System.Enumerator.Next costs 1_000_000 gas which is rather big for a
single iteration. Reimplement this by saving current counters on stack.
This approach will use 2 PICKITEMS (270_000 gas) for maps, which is
still cheaper that *.Next syscall.
We make it explicit in the appropriate Block/Transaction structures, not via a
singleton as C# node does. I think this approach has a bit more potential and
allows better packages reuse for different purposes.
1. Remove GetScript, IsPayable, GetStorageContext.
2. Revert 82319538 related to GetStorageContext.
3. Rename Migrate to Update.
4. Move remaining to System.Contract.*.
Related #1031.
Updated System.Blockchain.GetBlock interop replaced the functionality of
the following interops:
System.Block.GetTransactions
System.Block.GetTransactionCount
Neo.Block.GetTransactions
Neo.Block.GetTransactionsCount
closes#1025
Now we put on stack stackitem.Array instead of Interop, so we're able to
use all available block properties without extra interop getters.
Removed Neo.Blockchain.GetBlock interop as we don't need it anymore.
Removed Neo.Block.GetTransaction and System.Block.GetTransaction
interops. These interops were replaced by new
System.Blockchain.GetTransactionFromBlock interop.
closes#1023
Now we put on stack stackitem.Array instead of Interop, so we don't
need old transaction-related interops anymore. Removed the following
interops:
System.Transaction.GetHash
Neo.Transaction.GetAttributes
Neo.Transaction.GetHash
Neo.Transaction.GetWitnesses
Neo.Attribute.GetData
Neo.Attribute.GetUsage
Also removed the following duplicated NEO interop:
Neo.Blockchain.GetTransaction
Closes#913.
Provide package info in the funcScope to check if function is defined
insided an interop package. As a good side-effect bytecode for builtins from `util`
is no longer emitted.
Related #941.
Two changes being done here, because they require a lot of updates to
tests. Now we're back into version 0 and we only have one type of
transaction.
It also removes GetType and GetScript interops, both are obsolete in Neo 3.
It's useless. Even though there is Neo.Transaction.GetUnspentCoins syscall
that can be used, its return type is an interop structure that's not accepted
by any other syscall, so you can't really do anything with it. And there is no
such interface for the .net Framework.