b9be892bf9 has made Persist asynchronous which
is very effective in allowing the system to continue processing
blocks/transactions while flushing things to disk. It at the same time is very
dangerous in that if the disk is slow and it takes much time to flush KV set
(more than persisting interval), there might be even bigger new KV set in
MemCachedStore by the time it finishes. Even if the system immediately starts
to flush this new data set it (being bigger) can take more time than the
previous one. And while doing so a new data set will appear in memory,
potentially again bigger than this.
So we can easily end up with the system going out of control, consuming more
and more memory and taking more and more time to persist a single set of
data. To avoid this we need to detect such condition and just wait for Persist
to really finish its job and release the resources.
Standards are NEP-11 and NEP-17, not NEP11, not NEP17, not anything
else. Variable/function names of course can use whatever fits, but documents
and comments should be consistent wrt this.
Squash (*DAO).StoreAsTransaction and
(*DAO).StoreConflictingTransactions. It's better to keep them this way,
because StoreAsTransaction is always followed by
StoreConflictingTransactions, so it's an atomic operation.
The logic wasn't changed.
Balances are to be removed from state.NEP17TransferInfo, so the remnant
fields are NextTransferBatch, NewBatch and a map of LastUpdatedBlocks.
These fields are more staff-related.
Also rename dao.[Get, Put, put]NEP17Balances and STNEP17Balances
preffix.
Also rename NEP17TransferInfo.Trackers to LastUpdatedBlockTrackers
because NEP17TransferInfo.Balances are to be removed.
It's not network-tied any more, network is only needed to
sign/verify. Unfortunately we still have to keep network in consensus data
structures because of dbft library interface.
Related to #1468, ported from #1475.
We should copy the key to avoid bytes substitution. Otherwise there's a
chance that at the end of dao.Store.Seek(...) execution some keys won't
be the same as the original keys found inside saveToMap function because
storage.Seek can guarantee that provided key and value are only valid
until the next `f` call.
And fix contract create to really update the ID, eliminating this difference
in the storage (preview2 testnet):
file BlockStorage_100000/dump-block-39000.json: block 38043: key mismatch: 0c000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009 vs 00000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009
We make it explicit in the appropriate Block/Transaction structures, not via a
singleton as C# node does. I think this approach has a bit more potential and
allows better packages reuse for different purposes.
The notion of NativeContractState shouldn't ever existed, native contract is a
contract and its state is saved as regular contract state which is critical
because we'll have MPT calculations over this state soon.
Initial minting should be done in Neo.Native.Deploy because it generates
notification that should have proper transaction context.
RegisterNative() shouldn't exist as a public method, native contracts are only
registered at block 0 and they can do it internally, no outside user should be
able to mess with it.
Move some structures from `native` package to `interop` also to avoid circular
references as interop.Context has to have a list of native contracts (exposing
them via Blockchainer is again too dangerous, it's too powerful tool).