The user should specify it via parameter's `extendedtype` field and
via upper-level `namedtypes` field of the contract configuration YAML.
Also, as we have proper event structure source, make the `--guess-eventtype`
compilation option and make event types guess optional.
Signed-off-by: Anna Shaleva <shaleva.ann@nspcc.ru>
It's enough to specify the input file only to get the standard output:
```
$ neo-go contract compile -i ./1-print/1-print.go
$ neo-go contract compile -i ./1-print/
```
Signed-off-by: Anna Shaleva <shaleva.ann@nspcc.ru>
All Notary contract witnesses in incomplete transaction (both main
and fallback) may either have invocation scripts pushing dummy signature
on stack or be empty, both ways are OK. Notary actor keeps main tx's
Notary witness empty and keeps fallback tx's Notary witness filled
with dummy signature.
Signed-off-by: Anna Shaleva <shaleva.ann@nspcc.ru>
It won't work with 1 for a single node and 3 for 4 CN scenario doesn't allow
the network to start with just three nodes (although technically 3 out of 4 is
sufficient to operate). See #2874.
d5a9af5860 is incompatible with the NeoFS
mainnet sidechain, so we add the old logic to the pre-Aspidochelone
behaviour. Changing flags at newMethodAndPrice() is a bit less convenient
unfortunately because this will affect interop validity checks, so let's have
this kludge here.
It directly affects node security and the default here MUST BE the safe choice
which is to do the verification. Otherwise it's just dangerous, absent any
VerifyBlocks configuration we'll get an insecure node. This option is not
supposed to be frequently used and it doesn't affect the ability to process
blocks, so breaking compatibility (in a safe manner) should be OK here.
And include some node-specific configurations there with backwards
compatibility. Note that in the future we'll remove Ledger's
fields from the ProtocolConfiguration and it'll be possible to access them in
Blockchain directly (not via .Ledger).
The other option tried was using two configuration types separately, but that
incurs more changes to the codebase, single structure that behaves almost like
the old one is better for backwards compatibility.
Fixes#2676.
It's more generic and convenient than MillisecondsPerBlock. This setting is
made in backwards-compatible fashion, but it'll override SecondsPerBlock if
both are used. Configurations are specifically not changed here, it's
important to check compatibility.
Fixes#2675.