23f118a1a9
* treat connected/handshaked peers separately in the discoverer, save "original" address for connected ones, it can be a name instead of IP and it's important to keep it to avoid reconnections * store name->IP mapping for seeds if and when they're connected to avoid reconnections * block seed if it's detected to be our own node (which is often the case for small private networks) * add an event for handshaked peers in the server, connected but non-handshaked ones are not really helpful for MinPeers or GetAddr logic Fixes #2796.
100 lines
1.9 KiB
Go
100 lines
1.9 KiB
Go
package network
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import (
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"errors"
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"net"
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"sync"
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"time"
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"go.uber.org/zap"
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)
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// TCPTransport allows network communication over TCP.
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type TCPTransport struct {
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log *zap.Logger
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server *Server
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listener net.Listener
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bindAddr string
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lock sync.RWMutex
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quit bool
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}
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// NewTCPTransport returns a new TCPTransport that will listen for
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// new incoming peer connections.
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func NewTCPTransport(s *Server, bindAddr string, log *zap.Logger) *TCPTransport {
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return &TCPTransport{
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log: log,
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server: s,
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bindAddr: bindAddr,
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}
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}
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// Dial implements the Transporter interface.
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func (t *TCPTransport) Dial(addr string, timeout time.Duration) (AddressablePeer, error) {
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conn, err := net.DialTimeout("tcp", addr, timeout)
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if err != nil {
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return nil, err
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}
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p := NewTCPPeer(conn, addr, t.server)
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go p.handleConn()
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return p, nil
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}
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// Accept implements the Transporter interface.
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func (t *TCPTransport) Accept() {
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l, err := net.Listen("tcp", t.bindAddr)
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if err != nil {
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t.log.Panic("TCP listen error", zap.Error(err))
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return
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}
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t.lock.Lock()
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if t.quit {
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t.lock.Unlock()
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l.Close()
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return
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}
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t.listener = l
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t.lock.Unlock()
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for {
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conn, err := l.Accept()
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if err != nil {
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t.lock.Lock()
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quit := t.quit
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t.lock.Unlock()
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if errors.Is(err, net.ErrClosed) && quit {
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break
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}
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t.log.Warn("TCP accept error", zap.Error(err))
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continue
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}
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p := NewTCPPeer(conn, "", t.server)
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go p.handleConn()
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}
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}
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// Close implements the Transporter interface.
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func (t *TCPTransport) Close() {
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t.lock.Lock()
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if t.listener != nil {
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t.listener.Close()
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}
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t.quit = true
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t.lock.Unlock()
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}
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// Proto implements the Transporter interface.
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func (t *TCPTransport) Proto() string {
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return "tcp"
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}
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// Address implements the Transporter interface.
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func (t *TCPTransport) Address() string {
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t.lock.RLock()
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defer t.lock.RUnlock()
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if t.listener != nil {
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return t.listener.Addr().String()
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}
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return ""
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}
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