package network import ( "testing" "time" "github.com/CityOfZion/neo-go/pkg/core" "github.com/CityOfZion/neo-go/pkg/network/payload" "github.com/CityOfZion/neo-go/pkg/util" ) type testChain struct{} func (chain testChain) AddHeaders(...*core.Header) error { return nil } func (chain testChain) AddBlock(*core.Block) error { return nil } func (chain testChain) BlockHeight() uint32 { return 0 } func (chain testChain) HeaderHeight() uint32 { return 0 } func (chain testChain) GetHeaderHash(int) util.Uint256 { return util.Uint256{} } func (chain testChain) CurrentHeaderHash() util.Uint256 { return util.Uint256{} } func (chain testChain) CurrentBlockHash() util.Uint256 { return util.Uint256{} } func (chain testChain) HasBlock(util.Uint256) bool { return false } func (chain testChain) HasTransaction(util.Uint256) bool { return false } type testDiscovery struct{} func (d testDiscovery) BackFill(addrs ...string) {} func (d testDiscovery) PoolCount() int { return 0 } func (d testDiscovery) RequestRemote(n int) {} type localTransport struct{} func (t localTransport) Consumer() <-chan protoTuple { ch := make(chan protoTuple) return ch } func (t localTransport) Dial(addr string, timeout time.Duration) error { return nil } func (t localTransport) Accept() {} func (t localTransport) Proto() string { return "local" } func (t localTransport) Close() {} var defaultMessageHandler = func(t *testing.T, msg *Message) {} type localPeer struct { endpoint util.Endpoint version *payload.Version t *testing.T messageHandler func(t *testing.T, msg *Message) } func newLocalPeer(t *testing.T) *localPeer { return &localPeer{ t: t, endpoint: util.NewEndpoint("0.0.0.0:0"), messageHandler: defaultMessageHandler, } } func (p *localPeer) Endpoint() util.Endpoint { return p.endpoint } func (p *localPeer) Disconnect(err error) {} func (p *localPeer) Send(msg *Message) { p.messageHandler(p.t, msg) } func (p *localPeer) Done() chan error { done := make(chan error) return done } func (p *localPeer) Version() *payload.Version { return p.version } func newTestServer() *Server { return &Server{ Config: Config{}, chain: testChain{}, transport: localTransport{}, discovery: testDiscovery{}, id: util.RandUint32(1000000, 9999999), quit: make(chan struct{}), register: make(chan Peer), unregister: make(chan peerDrop), peers: make(map[Peer]bool), } }