network: add getheaders message processing
This one is essential for the consensus nodes as otherwise they won't give out the blocks they generate making their generation almost useless. It also makes our networking part more complete.
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734338ad70
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2 changed files with 37 additions and 4 deletions
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@ -13,7 +13,7 @@ type Headers struct {
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// Users can at most request 2k header.
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const (
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maxHeadersAllowed = 2000
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MaxHeadersAllowed = 2000
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)
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// DecodeBinary implements Serializable interface.
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@ -21,9 +21,9 @@ func (p *Headers) DecodeBinary(br *io.BinReader) {
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lenHeaders := br.ReadVarUint()
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// C# node does it silently
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if lenHeaders > maxHeadersAllowed {
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log.Warnf("received %d headers, capping to %d", lenHeaders, maxHeadersAllowed)
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lenHeaders = maxHeadersAllowed
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if lenHeaders > MaxHeadersAllowed {
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log.Warnf("received %d headers, capping to %d", lenHeaders, MaxHeadersAllowed)
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lenHeaders = MaxHeadersAllowed
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}
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p.Hdrs = make([]*core.Header, lenHeaders)
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