package state import ( "github.com/CityOfZion/neo-go/pkg/crypto/hash" "github.com/CityOfZion/neo-go/pkg/io" "github.com/CityOfZion/neo-go/pkg/smartcontract" "github.com/CityOfZion/neo-go/pkg/util" ) // Contract holds information about a smart contract in the NEO blockchain. type Contract struct { Script []byte ParamList []smartcontract.ParamType ReturnType smartcontract.ParamType Properties smartcontract.PropertyState Name string CodeVersion string Author string Email string Description string scriptHash util.Uint160 } // DecodeBinary implements Serializable interface. func (cs *Contract) DecodeBinary(br *io.BinReader) { cs.Script = br.ReadVarBytes() br.ReadArray(&cs.ParamList) br.ReadLE(&cs.ReturnType) br.ReadLE(&cs.Properties) cs.Name = br.ReadString() cs.CodeVersion = br.ReadString() cs.Author = br.ReadString() cs.Email = br.ReadString() cs.Description = br.ReadString() cs.createHash() } // EncodeBinary implements Serializable interface. func (cs *Contract) EncodeBinary(bw *io.BinWriter) { bw.WriteVarBytes(cs.Script) bw.WriteArray(cs.ParamList) bw.WriteLE(cs.ReturnType) bw.WriteLE(cs.Properties) bw.WriteString(cs.Name) bw.WriteString(cs.CodeVersion) bw.WriteString(cs.Author) bw.WriteString(cs.Email) bw.WriteString(cs.Description) } // ScriptHash returns a contract script hash. func (cs *Contract) ScriptHash() util.Uint160 { if cs.scriptHash.Equals(util.Uint160{}) { cs.createHash() } return cs.scriptHash } // createHash creates contract script hash. func (cs *Contract) createHash() { cs.scriptHash = hash.Hash160(cs.Script) } // HasStorage checks whether the contract has storage property set. func (cs *Contract) HasStorage() bool { return (cs.Properties & smartcontract.HasStorage) != 0 } // HasDynamicInvoke checks whether the contract has dynamic invoke property set. func (cs *Contract) HasDynamicInvoke() bool { return (cs.Properties & smartcontract.HasDynamicInvoke) != 0 } // IsPayable checks whether the contract has payable property set. func (cs *Contract) IsPayable() bool { return (cs.Properties & smartcontract.IsPayable) != 0 }