()
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args := elem.Array()
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if len(name) > MaxEventNameLen {
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if len(name) > MaxEventNameLen {
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return fmt.Errorf("event name must be less than %d", MaxEventNameLen)
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return fmt.Errorf("event name must be less than %d", MaxEventNameLen)
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}
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}
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elem := ic.VM.Estack().Pop()
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args := elem.Array()
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// But it has to be serializable, otherwise we either have some broken
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// But it has to be serializable, otherwise we either have some broken
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// (recursive) structure inside or an interop item that can't be used
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// (recursive) structure inside or an interop item that can't be used
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// outside of the interop subsystem anyway.
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// outside of the interop subsystem anyway.
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@ -142,7 +142,7 @@ func TestNotify(t *testing.T) {
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return ic
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return ic
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}
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}
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t.Run("big name", func(t *testing.T) {
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t.Run("big name", func(t *testing.T) {
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ic := newIC(string(make([]byte, MaxEventNameLen+1)), []byte{42})
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ic := newIC(string(make([]byte, MaxEventNameLen+1)), stackitem.NewArray([]stackitem.Item{stackitem.Null{}}))
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require.Error(t, Notify(ic))
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require.Error(t, Notify(ic))
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})
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})
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t.Run("recursive struct", func(t *testing.T) {
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t.Run("recursive struct", func(t *testing.T) {
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