And fix contract create to really update the ID, eliminating this difference
in the storage (preview2 testnet):
file BlockStorage_100000/dump-block-39000.json: block 38043: key mismatch: 0c000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009 vs 00000000617373657464df4ebe92334d1fc7e64b10f1d1e33942d9905e510000000000000009
It's just JSON, io.Serializable is only used for DB storage where the length
should be obtained from the stream. Fixes:
2020-06-18T22:14:10.571+0300 WARN contract invocation failed {"tx": "1ffd475a9c246495d6206cb80a9a78e9d14a433ded60cd37aa87d897655606e1", "block": 25893, "error": "error encountered at instruction 3696 (SYSCALL): failed to invoke syscall: invalid character ':' after top-level value"}
1. Remove GetScript, IsPayable, GetStorageContext.
2. Revert 82319538 related to GetStorageContext.
3. Rename Migrate to Update.
4. Move remaining to System.Contract.*.
Related #1031.
closes#1023
Now we put on stack stackitem.Array instead of Interop, so we don't
need old transaction-related interops anymore. Removed the following
interops:
System.Transaction.GetHash
Neo.Transaction.GetAttributes
Neo.Transaction.GetHash
Neo.Transaction.GetWitnesses
Neo.Attribute.GetData
Neo.Attribute.GetUsage
Also removed the following duplicated NEO interop:
Neo.Blockchain.GetTransaction
Two changes being done here, because they require a lot of updates to
tests. Now we're back into version 0 and we only have one type of
transaction.
It also removes GetType and GetScript interops, both are obsolete in Neo 3.
1. Dropped `Base.ConsensusData` block field
2. Added `Block.ConsensusData` field with `Nonce` and `PrimaryIndex`
3. Removed "Neo.Header.GetConsensusData" and
"AntShares.Header.GetConsensusData" interops
Which makes iterating over map stable which is important for serialization and
and even fixes occasional test failures. We use the same ordering here as
NEO 3.0 uses, but it should also be fine for NEO 2.0 because it has no
defined order.
Fixes difference in state changes at mainnet's block 2442790 because contract
migration in b4eb2dc35226e6520ee4e09a56197dff91547b50a7f57edc82930fc18c75dffc
doesn't actually transfer the storage state, it only deletes the old one.
And add an error check just in case.
C# uses ToArray() or UintXXX(bytes) here which interprets hashes as they
should be interpreted (BE, although they always convert to LE when converting
to String just for the fun of it). It leads to state difference for us at
block 2025204 where even though we have the same value for the key, the key
itself differs, ours:
dd2b538e2a0c1db1ae5061c15be14f916bd1e678e512ffcda6d9499d8e7fe97ee71fd6b8004583d9afe09cc4dadbd5deb63d01e061009b7cffdaa674beae0f930ebe6085af900093e5fe56b34a5c220ccdcf6efc336fc5000000000000000000000000000000000010
theirs:
dd2b538e2a0c1db1ae5061c15be14f916bd1e67861e0013db6ded5dbdac49ce0afd9834500b8d61fe77ee97f8e9d49d9a6cdff12e5009b7cffdaa674beae0f930ebe6085af900093e5fe56b34a5c220ccdcf6efc336fc5000000000000000000000000000000000010
In this key there is a tx hash encoded
(e512ffcda6d9499d8e7fe97ee71fd6b84583d9afe09cc4dadbd5deb63d01e061 in LE used
by all the tools like neoscan).
I love Neo.
add dao which takes care about all CRUD operations on storage
remove blockchain state since everything is stored on change
remove storage operations from structs(entities)
move structs to entities package
It makes very little sense having pointers here, these structures MUST have
some kind of key and this key is not gonna be wandering somewhere on its
own. Fixes a part of #519.
It reduces heap pressure a little for these elements as we don't have to
allocate/free them individually. And they're directly tied to transactions or
block, not being shared or anything like that, so it makes little sense for
them to be pointer-based. It only makes building transactions a little easier,
but that's obviously a minor usecase.