06c3fbe455
Our node was too pingy because of wrong timer setups (that divided timeout Duration by time.Second), it also was wrong in its time calculations (using UTC time to calculate intervals). At the same time missing block is a server-wide problem, so it's better solved with server-wide protocol loop.
257 lines
6.6 KiB
Go
257 lines
6.6 KiB
Go
package network
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import (
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"math/rand"
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"net"
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"sync/atomic"
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"testing"
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"time"
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"github.com/CityOfZion/neo-go/config"
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"github.com/CityOfZion/neo-go/pkg/core"
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"github.com/CityOfZion/neo-go/pkg/core/block"
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"github.com/CityOfZion/neo-go/pkg/core/mempool"
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"github.com/CityOfZion/neo-go/pkg/core/state"
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"github.com/CityOfZion/neo-go/pkg/core/storage"
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"github.com/CityOfZion/neo-go/pkg/core/transaction"
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"github.com/CityOfZion/neo-go/pkg/crypto/keys"
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"github.com/CityOfZion/neo-go/pkg/io"
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"github.com/CityOfZion/neo-go/pkg/network/payload"
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"github.com/CityOfZion/neo-go/pkg/util"
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"github.com/CityOfZion/neo-go/pkg/vm"
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"go.uber.org/zap/zaptest"
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)
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type testChain struct {
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blockheight uint32
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}
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func (chain testChain) GetConfig() config.ProtocolConfiguration {
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panic("TODO")
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}
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func (chain testChain) References(t *transaction.Transaction) map[transaction.Input]*transaction.Output {
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panic("TODO")
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}
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func (chain testChain) FeePerByte(t *transaction.Transaction) util.Fixed8 {
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panic("TODO")
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}
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func (chain testChain) SystemFee(t *transaction.Transaction) util.Fixed8 {
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panic("TODO")
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}
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func (chain testChain) NetworkFee(t *transaction.Transaction) util.Fixed8 {
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panic("TODO")
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}
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func (chain testChain) AddHeaders(...*block.Header) error {
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panic("TODO")
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}
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func (chain *testChain) AddBlock(block *block.Block) error {
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if block.Index == chain.blockheight+1 {
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atomic.StoreUint32(&chain.blockheight, block.Index)
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}
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return nil
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}
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func (chain *testChain) BlockHeight() uint32 {
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return atomic.LoadUint32(&chain.blockheight)
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}
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func (chain *testChain) Close() {
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panic("TODO")
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}
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func (chain testChain) HeaderHeight() uint32 {
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return 0
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}
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func (chain testChain) GetBlock(hash util.Uint256) (*block.Block, error) {
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panic("TODO")
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}
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func (chain testChain) GetContractState(hash util.Uint160) *state.Contract {
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panic("TODO")
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}
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func (chain testChain) GetHeaderHash(int) util.Uint256 {
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return util.Uint256{}
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}
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func (chain testChain) GetHeader(hash util.Uint256) (*block.Header, error) {
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panic("TODO")
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}
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func (chain testChain) GetAssetState(util.Uint256) *state.Asset {
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panic("TODO")
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}
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func (chain testChain) GetAccountState(util.Uint160) *state.Account {
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panic("TODO")
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}
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func (chain testChain) GetValidators(...*transaction.Transaction) ([]*keys.PublicKey, error) {
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panic("TODO")
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}
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func (chain testChain) GetScriptHashesForVerifying(*transaction.Transaction) ([]util.Uint160, error) {
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panic("TODO")
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}
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func (chain testChain) GetStorageItem(scripthash util.Uint160, key []byte) *state.StorageItem {
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panic("TODO")
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}
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func (chain testChain) GetTestVM() (*vm.VM, storage.Store) {
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panic("TODO")
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}
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func (chain testChain) GetStorageItems(hash util.Uint160) (map[string]*state.StorageItem, error) {
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panic("TODO")
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}
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func (chain testChain) CurrentHeaderHash() util.Uint256 {
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return util.Uint256{}
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}
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func (chain testChain) CurrentBlockHash() util.Uint256 {
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return util.Uint256{}
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}
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func (chain testChain) HasBlock(util.Uint256) bool {
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return false
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}
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func (chain testChain) HasTransaction(util.Uint256) bool {
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return false
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}
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func (chain testChain) GetTransaction(util.Uint256) (*transaction.Transaction, uint32, error) {
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panic("TODO")
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}
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func (chain testChain) GetUnspentCoinState(util.Uint256) *core.UnspentCoinState {
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panic("TODO")
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}
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func (chain testChain) GetMemPool() mempool.Pool {
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panic("TODO")
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}
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func (chain testChain) IsLowPriority(*transaction.Transaction) bool {
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panic("TODO")
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}
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func (chain testChain) VerifyTx(*transaction.Transaction, *block.Block) error {
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panic("TODO")
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}
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type testDiscovery struct{}
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func (d testDiscovery) BackFill(addrs ...string) {}
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func (d testDiscovery) PoolCount() int { return 0 }
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func (d testDiscovery) RegisterBadAddr(string) {}
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func (d testDiscovery) RegisterGoodAddr(string) {}
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func (d testDiscovery) UnregisterConnectedAddr(string) {}
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func (d testDiscovery) UnconnectedPeers() []string { return []string{} }
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func (d testDiscovery) RequestRemote(n int) {}
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func (d testDiscovery) BadPeers() []string { return []string{} }
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func (d testDiscovery) GoodPeers() []string { return []string{} }
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type localTransport struct{}
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func (t localTransport) Dial(addr string, timeout time.Duration) error {
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return nil
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}
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func (t localTransport) Accept() {}
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func (t localTransport) Proto() string { return "local" }
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func (t localTransport) Close() {}
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var defaultMessageHandler = func(t *testing.T, msg *Message) {}
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type localPeer struct {
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netaddr net.TCPAddr
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server *Server
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version *payload.Version
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lastBlockIndex uint32
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handshaked bool
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t *testing.T
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messageHandler func(t *testing.T, msg *Message)
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pingSent int
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}
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func newLocalPeer(t *testing.T, s *Server) *localPeer {
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naddr, _ := net.ResolveTCPAddr("tcp", "0.0.0.0:0")
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return &localPeer{
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t: t,
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server: s,
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netaddr: *naddr,
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messageHandler: defaultMessageHandler,
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}
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}
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func (p *localPeer) RemoteAddr() net.Addr {
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return &p.netaddr
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}
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func (p *localPeer) PeerAddr() net.Addr {
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return &p.netaddr
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}
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func (p *localPeer) StartProtocol() {}
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func (p *localPeer) Disconnect(err error) {}
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func (p *localPeer) EnqueueMessage(msg *Message) error {
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b, err := msg.Bytes()
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if err != nil {
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return err
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}
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return p.EnqueuePacket(b)
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}
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func (p *localPeer) EnqueuePacket(m []byte) error {
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return p.EnqueueHPPacket(m)
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}
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func (p *localPeer) EnqueueHPPacket(m []byte) error {
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msg := &Message{}
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r := io.NewBinReaderFromBuf(m)
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err := msg.Decode(r)
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if err == nil {
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p.messageHandler(p.t, msg)
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}
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return nil
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}
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func (p *localPeer) Version() *payload.Version {
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return p.version
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}
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func (p *localPeer) LastBlockIndex() uint32 {
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return p.lastBlockIndex
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}
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func (p *localPeer) HandleVersion(v *payload.Version) error {
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p.version = v
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return nil
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}
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func (p *localPeer) SendVersion() error {
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m := p.server.getVersionMsg()
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_ = p.EnqueueMessage(m)
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return nil
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}
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func (p *localPeer) SendVersionAck(m *Message) error {
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_ = p.EnqueueMessage(m)
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return nil
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}
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func (p *localPeer) HandleVersionAck() error {
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p.handshaked = true
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return nil
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}
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func (p *localPeer) SendPing(m *Message) error {
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p.pingSent++
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_ = p.EnqueueMessage(m)
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return nil
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}
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func (p *localPeer) HandlePong(pong *payload.Ping) error {
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p.lastBlockIndex = pong.LastBlockIndex
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p.pingSent--
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return nil
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}
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func (p *localPeer) Handshaked() bool {
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return p.handshaked
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}
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func newTestServer(t *testing.T) *Server {
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return &Server{
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ServerConfig: ServerConfig{},
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chain: &testChain{},
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transport: localTransport{},
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discovery: testDiscovery{},
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id: rand.Uint32(),
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quit: make(chan struct{}),
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register: make(chan Peer),
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unregister: make(chan peerDrop),
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peers: make(map[Peer]bool),
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log: zaptest.NewLogger(t),
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}
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}
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