dao: migrate nep5 balances with the contract
Fixes #1144. It's quite simple approach, we just update balance info right upon contract migration. It will slow down migration transactions, but it takes about 1-2 seconds to Seek through balances at mainnet's 3.8M, so the approach should still work good enough. The other idea was to make lazy updates (maintaining contract migration map), but it's more complicated to implement (and implies that a balance get might also do a write). There also is a concern about memory usage, it can give a spike of some tens of megabytes, but that also is considered to be acceptable.
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2 changed files with 70 additions and 1 deletions
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@ -1,9 +1,11 @@
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package dao
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import (
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"bytes"
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"errors"
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"github.com/nspcc-dev/neo-go/pkg/core/state"
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"github.com/nspcc-dev/neo-go/pkg/core/storage"
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"github.com/nspcc-dev/neo-go/pkg/io"
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"github.com/nspcc-dev/neo-go/pkg/util"
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)
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@ -17,6 +19,8 @@ type Cached struct {
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contracts map[util.Uint160]*state.Contract
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balances map[util.Uint160]*state.NEP5Balances
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transfers map[util.Uint160]map[uint32]*state.NEP5TransferLog
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dropNEP5Cache bool
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}
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// NewCached returns new Cached wrapping around given backing store.
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@ -25,7 +29,7 @@ func NewCached(d DAO) *Cached {
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ctrs := make(map[util.Uint160]*state.Contract)
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balances := make(map[util.Uint160]*state.NEP5Balances)
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transfers := make(map[util.Uint160]map[uint32]*state.NEP5TransferLog)
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return &Cached{d.GetWrapped(), accs, ctrs, balances, transfers}
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return &Cached{d.GetWrapped(), accs, ctrs, balances, transfers, false}
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}
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// GetAccountStateOrNew retrieves Account from cache or underlying store
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@ -121,6 +125,65 @@ func (cd *Cached) AppendNEP5Transfer(acc util.Uint160, index uint32, tr *state.N
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return lg.Size() >= nep5TransferBatchSize, cd.PutNEP5TransferLog(acc, index, lg)
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}
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// MigrateNEP5Balances migrates NEP5 balances from old contract to the new one.
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func (cd *Cached) MigrateNEP5Balances(from, to util.Uint160) error {
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var (
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simpleDAO *Simple
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cachedDAO = cd
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ok bool
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w = io.NewBufBinWriter()
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)
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for simpleDAO == nil {
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simpleDAO, ok = cachedDAO.DAO.(*Simple)
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if !ok {
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cachedDAO, ok = cachedDAO.DAO.(*Cached)
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if !ok {
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panic("uknown DAO")
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}
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}
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}
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for acc, bs := range cd.balances {
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err := simpleDAO.putNEP5Balances(acc, bs, w)
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if err != nil {
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return err
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}
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w.Reset()
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}
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cd.dropNEP5Cache = true
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var store = simpleDAO.Store
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// Create another layer of cache because we can't change original storage
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// while seeking.
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var upStore = storage.NewMemCachedStore(store)
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store.Seek([]byte{byte(storage.STNEP5Balances)}, func(k, v []byte) {
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if !bytes.Contains(v, from[:]) {
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return
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}
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bs := state.NewNEP5Balances()
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reader := io.NewBinReaderFromBuf(v)
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bs.DecodeBinary(reader)
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if reader.Err != nil {
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panic("bad nep5 balances")
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}
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tr, ok := bs.Trackers[from]
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if !ok {
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return
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}
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delete(bs.Trackers, from)
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bs.Trackers[to] = tr
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w.Reset()
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bs.EncodeBinary(w.BinWriter)
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if w.Err != nil {
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panic("error on nep5 balance encoding")
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}
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err := upStore.Put(k, w.Bytes())
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if err != nil {
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panic("can't put value in the DB")
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}
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})
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_, err := upStore.Persist()
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return err
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}
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// Persist flushes all the changes made into the (supposedly) persistent
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// underlying store.
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func (cd *Cached) Persist() (int, error) {
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@ -130,6 +193,9 @@ func (cd *Cached) Persist() (int, error) {
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// usage scenario it should be good enough if cd doesn't modify object
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// caches (accounts/contracts/etc) in any way.
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if ok {
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if cd.dropNEP5Cache {
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lowerCache.balances = make(map[util.Uint160]*state.NEP5Balances)
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}
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var simpleCache *Simple
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for simpleCache == nil {
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simpleCache, ok = lowerCache.DAO.(*Simple)
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@ -176,5 +242,6 @@ func (cd *Cached) GetWrapped() DAO {
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cd.contracts,
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cd.balances,
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cd.transfers,
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false,
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}
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}
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@ -154,6 +154,7 @@ func contractUpdate(ic *interop.Context, v *vm.VM) error {
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if err := ic.DAO.DeleteContractState(oldHash); err != nil {
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return fmt.Errorf("failed to update script: %v", err)
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}
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ic.DAO.MigrateNEP5Balances(oldHash, newHash)
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}
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// if manifest was provided, update the old contract manifest and check associated
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// storage items if needed
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@ -181,6 +182,7 @@ func contractUpdate(ic *interop.Context, v *vm.VM) error {
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return fmt.Errorf("failed to update manifest: %v", err)
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}
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}
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return nil
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}
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