state: fix the way NEO balance is being serialized
Actually, our format is way better, but for preview2 compatibility we need to use this one.
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c124d2bcdf
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cd2dca0259
1 changed files with 5 additions and 13 deletions
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@ -104,28 +104,20 @@ func (s *NEOBalanceState) DecodeBinary(r *io.BinReader) {
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if r.Err != nil {
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if r.Err != nil {
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return
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return
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}
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}
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s.fromStackItem(si)
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r.Err = s.fromStackItem(si)
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}
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}
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func (s *NEOBalanceState) toStackItem() stackitem.Item {
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func (s *NEOBalanceState) toStackItem() stackitem.Item {
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result := s.NEP5BalanceState.toStackItem().(*stackitem.Struct)
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result := s.NEP5BalanceState.toStackItem().(*stackitem.Struct)
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result.Append(stackitem.NewBigInteger(big.NewInt(int64(s.BalanceHeight))))
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result.Append(stackitem.NewBigInteger(big.NewInt(int64(s.BalanceHeight))))
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votes := make([]stackitem.Item, len(s.Votes))
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result.Append(stackitem.NewByteArray(s.Votes.Bytes()))
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for i, v := range s.Votes {
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votes[i] = stackitem.NewByteArray(v.Bytes())
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}
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result.Append(stackitem.NewArray(votes))
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return result
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return result
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}
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}
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func (s *NEOBalanceState) fromStackItem(item stackitem.Item) {
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func (s *NEOBalanceState) fromStackItem(item stackitem.Item) error {
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structItem := item.Value().([]stackitem.Item)
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structItem := item.Value().([]stackitem.Item)
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s.Balance = *structItem[0].Value().(*big.Int)
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s.Balance = *structItem[0].Value().(*big.Int)
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s.BalanceHeight = uint32(structItem[1].Value().(*big.Int).Int64())
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s.BalanceHeight = uint32(structItem[1].Value().(*big.Int).Int64())
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votes := structItem[2].Value().([]stackitem.Item)
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s.Votes = make(keys.PublicKeys, 0)
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s.Votes = make([]*keys.PublicKey, len(votes))
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return s.Votes.DecodeBytes(structItem[2].Value().([]byte))
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for i, v := range votes {
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s.Votes[i] = new(keys.PublicKey)
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s.Votes[i].DecodeBytes(v.Value().([]byte))
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}
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}
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}
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