03ff2976ed
goal is to be consistent with C# implementation. For writing []byte WriteBytes used and for byte - WriteVarByte.
43 lines
1.1 KiB
Go
43 lines
1.1 KiB
Go
package transaction
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import (
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"encoding/hex"
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"encoding/json"
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"github.com/CityOfZion/neo-go/pkg/crypto/hash"
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"github.com/CityOfZion/neo-go/pkg/io"
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"github.com/CityOfZion/neo-go/pkg/util"
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)
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// Witness contains 2 scripts.
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type Witness struct {
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InvocationScript []byte
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VerificationScript []byte
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}
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// DecodeBinary implements Serializable interface.
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func (w *Witness) DecodeBinary(br *io.BinReader) {
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w.InvocationScript = br.ReadBytes()
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w.VerificationScript = br.ReadBytes()
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}
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// EncodeBinary implements Serializable interface.
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func (w *Witness) EncodeBinary(bw *io.BinWriter) {
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bw.WriteVarBytes(w.InvocationScript)
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bw.WriteVarBytes(w.VerificationScript)
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}
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// MarshalJSON implements the json marshaller interface.
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func (w *Witness) MarshalJSON() ([]byte, error) {
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data := map[string]string{
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"invocation": hex.EncodeToString(w.InvocationScript),
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"verification": hex.EncodeToString(w.VerificationScript),
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}
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return json.Marshal(data)
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}
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// ScriptHash returns the hash of the VerificationScript.
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func (w Witness) ScriptHash() util.Uint160 {
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return hash.Hash160(w.VerificationScript)
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}
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