fadbae8997
Also new States flag is added and ReadOnly flag is adjusted.
89 lines
3.3 KiB
Go
89 lines
3.3 KiB
Go
/*
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Package contract provides functions to work with contracts.
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*/
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package contract
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import "github.com/nspcc-dev/neo-go/pkg/interop"
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// Contract represents a Neo contract and is used in interop functions. It's
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// a data structure that you can manipulate with using functions from
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// this package. It's similar in function to the Contract class in the Neo .net
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// framework.
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type Contract struct {
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Script []byte
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Manifest []byte
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}
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// CallFlag specifies valid call flags.
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type CallFlag byte
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// Using `smartcontract` package from compiled contract requires moderate
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// compiler refactoring, thus all flags are mirrored here.
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const (
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ReadStates CallFlag = 1 << iota
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WriteStates
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AllowCall
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AllowNotify
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States = ReadStates | WriteStates
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ReadOnly = ReadStates | AllowCall
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All = States | AllowCall | AllowNotify
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NoneFlag CallFlag = 0
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)
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// Create creates a new contract using a set of input parameters:
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// script contract's bytecode (limited in length by 1M)
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// manifest contract's manifest (limited in length by 2 KiB)
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// It returns this new created Contract when successful (and fails transaction
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// if not). It uses `System.Contract.Create` syscall.
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func Create(script []byte, manifest []byte) *Contract {
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return &Contract{}
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}
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// Update updates script and manifest of the calling contract (that is the one that calls Update)
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// to the new ones. Its parameters have exactly the same semantics as for
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// Create. The old contract will be deleted by this call, if it has any storage
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// associated it will be migrated to the new contract. New contract is returned.
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// This function uses `System.Contract.Update` syscall.
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func Update(script []byte, manifest []byte) {
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return
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}
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// Destroy deletes calling contract (the one that calls Destroy) from the
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// blockchain, so it's only possible to do that from the contract itself and
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// not by any outside code. When contract is deleted all associated storage
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// items are deleted too. This function uses `System.Contract.Destroy` syscall.
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func Destroy() {}
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// IsStandard checks if contract with provided hash is a standard signature/multisig contract.
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// This function uses `System.Contract.IsStandard` syscall.
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func IsStandard(h interop.Hash160) bool {
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return false
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}
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// CreateStandardAccount calculates script hash of a given public key.
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// This function uses `System.Contract.CreateStandardAccount` syscall.
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func CreateStandardAccount(pub interop.PublicKey) []byte {
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return nil
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}
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// GetCallFlags returns calling flags which execution context was created with.
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// This function uses `System.Contract.GetCallFlags` syscall.
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func GetCallFlags() int64 {
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return 0
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}
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// Call executes previously deployed blockchain contract with specified hash
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// (20 bytes in BE form) using provided arguments.
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// It returns whatever this contract returns. This function uses
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// `System.Contract.Call` syscall.
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func Call(scriptHash interop.Hash160, method string, args ...interface{}) interface{} {
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return nil
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}
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// CallEx executes previously deployed blockchain contract with specified hash
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// (20 bytes in BE form) using provided arguments and call flags.
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// It returns whatever this contract returns. This function uses
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// `System.Contract.CallEx` syscall.
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func CallEx(f CallFlag, scriptHash interop.Hash160, method string, args ...interface{}) interface{} {
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return nil
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}
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