fa5ff8dd95
Implement lossless stackitem to json conversion
378 lines
8.2 KiB
Go
378 lines
8.2 KiB
Go
package stackitem
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import (
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"bytes"
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"encoding/base64"
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"encoding/json"
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"errors"
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"fmt"
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gio "io"
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"math"
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"math/big"
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"github.com/nspcc-dev/neo-go/pkg/io"
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)
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// decoder is a wrapper around json.Decoder helping to mimic C# json decoder behaviour.
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type decoder struct {
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json.Decoder
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depth int
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}
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// MaxAllowedInteger is the maximum integer allowed to be encoded.
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const MaxAllowedInteger = 2<<53 - 1
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// maxJSONDepth is a maximum allowed depth-level of decoded JSON.
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const maxJSONDepth = 10
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// ToJSON encodes Item to JSON.
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// It behaves as following:
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// ByteArray -> base64 string
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// BigInteger -> number
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// Bool -> bool
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// Null -> null
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// Array, Struct -> array
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// Map -> map with keys as UTF-8 bytes
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func ToJSON(item Item) ([]byte, error) {
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buf := io.NewBufBinWriter()
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toJSON(buf, item)
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if buf.Err != nil {
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return nil, buf.Err
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}
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return buf.Bytes(), nil
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}
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func toJSON(buf *io.BufBinWriter, item Item) {
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w := buf.BinWriter
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if w.Err != nil {
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return
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} else if buf.Len() > MaxSize {
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w.Err = errors.New("item is too big")
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}
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switch it := item.(type) {
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case *Array, *Struct:
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w.WriteB('[')
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items := it.Value().([]Item)
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for i, v := range items {
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toJSON(buf, v)
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if i < len(items)-1 {
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w.WriteB(',')
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}
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}
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w.WriteB(']')
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case *Map:
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w.WriteB('{')
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for i := range it.value {
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// map key can always be converted to []byte
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// but are not always a valid UTF-8.
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key, err := ToString(it.value[i].Key)
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if err != nil {
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if buf.Err == nil {
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buf.Err = err
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}
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return
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}
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w.WriteB('"')
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w.WriteBytes([]byte(key))
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w.WriteBytes([]byte(`":`))
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toJSON(buf, it.value[i].Value)
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if i < len(it.value)-1 {
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w.WriteB(',')
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}
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}
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w.WriteB('}')
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case *BigInteger:
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if it.value.CmpAbs(big.NewInt(MaxAllowedInteger)) == 1 {
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w.Err = errors.New("too big integer")
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return
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}
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w.WriteBytes([]byte(it.value.String()))
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case *ByteArray:
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w.WriteB('"')
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val := it.Value().([]byte)
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b := make([]byte, base64.StdEncoding.EncodedLen(len(val)))
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base64.StdEncoding.Encode(b, val)
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w.WriteBytes(b)
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w.WriteB('"')
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case *Bool:
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if it.value {
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w.WriteBytes([]byte("true"))
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} else {
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w.WriteBytes([]byte("false"))
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}
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case Null:
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w.WriteBytes([]byte("null"))
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default:
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w.Err = fmt.Errorf("invalid item: %s", it.String())
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return
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}
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if w.Err == nil && buf.Len() > MaxSize {
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w.Err = errors.New("item is too big")
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}
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}
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// FromJSON decodes Item from JSON.
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// It behaves as following:
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// string -> ByteArray from base64
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// number -> BigInteger
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// bool -> Bool
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// null -> Null
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// array -> Array
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// map -> Map, keys are UTF-8
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func FromJSON(data []byte) (Item, error) {
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d := decoder{Decoder: *json.NewDecoder(bytes.NewReader(data))}
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if item, err := d.decode(); err != nil {
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return nil, err
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} else if _, err := d.Token(); err != gio.EOF {
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return nil, errors.New("unexpected items")
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} else {
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return item, nil
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}
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}
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func (d *decoder) decode() (Item, error) {
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tok, err := d.Token()
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if err != nil {
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return nil, err
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}
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switch t := tok.(type) {
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case json.Delim:
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switch t {
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case json.Delim('{'), json.Delim('['):
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if d.depth == maxJSONDepth {
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return nil, errors.New("JSON depth limit exceeded")
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}
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d.depth++
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var item Item
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if t == json.Delim('{') {
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item, err = d.decodeMap()
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} else {
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item, err = d.decodeArray()
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}
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d.depth--
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return item, err
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default:
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// no error above means corresponding closing token
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// was encountered for map or array respectively
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return nil, nil
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}
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case string:
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b, err := base64.StdEncoding.DecodeString(t)
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if err != nil {
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return nil, err
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}
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return NewByteArray(b), nil
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case float64:
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if math.Floor(t) != t {
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return nil, fmt.Errorf("real value is not allowed: %v", t)
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}
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return NewBigInteger(big.NewInt(int64(t))), nil
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case bool:
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return NewBool(t), nil
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default:
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// it can be only `nil`
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return Null{}, nil
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}
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}
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func (d *decoder) decodeArray() (*Array, error) {
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items := []Item{}
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for {
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item, err := d.decode()
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if err != nil {
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return nil, err
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}
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if item == nil {
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return NewArray(items), nil
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}
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items = append(items, item)
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}
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}
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func (d *decoder) decodeMap() (*Map, error) {
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m := NewMap()
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for {
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key, err := d.Token()
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if err != nil {
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return nil, err
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}
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k, ok := key.(string)
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if !ok {
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return m, nil
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}
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val, err := d.decode()
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if err != nil {
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return nil, err
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}
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m.Add(NewByteArray([]byte(k)), val)
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}
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}
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// ToJSONWithTypes serializes any stackitem to JSON in a lossless way.
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func ToJSONWithTypes(item Item) ([]byte, error) {
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result, err := toJSONWithTypes(item, make(map[Item]bool))
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if err != nil {
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return nil, err
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}
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return json.Marshal(result)
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}
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func toJSONWithTypes(item Item, seen map[Item]bool) (interface{}, error) {
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typ := item.Type()
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result := map[string]interface{}{
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"type": typ.String(),
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}
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var value interface{}
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switch it := item.(type) {
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case *Array, *Struct:
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if seen[item] {
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return "", errors.New("recursive structures can't be serialized to json")
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}
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seen[item] = true
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arr := []interface{}{}
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for _, elem := range it.Value().([]Item) {
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s, err := toJSONWithTypes(elem, seen)
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if err != nil {
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return "", err
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}
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arr = append(arr, s)
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}
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value = arr
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case *Bool:
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value = it.value
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case *Buffer, *ByteArray:
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value = base64.StdEncoding.EncodeToString(it.Value().([]byte))
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case *BigInteger:
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value = it.value.String()
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case *Map:
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if seen[item] {
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return "", errors.New("recursive structures can't be serialized to json")
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}
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seen[item] = true
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arr := []interface{}{}
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for i := range it.value {
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// map keys are primitive types and can always be converted to json
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key, _ := toJSONWithTypes(it.value[i].Key, seen)
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val, err := toJSONWithTypes(it.value[i].Value, seen)
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if err != nil {
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return "", err
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}
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arr = append(arr, map[string]interface{}{
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"key": key,
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"value": val,
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})
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}
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value = arr
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case *Pointer:
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value = it.pos
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}
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if value != nil {
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result["value"] = value
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}
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return result, nil
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}
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type (
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rawItem struct {
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Type string `json:"type"`
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Value json.RawMessage `json:"value,omitempty"`
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}
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rawMapElement struct {
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Key json.RawMessage `json:"key"`
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Value json.RawMessage `json:"value"`
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}
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)
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// FromJSONWithTypes deserializes an item from typed-json representation.
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func FromJSONWithTypes(data []byte) (Item, error) {
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raw := new(rawItem)
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if err := json.Unmarshal(data, raw); err != nil {
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return nil, err
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}
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typ, err := FromString(raw.Type)
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if err != nil {
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return nil, errors.New("invalid type")
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}
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switch typ {
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case AnyT:
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return Null{}, nil
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case PointerT:
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var pos int
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if err := json.Unmarshal(raw.Value, &pos); err != nil {
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return nil, err
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}
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return NewPointer(pos, nil), nil
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case BooleanT:
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var b bool
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if err := json.Unmarshal(raw.Value, &b); err != nil {
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return nil, err
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}
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return NewBool(b), nil
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case IntegerT:
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var s string
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if err := json.Unmarshal(raw.Value, &s); err != nil {
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return nil, err
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}
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val, ok := new(big.Int).SetString(s, 10)
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if !ok {
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return nil, errors.New("invalid integer")
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}
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return NewBigInteger(val), nil
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case ByteArrayT, BufferT:
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var s string
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if err := json.Unmarshal(raw.Value, &s); err != nil {
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return nil, err
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}
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val, err := base64.StdEncoding.DecodeString(s)
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if err != nil {
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return nil, err
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}
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if typ == ByteArrayT {
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return NewByteArray(val), nil
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}
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return NewBuffer(val), nil
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case ArrayT, StructT:
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var arr []json.RawMessage
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if err := json.Unmarshal(raw.Value, &arr); err != nil {
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return nil, err
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}
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items := make([]Item, len(arr))
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for i := range arr {
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it, err := FromJSONWithTypes(arr[i])
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if err != nil {
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return nil, err
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}
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items[i] = it
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}
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if typ == ArrayT {
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return NewArray(items), nil
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}
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return NewStruct(items), nil
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case MapT:
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var arr []rawMapElement
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if err := json.Unmarshal(raw.Value, &arr); err != nil {
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return nil, err
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}
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m := NewMap()
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for i := range arr {
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key, err := FromJSONWithTypes(arr[i].Key)
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if err != nil {
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return nil, err
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} else if !IsValidMapKey(key) {
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return nil, fmt.Errorf("invalid map key of type %s", key.Type())
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}
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value, err := FromJSONWithTypes(arr[i].Value)
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if err != nil {
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return nil, err
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}
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m.Add(key, value)
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}
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return m, nil
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case InteropT:
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return NewInterop(nil), nil
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default:
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return nil, errors.New("unexpected type")
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}
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}
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