neoneo-go/pkg/network/helper_test.go
Roman Khimov 06c3fbe455 network: rework ping sends, fix overpinging
Our node was too pingy because of wrong timer setups (that divided timeout
Duration by time.Second), it also was wrong in its time calculations (using
UTC time to calculate intervals). At the same time missing block is a
server-wide problem, so it's better solved with server-wide protocol loop.
2020-01-28 17:39:52 +03:00

257 lines
6.6 KiB
Go

package network
import (
"math/rand"
"net"
"sync/atomic"
"testing"
"time"
"github.com/CityOfZion/neo-go/config"
"github.com/CityOfZion/neo-go/pkg/core"
"github.com/CityOfZion/neo-go/pkg/core/block"
"github.com/CityOfZion/neo-go/pkg/core/mempool"
"github.com/CityOfZion/neo-go/pkg/core/state"
"github.com/CityOfZion/neo-go/pkg/core/storage"
"github.com/CityOfZion/neo-go/pkg/core/transaction"
"github.com/CityOfZion/neo-go/pkg/crypto/keys"
"github.com/CityOfZion/neo-go/pkg/io"
"github.com/CityOfZion/neo-go/pkg/network/payload"
"github.com/CityOfZion/neo-go/pkg/util"
"github.com/CityOfZion/neo-go/pkg/vm"
"go.uber.org/zap/zaptest"
)
type testChain struct {
blockheight uint32
}
func (chain testChain) GetConfig() config.ProtocolConfiguration {
panic("TODO")
}
func (chain testChain) References(t *transaction.Transaction) map[transaction.Input]*transaction.Output {
panic("TODO")
}
func (chain testChain) FeePerByte(t *transaction.Transaction) util.Fixed8 {
panic("TODO")
}
func (chain testChain) SystemFee(t *transaction.Transaction) util.Fixed8 {
panic("TODO")
}
func (chain testChain) NetworkFee(t *transaction.Transaction) util.Fixed8 {
panic("TODO")
}
func (chain testChain) AddHeaders(...*block.Header) error {
panic("TODO")
}
func (chain *testChain) AddBlock(block *block.Block) error {
if block.Index == chain.blockheight+1 {
atomic.StoreUint32(&chain.blockheight, block.Index)
}
return nil
}
func (chain *testChain) BlockHeight() uint32 {
return atomic.LoadUint32(&chain.blockheight)
}
func (chain *testChain) Close() {
panic("TODO")
}
func (chain testChain) HeaderHeight() uint32 {
return 0
}
func (chain testChain) GetBlock(hash util.Uint256) (*block.Block, error) {
panic("TODO")
}
func (chain testChain) GetContractState(hash util.Uint160) *state.Contract {
panic("TODO")
}
func (chain testChain) GetHeaderHash(int) util.Uint256 {
return util.Uint256{}
}
func (chain testChain) GetHeader(hash util.Uint256) (*block.Header, error) {
panic("TODO")
}
func (chain testChain) GetAssetState(util.Uint256) *state.Asset {
panic("TODO")
}
func (chain testChain) GetAccountState(util.Uint160) *state.Account {
panic("TODO")
}
func (chain testChain) GetValidators(...*transaction.Transaction) ([]*keys.PublicKey, error) {
panic("TODO")
}
func (chain testChain) GetScriptHashesForVerifying(*transaction.Transaction) ([]util.Uint160, error) {
panic("TODO")
}
func (chain testChain) GetStorageItem(scripthash util.Uint160, key []byte) *state.StorageItem {
panic("TODO")
}
func (chain testChain) GetTestVM() (*vm.VM, storage.Store) {
panic("TODO")
}
func (chain testChain) GetStorageItems(hash util.Uint160) (map[string]*state.StorageItem, error) {
panic("TODO")
}
func (chain testChain) CurrentHeaderHash() util.Uint256 {
return util.Uint256{}
}
func (chain testChain) CurrentBlockHash() util.Uint256 {
return util.Uint256{}
}
func (chain testChain) HasBlock(util.Uint256) bool {
return false
}
func (chain testChain) HasTransaction(util.Uint256) bool {
return false
}
func (chain testChain) GetTransaction(util.Uint256) (*transaction.Transaction, uint32, error) {
panic("TODO")
}
func (chain testChain) GetUnspentCoinState(util.Uint256) *core.UnspentCoinState {
panic("TODO")
}
func (chain testChain) GetMemPool() mempool.Pool {
panic("TODO")
}
func (chain testChain) IsLowPriority(*transaction.Transaction) bool {
panic("TODO")
}
func (chain testChain) VerifyTx(*transaction.Transaction, *block.Block) error {
panic("TODO")
}
type testDiscovery struct{}
func (d testDiscovery) BackFill(addrs ...string) {}
func (d testDiscovery) PoolCount() int { return 0 }
func (d testDiscovery) RegisterBadAddr(string) {}
func (d testDiscovery) RegisterGoodAddr(string) {}
func (d testDiscovery) UnregisterConnectedAddr(string) {}
func (d testDiscovery) UnconnectedPeers() []string { return []string{} }
func (d testDiscovery) RequestRemote(n int) {}
func (d testDiscovery) BadPeers() []string { return []string{} }
func (d testDiscovery) GoodPeers() []string { return []string{} }
type localTransport struct{}
func (t localTransport) Dial(addr string, timeout time.Duration) error {
return nil
}
func (t localTransport) Accept() {}
func (t localTransport) Proto() string { return "local" }
func (t localTransport) Close() {}
var defaultMessageHandler = func(t *testing.T, msg *Message) {}
type localPeer struct {
netaddr net.TCPAddr
server *Server
version *payload.Version
lastBlockIndex uint32
handshaked bool
t *testing.T
messageHandler func(t *testing.T, msg *Message)
pingSent int
}
func newLocalPeer(t *testing.T, s *Server) *localPeer {
naddr, _ := net.ResolveTCPAddr("tcp", "0.0.0.0:0")
return &localPeer{
t: t,
server: s,
netaddr: *naddr,
messageHandler: defaultMessageHandler,
}
}
func (p *localPeer) RemoteAddr() net.Addr {
return &p.netaddr
}
func (p *localPeer) PeerAddr() net.Addr {
return &p.netaddr
}
func (p *localPeer) StartProtocol() {}
func (p *localPeer) Disconnect(err error) {}
func (p *localPeer) EnqueueMessage(msg *Message) error {
b, err := msg.Bytes()
if err != nil {
return err
}
return p.EnqueuePacket(b)
}
func (p *localPeer) EnqueuePacket(m []byte) error {
return p.EnqueueHPPacket(m)
}
func (p *localPeer) EnqueueHPPacket(m []byte) error {
msg := &Message{}
r := io.NewBinReaderFromBuf(m)
err := msg.Decode(r)
if err == nil {
p.messageHandler(p.t, msg)
}
return nil
}
func (p *localPeer) Version() *payload.Version {
return p.version
}
func (p *localPeer) LastBlockIndex() uint32 {
return p.lastBlockIndex
}
func (p *localPeer) HandleVersion(v *payload.Version) error {
p.version = v
return nil
}
func (p *localPeer) SendVersion() error {
m := p.server.getVersionMsg()
_ = p.EnqueueMessage(m)
return nil
}
func (p *localPeer) SendVersionAck(m *Message) error {
_ = p.EnqueueMessage(m)
return nil
}
func (p *localPeer) HandleVersionAck() error {
p.handshaked = true
return nil
}
func (p *localPeer) SendPing(m *Message) error {
p.pingSent++
_ = p.EnqueueMessage(m)
return nil
}
func (p *localPeer) HandlePong(pong *payload.Ping) error {
p.lastBlockIndex = pong.LastBlockIndex
p.pingSent--
return nil
}
func (p *localPeer) Handshaked() bool {
return p.handshaked
}
func newTestServer(t *testing.T) *Server {
return &Server{
ServerConfig: ServerConfig{},
chain: &testChain{},
transport: localTransport{},
discovery: testDiscovery{},
id: rand.Uint32(),
quit: make(chan struct{}),
register: make(chan Peer),
unregister: make(chan peerDrop),
peers: make(map[Peer]bool),
log: zaptest.NewLogger(t),
}
}