Add `Swap` method to the Stack and use it for both SWAP and XSWAP. Avoid
element popping and pushing (and associated accounting costs).
1.4M->1.5M 100K block import test before:
real 3m51,885s
user 5m54,744s
sys 0m38,444s
After:
real 3m44,292s
user 5m43,494s
sys 0m34,741s
Creating a new BinReader for every instruction is a bit too much and it adds
about 1% overhead on block import (and actually is quite visible in the VM
profiling statistics). So use a bit more ugly but efficient method.
go vet is not happy about them:
pkg/io/binaryReader.go:92:21: method ReadByte() byte should have signature ReadByte() (byte, error)
pkg/io/binaryWriter.go:75:21: method WriteByte(u8 byte) should have signature WriteByte(byte) error
This seriously improves the serialization/deserialization performance for
several reasons:
* no time spent in `binary` reflection
* no memory allocations being made on every read/write
* uses fast ReadBytes everywhere it's appropriate
It also makes Fixed8 Serializable just for convenience.
This change (closely related to the neo-project/neo#1321 proposal) speeds up
1.4M mainnet blocks import by 30%. Basically, we're eliminating key decoding
for block's multisignature that has the same keys most of the time.
Things I don't like about this patch:
* yet another parameter for verifyHashAgainstScript()
* vm keys are not copied in/out
But it's rather simple and solves the problem for this particular case, so I
think it's worth it.
Before this patch on block import we could easily be spending more than 6
seconds out of 30 in Uint256 encoding for UnspentBalance, now it's completely
off the radar.
This allows easier reuse of opcodes and in some cases allows to eliminate
dependencies on the whole vm package, like in compiler that only needs opcodes
and doesn't care about VM for any other purpose.
And yes, they're opcodes because an instruction is a whole thing with
operands, that's what context.Next() returns.
When encountering already seen stack item we should fail
only if it is a collection. Duplicate Integers or ByteArrays are ok
because they can't lead to recursion.
Make inspect work with avms by default and with go files if told so. In the
end this makes our CLI interface more consistent and usable. Drop useless
CompileAndInspect() compiler method along the way.
VM should be responsible for code execution and in case anyone interested in additional logging or errors they could handle them like we do it iin cli.
When performing NEWARRAY on a Struct or NEWSTRUCT on a Array,
underlying slice needs to be copied, because when it's capacity
doesn't matches it's length, underlying storage will be used
for appends even if it is already pointed at by another slice.
Script can return non-bool results that can still be converted to bool
according to the usual VM rules. Unfortunately Bool() panics if this
conversion fails which is OK for things done in vm.execute(), but certainly
not for VerifyWitnesses(), thus there is a need for TryBool() that will just
return an error in this case.
It gives access to the internal value's Value() which is essential for interop
functions that need to get something from InteropItems. And it also simplifies
some already existing code along the way.
Same thing done in a2a8981979 for PUSHBYTES,
failing to read the amount of bytes specified should lead to FAULT. Also
makes readUint16() and readUint32() panic as this is the behavior we want in
these cases. Add some tests along the way.
Before:
NEO-GO-VM > loadgo h.go
READY: loaded 16 instructions
NEO-GO-VM > ip
instruction pointer at -1 (PUSH0)
After:
NEO-GO-VM > loadgo h.go
READY: loaded 16 instructions
NEO-GO-VM > ip
instruction pointer at -1 (NOP)
I think NOP is a little less scary.
Current NEO documentation lists them:
https://docs.neo.org/docs/en-us/tooldev/advanced/neo_vm.html
CALL_* instructions were left out because of conflict with golint (but they're
removed in NEO 3.0 anyway, so wasting time on them makes no sense).
Update autogenerated instruction_string.go accordingly.
The code that we have actually implements XTUCK and not TUCK. And it's a bit
broken, so fix it and add some tests. The most interesting one (that required
to touch stack code) is the one when we have 1 element on the stack and are
trying to tell XTUCK to push 2 elements deep.
Fixes things like:
* exported type/method/function X should have comment or be unexported
* comment on exported type/method/function X should be of the form "X ..."
(with optional leading article)
Refs. #213.
Fixes one more instruction being ran when VM FAULTs:
NEO-GO-VM > run
NEO-GO-VM > error encountered at instruction 6 (ROLL)
NEO-GO-VM > runtime error: invalid memory address or nil pointer dereference
FAULT
NEO-GO-VM > error encountered at instruction 7 (SETITEM)
NEO-GO-VM > interface conversion: interface {} is []vm.StackItem, not []uint8
Refs. #96.
Simplifies a lot of code and removes some duplication. Unfortunately I had to
move test_util random functions in same commit to avoid cycle
dependencies. One of these random functions was also used in core/transaction
testing, to simplify things I've just dropped it there and used a static
string (which is nice to have for a test anyway).
There is still sha256 left in wallet (but it needs to pass Hash structure into
the signing function).
Unfortunately d58fbe0c88 didn't really fix the
problem because tinfo.Type (the expression resulting type) actually is a bool
and we need to check its parameters. Also, there is need to fix the NEQ
operation.
neo-storm has developed more wrappers for syscall APIs, so they can and should
be used as a drop-in replacement for pkg/vm/api. Moving it out of vm, as it's
not exactly related to the VM itself.
These were interpreted completely wrong, they actually have two next bytes
indicating an offset. This patch is a quick fix, actually more work is needed
here to properly display various instructions.
This is wrong, see issue #294, but it makes our VM tests work (as VM is
missing EQUAL implementation), so until #294 is properly resolved we're better
have this kind of wrong code generation.
* Fixed bug in else stmts
* Fixed if else bug
* Back to %v for formatting instructions
Imported from CityOfZion/neo-storm (ea8440e1454207753c8d209ce7c2cf724fd4ea16).
* Fixed bug where void functions cleaned up their mess multiple times
* Compiler improvements
* Fixed Neo APIs naming convention
* Added NOP after syscall for matching AVM files with neo-python.
Imported from CityOfZion/neo-storm (f93a28ef87d272a74f821d45ae0c6735a8c610be).
* Draft of iterator and enumerator
* Added iterator API to the syscall mapping
* Added draft of the enumerator.go file
* Added enumerator interop API.
* Updated the changelog
Imported from CityOfZion/neo-storm (156093318b8612e810965bb1ea26e1babfb46cdd).
* new mapping for interop api
* Fixed interop API mapping + added missing apis
* added engine apis
Imported from CityOfZion/neo-storm (ec5e6c8e2b587704a1e071e83b633d2d3a235300).
* added runtime serialize and deserialize functions
* removed getCurrentBlock from runtime functions
* Added block and header stdlib interop functions
* added transaction interop api
* added asset interop api
* bumped version
* Added missing storage.Find storage API function
* Fixed wrong example in the compiler README
* updated the compiler README to be more accurate on compiler features
* Initial draft of the ICO template ported from NEX.
* filled in token configuration
* added kyc storage prefix
* fixed byte array conversion + added tests
* fixed broken test + made 1 file for the token sale example.
* implemented the NEP5 handlers
* bumped version
* support VM to pass method and arguments to a script.
* added support for type assertions in smartcontracts.
* added native vm support for print.
* moved VM API packages to vm -> API
* reverted the native Print opcode in favor of runtime.Log
* added support for registering custom interop hooks in the VM.
* Updated README
* Updated compiler with @OPTIMIZE tags
* Moved more tests to VM package.
* optimized and refactored compiler and vm API
* updated README with new smartcontract apis
* bumped version
* renamed test folders and fixed bug where wrong jump labels would be exectuted for rewrite.
* Added support for Osize (len(string)) and factored out the array tests
* Added current instruction number to VM prompt if program is loaded.
* added support for unary expressions.
* updated README of and sorted the help commands
* updated readme of the compiler
* bumped version -> 0.39.0
* changed vm commands to match more of the standard
* fixed Uint16 jmp bug in VM
* moved test to vm + fixed numnotequal bug
* fixed broken tests
* moved compiler tests to vm tests
* added basic for support + inc and dec stmts
* bumped version
* Virtual machine for the NEO blockhain.
* fixed big.Int numeric operation pointer issue.
* added appcall
* Added README for vm package.
* removed main.go
* started VM cli (prompt) integration
* added support for printing the stack.
* moved cli to vm package
* fixed vet errors
* updated readme
* added more test for VM and fixed some edge cases.
* bumped version -> 0.37.0
* implemented operation and param flags in the cli invoke cmd.
* reverted prev changes and added debug flag for compiling.
* change transactionType variable to Type, for package convention
* index support for arrays.
* implemented builtin (len) for the compiler.
* bumped version -> 0.35.0
* updated compiler README and changed invoke to testinvoke.
* deleted transfer_output added asset type and transaction result to core
* removed writing 0x00 when buffer length is 0
* Refactored emit into VM package + moved tx to own package.
* implemented transaction along with claimTransaction.
* refactored naming of transaction + added decode address for uint160 types
* removed unnecessary folder and files.
* transaction/smartcontract logic
* bumped version 0.24.0
* Initial draft of the neo-go wallet
* Cleanup + more test for util package
* integrated wallet into neo-cli partially
* base wallet implementation + smartcontract code.
* implemented global variables.
* refactored imports + lots and lots of other sweet stuff + fix#28.
* Implemented the VM interop runtime API (GetTrigger, CheckWitness, ...)
* Print proper error messages while using contract subcommands and also exit with status code 1.
* Make -in a flag, also remove dot from avm extension.
* Work on feedback by Anthony.
* Update README and VERSION
* implemented add, mul, div, sub assign for identifiers.
* Implemented struct field initialization.
* Implemented imports
* Implemented storage VM API (interop layer) + additional bug fixes when encountered.
* Bumped version 0.12.0
* fixed double point extension on compiled output file.
* Fixed bug where callExpr in returns where added to voidCall
* fixed binExpr compare equal
* Check the env for the gopath first
* removed travis.yml
* custom types + implemented general declarations.
* commented out the storage test to make the build pass
* refactor to use ast.Walk for recursive converting
* added lots of test cases
* added a new way to handle jump labels
* function calls with multiple arguments
* binary expression (LOR LAND)
* struct types + method receives
* cleaner opcode dumps, side by side diff for debugging test cases