actor: take ValidatorsHistory into account for CalculateValidUntilBlock
Which makes permanent result.Version caching safe for all cases.
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95b72db707
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2 changed files with 27 additions and 1 deletions
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@ -191,5 +191,14 @@ func (a *Actor) CalculateValidUntilBlock() (uint32, error) {
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if err != nil {
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return 0, fmt.Errorf("can't get block count: %w", err)
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}
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return blockCount + uint32(a.version.Protocol.ValidatorsCount) + 1, nil
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var vc = int(a.version.Protocol.ValidatorsCount)
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var bestH = uint32(0)
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for h, n := range a.version.Protocol.ValidatorsHistory { // In case it's enabled.
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if h >= bestH && h <= blockCount {
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vc = n
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bestH = h
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}
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}
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return blockCount + uint32(vc+1), nil
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}
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@ -24,6 +24,23 @@ func TestCalculateValidUntilBlock(t *testing.T) {
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vub, err := a.CalculateValidUntilBlock()
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require.NoError(t, err)
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require.Equal(t, uint32(42+7+1), vub)
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client.version.Protocol.ValidatorsHistory = map[uint32]int{
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0: 7,
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40: 4,
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80: 10,
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}
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a, err = NewSimple(client, acc)
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require.NoError(t, err)
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vub, err = a.CalculateValidUntilBlock()
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require.NoError(t, err)
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require.Equal(t, uint32(42+4+1), vub)
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client.bCount = 101
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vub, err = a.CalculateValidUntilBlock()
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require.NoError(t, err)
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require.Equal(t, uint32(101+10+1), vub)
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}
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func TestMakeUnsigned(t *testing.T) {
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