Implemented NetMode type.
This commit is contained in:
parent
536a499236
commit
b94c9b4b57
3 changed files with 72 additions and 47 deletions
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@ -10,6 +10,7 @@ import (
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var (
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var (
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port = flag.String("port", ":3000", "port the TCP listener will listen on.")
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port = flag.String("port", ":3000", "port the TCP listener will listen on.")
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seed = flag.String("seed", "", "initial seed servers.")
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seed = flag.String("seed", "", "initial seed servers.")
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net = flag.Int("net", 56753, "the mode the server will operate in.")
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)
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)
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// Simple dirty and quick bootstrapping for the sake of development.
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// Simple dirty and quick bootstrapping for the sake of development.
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@ -19,7 +20,7 @@ var (
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func main() {
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func main() {
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flag.Parse()
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flag.Parse()
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s := network.NewServer(network.ModeTestNet)
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s := network.NewServer(network.NetMode(*net))
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seeds := strings.Split(*seed, ",")
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seeds := strings.Split(*seed, ",")
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if len(seeds) == 0 {
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if len(seeds) == 0 {
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seeds = []string{*seed}
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seeds = []string{*seed}
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@ -8,11 +8,33 @@ import (
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"io"
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"io"
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)
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)
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const (
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// The minimum size of a valid message.
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minMessageSize = 24
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)
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// NetMode type that is compatible with netModes below.
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type NetMode uint32
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// String implements the stringer interface.
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func (n NetMode) String() string {
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switch n {
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case ModeDevNet:
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return "devnet"
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case ModeTestNet:
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return "testnet"
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case ModeMainNet:
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return "mainnet"
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default:
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return ""
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}
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}
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// Values used for the magic field, according to the docs.
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// Values used for the magic field, according to the docs.
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const (
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const (
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ModeMainNet = 0x00746e41 // 7630401
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ModeMainNet NetMode = 0x00746e41 // 7630401
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ModeTestNet = 0x74746e41 // 1953787457
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ModeTestNet = 0x74746e41 // 1953787457
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// ModeDevNet = 0xDEADBEAF
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ModeDevNet = 56753 // docker privnet
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)
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)
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// Message is the complete message send between nodes.
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// Message is the complete message send between nodes.
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@ -25,7 +47,7 @@ const (
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// 4 Checksum uint32 Checksum
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// 4 Checksum uint32 Checksum
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// length Payload uint8[length] Content of message
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// length Payload uint8[length] Content of message
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type Message struct {
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type Message struct {
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Magic uint32
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Magic NetMode
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// Command is utf8 code, of which the length is 12 bytes,
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// Command is utf8 code, of which the length is 12 bytes,
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// the extra part is filled with 0.
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// the extra part is filled with 0.
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Command []byte
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Command []byte
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@ -55,7 +77,7 @@ const (
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cmdTX = "tx"
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cmdTX = "tx"
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)
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)
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func newMessage(magic uint32, cmd commandType, payload []byte) *Message {
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func newMessage(magic NetMode, cmd commandType, payload []byte) *Message {
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sum := sumSHA256(sumSHA256(payload))[:4]
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sum := sumSHA256(sumSHA256(payload))[:4]
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sumuint32 := binary.LittleEndian.Uint32(sum)
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sumuint32 := binary.LittleEndian.Uint32(sum)
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@ -100,12 +122,12 @@ func (m *Message) commandType() commandType {
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// decode a Message from the given reader.
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// decode a Message from the given reader.
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func (m *Message) decode(r io.Reader) error {
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func (m *Message) decode(r io.Reader) error {
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// 24 bytes for the fixed sized fields.
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// 24 bytes for the fixed sized fields.
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buf := make([]byte, 24)
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buf := make([]byte, minMessageSize)
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if _, err := r.Read(buf); err != nil {
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if _, err := r.Read(buf); err != nil {
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return err
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return err
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}
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}
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m.Magic = binary.LittleEndian.Uint32(buf[0:4])
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m.Magic = NetMode(binary.LittleEndian.Uint32(buf[0:4]))
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m.Command = buf[4:16]
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m.Command = buf[4:16]
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m.Length = binary.LittleEndian.Uint32(buf[16:20])
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m.Length = binary.LittleEndian.Uint32(buf[16:20])
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m.Checksum = binary.LittleEndian.Uint32(buf[20:24])
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m.Checksum = binary.LittleEndian.Uint32(buf[20:24])
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@ -128,9 +150,9 @@ func (m *Message) decode(r io.Reader) error {
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// encode a Message to any given io.Writer.
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// encode a Message to any given io.Writer.
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func (m *Message) encode(w io.Writer) error {
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func (m *Message) encode(w io.Writer) error {
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// 24 bytes for the fixed sized fields + the length of the payload.
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// 24 bytes for the fixed sized fields + the length of the payload.
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buf := make([]byte, 24+m.Length)
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buf := make([]byte, minMessageSize+m.Length)
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binary.LittleEndian.PutUint32(buf[0:4], m.Magic)
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binary.LittleEndian.PutUint32(buf[0:4], uint32(m.Magic))
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copy(buf[4:16], m.Command)
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copy(buf[4:16], m.Command)
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binary.LittleEndian.PutUint32(buf[16:20], m.Length)
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binary.LittleEndian.PutUint32(buf[16:20], m.Length)
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binary.LittleEndian.PutUint32(buf[20:24], m.Checksum)
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binary.LittleEndian.PutUint32(buf[20:24], m.Checksum)
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@ -6,15 +6,20 @@ import (
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"log"
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"log"
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"net"
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"net"
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"os"
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"os"
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"strconv"
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)
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)
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const (
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const (
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version = "0.0.1"
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// node version
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version = "2.6.0"
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// official ports according to the protocol.
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portMainNet = 10333
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portMainNet = 10333
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portTestNet = 20333
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portTestNet = 20333
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// make sure we can run a server without consuming
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)
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// docker privnet ports.
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portDevNet = 3000
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var (
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// rpcLogger used for debugging RPC messages between nodes.
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rpcLogger = log.New(os.Stdout, "RPC :: ", 0)
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)
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)
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type messageTuple struct {
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type messageTuple struct {
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@ -26,11 +31,15 @@ type messageTuple struct {
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type Server struct {
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type Server struct {
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logger *log.Logger
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logger *log.Logger
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// the port the TCP listener is listening on.
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port uint16
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// userAgent of the server.
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// userAgent of the server.
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userAgent string
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userAgent string
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// The "magic" mode the server is currently running on.
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// The "magic" mode the server is currently running on.
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// This can either be 0x00746e41 or 0x74746e41 for main or test net.
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// This can either be 0x00746e41 or 0x74746e41 for main or test net.
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netMode uint32
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// Or 56753 to work with the docker privnet.
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net NetMode
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// map that holds all connected peers to this server.
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// map that holds all connected peers to this server.
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peers map[*Peer]bool
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peers map[*Peer]bool
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@ -48,16 +57,14 @@ type Server struct {
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// TCP listener of the server
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// TCP listener of the server
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listener net.Listener
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listener net.Listener
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dev bool
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}
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}
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// NewServer returns a pointer to a new server.
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// NewServer returns a pointer to a new server.
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func NewServer(mode uint32) *Server {
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func NewServer(net NetMode) *Server {
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logger := log.New(os.Stdout, "NEO SERVER :: ", 0)
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logger := log.New(os.Stdout, "NEO SERVER :: ", 0)
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if mode != ModeTestNet && mode != ModeMainNet {
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if net != ModeTestNet && net != ModeMainNet && net != ModeDevNet {
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logger.Fatalf("invalid network mode %d", mode)
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logger.Fatalf("invalid network mode %d", net)
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}
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}
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s := &Server{
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s := &Server{
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@ -68,7 +75,7 @@ func NewServer(mode uint32) *Server {
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unregister: make(chan *Peer),
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unregister: make(chan *Peer),
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message: make(chan messageTuple),
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message: make(chan messageTuple),
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relay: true,
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relay: true,
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netMode: mode,
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net: net,
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quit: make(chan struct{}),
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quit: make(chan struct{}),
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}
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}
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@ -77,8 +84,15 @@ func NewServer(mode uint32) *Server {
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// Start run's the server.
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// Start run's the server.
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func (s *Server) Start(port string, seeds []string) {
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func (s *Server) Start(port string, seeds []string) {
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p, err := strconv.Atoi(port[1:len(port)])
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if err != nil {
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s.logger.Fatalf("could not convert port to integer: %s", err)
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}
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s.port = uint16(p)
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fmt.Println(logo())
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fmt.Println(logo())
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s.logger.Printf("running %s on %s - relay: %v", s.userAgent, "testnet", s.relay)
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s.logger.Printf("running %s on %s - TCP %d - relay: %v",
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s.userAgent, s.net, int(s.port), s.relay)
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go listenTCP(s, port)
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go listenTCP(s, port)
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@ -109,15 +123,18 @@ func (s *Server) loop() {
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select {
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select {
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case peer := <-s.register:
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case peer := <-s.register:
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s.logger.Printf("peer registered from address %s", peer.conn.RemoteAddr())
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s.logger.Printf("peer registered from address %s", peer.conn.RemoteAddr())
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// only respond with the version mesage if the peer initiated the connection.
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if peer.initiater {
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resp, err := s.handlePeerConnected()
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resp, err := s.handlePeerConnected()
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if err != nil {
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if err != nil {
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s.logger.Fatalf("handling initial peer connection failed: %s", err)
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s.logger.Fatalf("handling initial peer connection failed: %s", err)
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}
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}
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peer.send <- resp
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peer.send <- resp
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}
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case peer := <-s.unregister:
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case peer := <-s.unregister:
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s.logger.Printf("peer %s disconnected", peer.conn.RemoteAddr())
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s.logger.Printf("peer %s disconnected", peer.conn.RemoteAddr())
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case tuple := <-s.message:
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case tuple := <-s.message:
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s.logger.Printf("new incomming message %s", string(tuple.msg.Command))
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if err := s.processMessage(tuple.msg, tuple.peer); err != nil {
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if err := s.processMessage(tuple.msg, tuple.peer); err != nil {
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s.logger.Fatalf("failed to process message: %s", err)
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s.logger.Fatalf("failed to process message: %s", err)
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}
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}
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// TODO: unregister peers on error.
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// TODO: unregister peers on error.
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// processMessage processes the received message from a remote node.
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// processMessage processes the received message from a remote node.
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func (s *Server) processMessage(msg *Message, peer *Peer) error {
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func (s *Server) processMessage(msg *Message, peer *Peer) error {
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rpcLogger.Printf("IN :: %+v", msg)
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switch msg.commandType() {
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switch msg.commandType() {
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case cmdVersion:
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case cmdVersion:
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v, _ := msg.decodePayload()
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v, _ := msg.decodePayload()
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@ -159,12 +178,12 @@ func (s *Server) processMessage(msg *Message, peer *Peer) error {
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// No further communication should been made before both sides has received
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// No further communication should been made before both sides has received
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// the version of eachother.
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// the version of eachother.
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func (s *Server) handlePeerConnected() (*Message, error) {
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func (s *Server) handlePeerConnected() (*Message, error) {
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payload := newVersionPayload(s.port(), s.userAgent, 0, s.relay)
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payload := newVersionPayload(s.port, s.userAgent, 0, s.relay)
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b, err := payload.encode()
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b, err := payload.encode()
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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msg := newMessage(ModeTestNet, cmdVersion, b)
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msg := newMessage(s.net, cmdVersion, b)
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return msg, nil
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return msg, nil
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}
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}
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@ -174,27 +193,10 @@ func (s *Server) handleVersionCmd(v *Version) (*Message, error) {
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// TODO: check version and verify to trust that node.
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// TODO: check version and verify to trust that node.
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// Empty payload for the verack message.
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// Empty payload for the verack message.
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fmt.Printf("%+v\n", v)
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msg := newMessage(s.net, cmdVerack, nil)
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msg := newMessage(s.netMode, cmdVerack, nil)
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return msg, nil
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return msg, nil
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}
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}
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func (s *Server) port() uint16 {
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if s.dev {
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return portDevNet
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}
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if s.netMode == ModeMainNet {
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return portMainNet
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}
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if s.netMode == ModeTestNet {
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return portTestNet
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}
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s.logger.Fatalf("the server dont know what ports it running, yikes.")
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return 0
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}
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func logo() string {
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func logo() string {
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return `
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return `
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_ ____________ __________
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_ ____________ __________
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