ddd1d92ff1
The idea here is to preserve the history of `dev` branch development and its code when merging with the `master`. Later this code could be moved into the masters code where appropriate.
44 lines
1.4 KiB
Go
44 lines
1.4 KiB
Go
package syncmgr
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import (
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"github.com/CityOfZion/neo-go/pkg/wire/payload"
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"github.com/CityOfZion/neo-go/pkg/wire/util"
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)
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// Config is the configuration file for the sync manager
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type Config struct {
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// Chain functions
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ProcessBlock func(block payload.Block) error
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ProcessHeaders func(hdrs []*payload.BlockBase) error
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// RequestHeaders will send a getHeaders request
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// with the hash passed in as a parameter
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RequestHeaders func(hash util.Uint256) error
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//RequestBlock will send a getdata request for the block
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// with the hash passed as a parameter
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RequestBlock func(hash util.Uint256, index uint32) error
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// GetNextBlockHash returns the block hash of the header infront of thr block
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// at the tip of this nodes chain. This assumes that the node is not in sync
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GetNextBlockHash func() (util.Uint256, error)
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// AskForNewBlocks will send out a message to the network
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// asking for new blocks
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AskForNewBlocks func()
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// FetchHeadersAgain is called when a peer has provided headers that have not
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// validated properly. We pass in the hash of the first header
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FetchHeadersAgain func(util.Uint256) error
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// FetchHeadersAgain is called when a peer has provided a block that has not
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// validated properly. We pass in the hash of the block
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FetchBlockAgain func(util.Uint256) error
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}
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// SyncPeer represents a peer on the network
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// that this node can sync with
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type SyncPeer interface {
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Height() uint32
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}
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