6e3f1ec43e
* refactored tcp transport * return errors on outgoing messages * TCP transport should report its error after reading from connection * handle error returned from peer transport * bump version * cleaned up error
272 lines
5.8 KiB
Go
272 lines
5.8 KiB
Go
package network
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import (
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"bytes"
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"errors"
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"fmt"
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"io"
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"net"
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"github.com/CityOfZion/neo-go/pkg/network/payload"
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"github.com/CityOfZion/neo-go/pkg/util"
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)
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func listenTCP(s *Server, port int) error {
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ln, err := net.Listen("tcp", fmt.Sprintf(":%d", port))
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if err != nil {
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return err
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}
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s.listener = ln
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for {
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conn, err := ln.Accept()
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if err != nil {
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return err
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}
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go handleConnection(s, conn)
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}
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}
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func connectToRemoteNode(s *Server, address string) {
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conn, err := net.Dial("tcp", address)
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if err != nil {
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s.logger.Printf("failed to connect to remote node %s", address)
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if conn != nil {
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conn.Close()
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}
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return
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}
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go handleConnection(s, conn)
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}
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func connectToSeeds(s *Server, addrs []string) {
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for _, addr := range addrs {
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go connectToRemoteNode(s, addr)
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}
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}
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func handleConnection(s *Server, conn net.Conn) {
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peer := NewTCPPeer(conn, s)
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s.register <- peer
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// remove the peer from connected peers and cleanup the connection.
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defer func() {
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peer.disconnect()
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}()
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// Start a goroutine that will handle all outgoing messages.
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go peer.writeLoop()
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// Start a goroutine that will handle all incomming messages.
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go handleMessage(s, peer)
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// Read from the connection and decode it into a Message ready for processing.
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buf := make([]byte, 1024)
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for {
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_, err := conn.Read(buf)
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if err == io.EOF {
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return
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}
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if err != nil {
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s.logger.Printf("conn read error: %s", err)
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return
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}
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msg := &Message{}
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if err := msg.decode(bytes.NewReader(buf)); err != nil {
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s.logger.Printf("decode error %s", err)
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return
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}
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peer.receive <- msg
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}
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}
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// handleMessage hands the message received from a TCP connection over to the server.
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func handleMessage(s *Server, p *TCPPeer) {
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var err error
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// Disconnect the peer when we break out of the loop.
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defer func() {
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p.disconnect()
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}()
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for {
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msg := <-p.receive
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command := msg.commandType()
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s.logger.Printf("IN :: %d :: %s :: %v", p.id(), command, msg)
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switch command {
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case cmdVersion:
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if err = s.handleVersionCmd(msg, p); err != nil {
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return
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}
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p.nonce = msg.Payload.(*payload.Version).Nonce
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// When a node receives a connection request, it declares its version immediately.
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// There will be no other communication until both sides are getting versions of each other.
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// When a node receives the version message, it replies to a verack as a response immediately.
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// NOTE: The current official NEO nodes dont mimic this behaviour. There is small chance that the
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// official nodes will not respond directly with a verack after we sended our version.
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// is this a bug? - anthdm 02/02/2018
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msgVerack := <-p.receive
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if msgVerack.commandType() != cmdVerack {
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s.logger.Printf("expected verack after sended out version")
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return
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}
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// start the protocol
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go s.sendLoop(p)
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case cmdAddr:
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err = s.handleAddrCmd(msg, p)
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case cmdGetAddr:
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err = s.handleGetaddrCmd(msg, p)
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case cmdInv:
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err = s.handleInvCmd(msg, p)
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case cmdBlock:
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err = s.handleBlockCmd(msg, p)
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case cmdConsensus:
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case cmdTX:
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case cmdVerack:
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// If we receive a verack here we disconnect. We already handled the verack
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// when we sended our version.
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err = errors.New("received verack twice")
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case cmdGetHeaders:
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case cmdGetBlocks:
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case cmdGetData:
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case cmdHeaders:
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}
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// catch all errors here and disconnect.
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if err != nil {
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s.logger.Printf("processing message failed: %s", err)
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return
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}
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}
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}
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type sendTuple struct {
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msg *Message
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err chan error
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}
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// TCPPeer represents a remote node, backed by TCP transport.
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type TCPPeer struct {
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s *Server
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// nonce (id) of the peer.
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nonce uint32
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// underlying TCP connection
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conn net.Conn
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// host and port information about this peer.
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endpoint util.Endpoint
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// channel to coordinate messages writen back to the connection.
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send chan sendTuple
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// channel to receive from underlying connection.
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receive chan *Message
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}
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// NewTCPPeer returns a pointer to a TCP Peer.
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func NewTCPPeer(conn net.Conn, s *Server) *TCPPeer {
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e, _ := util.EndpointFromString(conn.RemoteAddr().String())
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return &TCPPeer{
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conn: conn,
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send: make(chan sendTuple),
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receive: make(chan *Message),
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endpoint: e,
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s: s,
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}
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}
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func (p *TCPPeer) callVersion(msg *Message) error {
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t := sendTuple{
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msg: msg,
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err: make(chan error),
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}
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p.send <- t
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return <-t.err
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}
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// id implements the peer interface
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func (p *TCPPeer) id() uint32 {
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return p.nonce
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}
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// endpoint implements the peer interface
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func (p *TCPPeer) addr() util.Endpoint {
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return p.endpoint
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}
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// callGetaddr will send the "getaddr" command to the remote.
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func (p *TCPPeer) callGetaddr(msg *Message) error {
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t := sendTuple{
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msg: msg,
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err: make(chan error),
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}
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p.send <- t
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return <-t.err
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}
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func (p *TCPPeer) callVerack(msg *Message) error {
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t := sendTuple{
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msg: msg,
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err: make(chan error),
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}
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p.send <- t
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return <-t.err
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}
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func (p *TCPPeer) callGetdata(msg *Message) error {
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t := sendTuple{
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msg: msg,
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err: make(chan error),
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}
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p.send <- t
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return <-t.err
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}
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// disconnect disconnects the peer, cleaning up all its resources.
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// 3 goroutines needs to be cleanup (writeLoop, handleConnection and handleMessage)
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func (p *TCPPeer) disconnect() {
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select {
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case <-p.send:
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case <-p.receive:
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default:
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close(p.send)
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close(p.receive)
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p.s.unregister <- p
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p.conn.Close()
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}
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}
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// writeLoop writes messages to the underlying TCP connection.
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// A goroutine writeLoop is started for each connection.
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// There should be at most one writer to a connection executing
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// all writes from this goroutine.
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func (p *TCPPeer) writeLoop() {
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// clean up the connection.
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defer func() {
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p.disconnect()
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}()
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for {
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t := <-p.send
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if t.msg == nil {
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return
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}
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p.s.logger.Printf("OUT :: %s :: %+v", t.msg.commandType(), t.msg.Payload)
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t.err <- t.msg.encode(p.conn)
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}
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}
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