1) It duplicates registration in `version` message handler and no valid
connection can work without version exchange.
2) On public networks we have seed nodes defined by names, so we register
connections to them using these names, but then if connection is dropped we
delist them by IP:PORT combinations which can lead to zero PeerCount() with
all seeds still being registered as connected in the discovery subsystem
and thus no reconnection attempts being made.
If the node is to start with seeds unavailable it will try connecting to each
of them three times, blacklist them and then sit forever waiting for
something. It's not a good behavior, it should always try connecting to seeds
if nothing else works.
Keeping run() as the owner of all maps would mean adding at least three more
channels to keep address getters with thread-safety. But then there also is a
race between requestToWork() and run() which is way harder to solve with
channels because there are lots of possibilities for deadlocks. So rework all
of this with good old mutexes.
While at it, fix `requestCh` handling in the inner select of run, it will waste
one loop to handle it, so we should add one to the `requested`.
Fixes#445.