examples: completely rework runtime example

Make it more useful, triggers are largely obsolete (2.x thing).
This commit is contained in:
Roman Khimov 2022-03-24 16:44:15 +03:00
parent be7527409c
commit fe27ae9b96
2 changed files with 52 additions and 23 deletions

View file

@ -1,6 +1,7 @@
package runtimecontract
import (
"github.com/nspcc-dev/neo-go/pkg/interop/native/management"
"github.com/nspcc-dev/neo-go/pkg/interop/runtime"
"github.com/nspcc-dev/neo-go/pkg/interop/util"
)
@ -8,48 +9,73 @@ import (
var (
// Check if the invoker of the contract is the specified owner
owner = util.FromAddress("NbrUYaZgyhSkNoRo9ugRyEMdUZxrhkNaWB")
trigger byte
)
// init initializes trigger before any other contract method is called
// init is transformed into _initialize method that is called whenever contract
// is being loaded (so you'll see this log entry with every invocation).
func init() {
trigger = runtime.GetTrigger()
// No events and logging allowed in verification context.
if runtime.GetTrigger() != runtime.Verification {
runtime.Log("init called")
}
}
// _deploy is called after contract deployment or update, it'll be called
// in deployment transaction and if call update method of this contract.
func _deploy(_ interface{}, isUpdate bool) {
if isUpdate {
Log("_deploy method called before contract update")
Log("_deploy method called after contract update")
return
}
Log("_deploy method called before contract creation")
Log("_deploy method called after contract creation")
}
// CheckWitness checks owner's witness
// CheckWitness checks owner's witness. It returns true if invoked by the owner
// and false otherwise.
func CheckWitness() bool {
// Log owner upon Verification trigger
if trigger != runtime.Verification {
return false
}
if runtime.CheckWitness(owner) {
runtime.Log("Verified Owner")
}
return true
}
return false
}
// Log logs given message
func Log(message string) bool {
if trigger != runtime.Application {
return false
}
// Log logs given message.
func Log(message string) {
runtime.Log(message)
return true
}
// Notify notifies about given message
func Notify(event interface{}) bool {
if trigger != runtime.Application {
// Notify emits an event with the specified data.
func Notify(event interface{}) {
runtime.Notify("Event", event)
}
// Verify method is used when contract is being used as a signer of transaction,
// it can have parameters (that then need to be present in invocation script)
// and it returns simple pass/fail result. This implementation just checks for
// owner's signature presence.
func Verify() bool {
// Technically this restriction is not needed, but you can see the difference
// between invokefunction and invokecontractverify RPC methods with it.
if runtime.GetTrigger() != runtime.Verification {
return false
}
runtime.Notify("Event", event)
return true
return CheckWitness()
}
// Destroy destroys the contract, only owner can do that.
func Destroy() {
if !Verify() {
panic("only owner can destroy")
}
management.Destroy()
}
// Update updates the contract, only owner can do that. _deploy will be called
// after update.
func Update(nef, manifest []byte) {
if !Verify() {
panic("only owner can update")
}
management.Update(nef, manifest)
}

View file

@ -6,3 +6,6 @@ events:
parameters:
- name: event
type: Any
permissions:
- hash: fffdc93764dbaddd97c48f252a53ea4643faa3fd
methods: ["update", "destroy"]