It doesn't harm as we have transactions naturally ordered by fee anyway and it
makes managing them a little easier. This also makes slices store item itself
instead of pointers to it which reduces the pressure on the memory subsystem.
They shouldn't depend on the chain state and for the same transaction they
should always produce the same result. Thus, it makes no sense recalculating
them over and over again.
Eliminate races between tx checks and adding them to the mempool, ensure the
chain doesn't change while we're working with the new tx. Ensure only one
block addition attempt could be in progress.
If blockchain is not closed, logging in defer can occur
after test has finished, which will lead to a panic with
"Log in goroutine after Test* has completed".
Error in Seek means something is terribly wrong (e.g. db was not opened) and
error drop is not the right thing to do, because caller
will continue working with the wrong view.
Turns out, our dApps use it a lot and we were going to the DB to get it which
is a useless waste of time. Technically we could also remove blockHeight here,
but not doing it at the moment as it's more involved.
It eliminates this time waste from the pprof graph, but doesn't change 1.4M ->
1.5M 100K mainnet block import test case in any noticeable way.
This solves two problems:
* adds support for shortened SYSCALL form that uses IDs (similar to #434, but
for NEO 2.0, supporting both forms), which is important for compatibility
with C# node and mainnet chain that uses it from some height
* reworks interop plugging to use callbacks rather than appending to the map,
these map mangling functions are clearly visible in the VM profiling
statistics and we want spawning a VM to be fast, so it makes sense
optimizing it. This change moves most of the work to the init() phase
making VM setup cheaper.
Caveats:
* InteropNameToID accepts `[]byte` because that's the thing we have in
SYSCALL processing and that's the most often usecase for it, it leads to
some conversions in other places but that's acceptable because those are
either tests or init()
* three getInterop functions are: `getDefaultVMInterop`, `getSystemInterop`
and `getNeoInterop`
Our 100K (1.4M->1.5M) block import time improves by ~4% with this change.
First of all, it was wrong, it was not checking for inputs really, it compared
tx hashes for some reason, second, when it did compare inputs it compared only
the PrevIndex part of them which is also wrong.
Also, there is absolutely no reason to go through GetVerifiedTransactions()
here, we don't need this copy of pointers and it can also be outdated by the
time we're to finish our check.
Before:
BenchmarkTXPerformanceTest-4
5000 485506 ns/op 65886 B/op 409 allocs/op
ok github.com/CityOfZion/neo-go/integration 3.212s
After:
enchmarkTXPerformanceTest-4
5000 371104 ns/op 44367 B/op 408 allocs/op
ok github.com/CityOfZion/neo-go/integration 2.712s
This simple change improves our BenchmarkTXPerformanceTest by 14%, just
because we don't waste time on reallocations during append().
Before:
10000 439754 ns/op 218859 B/op 428 allocs/op
ok github.com/CityOfZion/neo-go/integration 5.423s
After:
10000 369833 ns/op 87209 B/op 412 allocs/op
ok github.com/CityOfZion/neo-go/integration 4.612s
It's useless work being done before it's actually needed. These (updated with
new values) are going to be written with some kind of Put anyway, so writing
them here is just a waste of time.
We're spending a lot of time here, 100K blocks import starting at 1.4M, before
this patch:
real 4m17,748s
user 6m23,316s
sys 0m37,866s
After:
real 3m54,968s
user 5m56,547s
sys 0m39,398s
9% is quite a substantial improvement to justify this change.
Importing 100K blocks starting at 1.4M, before this patch:
real 6m0,356s
user 8m52,293s
sys 0m47,372s
After this patch:
real 4m17,748s
user 6m23,316s
sys 0m37,866s
Almost 30% better.