Eliminate races between tx checks and adding them to the mempool, ensure the
chain doesn't change while we're working with the new tx. Ensure only one
block addition attempt could be in progress.
The chain may already be more current than our dBFT state (like when the node
has commited something at view 0, but all the other nodes changed view and
accepted something at view 1), so in this case we should reinit dBFT on new
height.
While decoding payload, local implementations of Recovery*
messages were used, but when creating RecoveryMessage inside dBFT
library default NewRecoveryMessage was invoked. This lead to parsing
errors.
When system and network pressure is high it can be beneficial
to use transactions which and were already proposed.
The assumption is that they will be in other node's memory pool
with more probability.
There is no point in encoding the output of this function in a WIF format,
most of the users actually want the real key and those who need a WIF can
easily get if from the key (and it's simpler than getting the key from the
WIF).
It also fixes a severe bug in NEP2Decrypt, base58 decoding errors were not
processed correctly.
Do not fill verification script randomly as there is a probability
for it to be executed sucessfully.
time="2019-12-12T17:24:22+03:00" level=info msg="blockchain persist completed" blockHeight=0 headerHeight=0 persistedBlocks=0 persistedKeys=15 took="54.474µs"
time="2019-12-12T17:24:23+03:00" level=info msg="blockchain persist completed" blockHeight=0 headerHeight=0 persistedBlocks=0 persistedKeys=15 took="49.312µs"
2019-12-12T17:24:24.026+0300 DEBUG can't verify payload from #%d1 {"module": "dbft"}
--- FAIL: TestPayload_Sign (0.00s)
payload_test.go:302:
Error Trace: payload_test.go:302
Error: Should be false
Test: TestPayload_Sign
FAIL
coverage: 75.8% of statements
FAIL github.com/CityOfZion/neo-go/pkg/consensus 2.145s
go vet is not happy about them:
pkg/io/binaryReader.go:92:21: method ReadByte() byte should have signature ReadByte() (byte, error)
pkg/io/binaryWriter.go:75:21: method WriteByte(u8 byte) should have signature WriteByte(byte) error
This seriously improves the serialization/deserialization performance for
several reasons:
* no time spent in `binary` reflection
* no memory allocations being made on every read/write
* uses fast ReadBytes everywhere it's appropriate
It also makes Fixed8 Serializable just for convenience.
It reduces heap pressure a little for these elements as we don't have to
allocate/free them individually. And they're directly tied to transactions or
block, not being shared or anything like that, so it makes little sense for
them to be pointer-based. It only makes building transactions a little easier,
but that's obviously a minor usecase.
Before this patch on block import we could easily be spending more than 6
seconds out of 30 in Uint256 encoding for UnspentBalance, now it's completely
off the radar.
Drop wif.GetVerificationScript(), drop
smartcontract.CreateSignatureRedeemScript(), add GetVerificationScript()
directly to the PublicKey and use it everywhere.
This allows easier reuse of opcodes and in some cases allows to eliminate
dependencies on the whole vm package, like in compiler that only needs opcodes
and doesn't care about VM for any other purpose.
And yes, they're opcodes because an instruction is a whole thing with
operands, that's what context.Next() returns.